Player Matchup

Ymir
Ymir
SpartanAndTheSun
Ymir
Level 16
God Stats
11W - 1L
1,927 SR
Queue Stats
37W - 33L
1,500 Elo+
Solo
Achilles
Achilles
Toshee
Achilles
Level 29
God Stats
40W - 36L
1,628 SR
Queue Stats
110W - 123L
1,526 Elo+
Party 1
Discordia
Discordia
Yuthacon
Discordia
Level 26
God Stats
5W - 1L
1,829 SR
Queue Stats
59W - 72L
1,463 Elo+
Party 1
Olorun
Olorun
ZyberPhoenix
Olorun
Level 17
God Stats
2W - 4L
1,330 SR
Queue Stats
10W - 9L
1,438 Elo+
Solo
Thor
Thor
xMrTacox
Thor
Level 28
God Stats
7W - 4L
1,587 SR
Queue Stats
161W - 159L
1,490 Elo+
Solo
Team Averages
Level 23
1,660 SR
1,483 Elo+

VS

Team Averages
Level 11
1,575 SR
1,458 Elo+
Thor
Thor
APACHEPAPAS
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
HandicapJangles
Baron Samedi
Level 4
God Stats
9W - 8L
1,348 SR
Queue Stats
21W - 21L
1,302 Elo+
Solo
Guan Yu
Guan Yu
Rappeutuminen
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
sebitasxp
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
youaredogwater
Medusa
Level 21
God Stats
6W - 1L
2,027 SR
Queue Stats
50W - 20L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 17
10,910
1,091
11,509
15,508
19,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Toshee
Achilles
18
11 / 0 / 13
12,627
1,263
16,902
16,331
22,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Yuthacon
Discordia
17
4 / 3 / 11
10,322
1,032
14,109
8,522
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
18
10 / 5 / 10
11,419
1,142
23,327
13,010
5,299
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
17
4 / 6 / 10
10,779
1,078
11,435
12,003
3,774
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

214

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 8
10,003
1,000
8,693
18,854
6,868
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
HandicapJangles
Baron Samedi
17
3 / 6 / 8
10,516
1,052
12,029
12,190
5,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
16
4 / 3 / 6
11,256
1,126
10,727
21,526
26,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
sebitasxp
Sun Wukong
16
0 / 4 / 7
9,388
939
7,701
18,310
13,230
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 4 / 4
12,147
1,215
21,444
13,460
5,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
49
31
Kills
16
16
Deaths
31
61
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
14
8
0.36
L
Baron Samedi
HandicapJangles
Baron Samedi
3
6
8
1.17
L
Guan Yu
4
3
6
2.33
W
2
2
17
5.25
W
Achilles
Toshee
Achilles
11
0
13
17.5
W
Discordia
Yuthacon
Discordia
4
3
11
3.17
W
Olorun
10
5
10
3
L
Sun Wukong
sebitasxp
Sun Wukong
0
4
7
0.88
W
Thor
4
6
10
1.5
L
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,282
Damage
60,594
65,374
Taken
84,340
53,738
Mitigated
57,078
11,222
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,693
2,902
0
17
18,854
6,868
0
12,050
6,458
0
20,737
L
Baron Samedi
HandicapJangles
Baron Samedi
12,029
3,146
1,990
1,939
12,190
5,616
0
6,298
5,689
29,562
0
L
Guan Yu
10,727
2,831
1,707
5,301
21,526
26,111
0
12,260
8,610
0
19,299
W
11,509
1,674
450
3,097
15,508
19,504
0
3,719
11,789
22,393
0
W
Achilles
Toshee
Achilles
16,902
3,560
0
1,575
16,331
22,287
0
4,506
11,825
0
21,505
W
Discordia
Yuthacon
Discordia
14,109
727
0
130
8,522
2,874
0
1,279
7,243
40,145
0
W
Olorun
23,327
14,319
1,175
4,795
13,010
5,299
0
2,703
10,307
40,815
0
L
Sun Wukong
sebitasxp
Sun Wukong
7,701
1,456
0
212
18,310
13,230
0
11,692
5,856
3,444
13,697
W
Thor
11,435
3,303
0
0
12,003
3,774
0
1,530
10,473
0
29,746
L
21,444
13,482
0
3,922
13,460
5,253
0
5,913
7,061
0
61,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,057
Gold Earned
53,310
180
Minions Killed
183
7
Camps Cleared
7
969,708
Distance Traveled
941,010
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,003
1,000
26
3
2
158,427
0
L
Baron Samedi
10,516
1,052
27
3
1
152,782
0
L
Guan Yu
11,256
1,126
12
1
1
219,112
0
W
Ymir
10,910
1,091
32
3
0
167,954
0
W
Achilles
12,627
1,263
7
1
0
254,014
0
W
Discordia
10,322
1,032
63
6
0
213,729
0
W
Olorun
11,419
1,142
48
5
4
166,381
0
L
Sun Wukong
9,388
939
25
3
0
221,189
0
W
Thor
10,779
1,078
30
3
3
167,630
4
L
Medusa
12,147
1,215
93
9
3
189,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role