Player Matchup

Arachne
Arachne
DerSentry
Arachne
Level 129
God Stats
1W - 2L
1,239 SR
Queue Stats
257W - 264L
1,395 Elo+
Solo
Sol
Sol
KANIBAL1488
Sol
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 151L
1,459 Elo+
Party 2
Awilix
Awilix
KrylMasta
Awilix
Level 105
God Stats
3W - 2L
1,318 SR
Queue Stats
43W - 42L
1,426 Elo+
Party 2
Jormungandr
Jormungandr
YataNyanpasu
Jormungandr
Level 89
God Stats
1W - 2L
1,236 SR
Queue Stats
58W - 61L
1,383 Elo+
Solo
Bacchus
Bacchus
bhm1997
Bacchus
Level 107
God Stats
2W - 0L
1,529 SR
Queue Stats
77W - 93L
1,349 Elo+
Solo
Team Averages
Level 107
1,364 SR
1,403 Elo+

VS

Team Averages
Level 106
1,405 SR
1,418 Elo+
Tyr
Tyr
Alesfordcoppola
Tyr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,596 Elo+
Party 1
Merlin
Merlin
FookYuuh
Merlin
Level 93
God Stats
5W - 4L
1,513 SR
Queue Stats
188W - 188L
1,324 Elo+
Solo
Artemis
Artemis
Richard21101976
Artemis
Level 125
God Stats
6W - 4L
1,645 SR
Queue Stats
309W - 308L
1,379 Elo+
Party 1
Serqet
Serqet
ScarletWortel
Serqet
Level 69
God Stats
0W - 6L
1,027 SR
Queue Stats
95W - 83L
1,390 Elo+
Solo
Apollo
Apollo
tribal95
Apollo
Level 125
God Stats
0W - 2L
1,341 SR
Queue Stats
25W - 27L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerSentry
Arachne
17
4 / 4 / 15
10,987
785
7,975
16,844
18,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
11 / 3 / 16
12,847
918
22,907
15,868
7,130
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
KrylMasta
Awilix
18
9 / 5 / 11
10,936
781
11,020
12,378
6,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
YataNyanpasu
Jormungandr
20
2 / 1 / 28
11,652
832
17,121
16,145
21,925
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
bhm1997
Bacchus
18
8 / 5 / 15
11,965
855
9,141
15,209
18,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 11
9,068
648
6,002
20,931
15,585
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
FookYuuh
Merlin
18
2 / 6 / 9
9,982
713
17,126
10,501
3,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 10 / 7
10,280
734
15,926
16,361
5,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 6 / 3
10,869
776
8,253
12,817
7,702
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
tribal95
Apollo
18
4 / 7 / 10
10,543
753
8,134
15,310
5,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
57
34
Kills
17
18
Deaths
34
85
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
5
11
1.1
W
Arachne
DerSentry
Arachne
4
4
15
2.88
L
Merlin
FookYuuh
Merlin
2
6
9
1.08
W
11
3
16
6.33
W
Awilix
KrylMasta
Awilix
9
5
11
2.9
L
3
10
7
0.65
L
8
6
3
1.58
W
Jormungandr
YataNyanpasu
Jormungandr
2
1
28
16
W
Bacchus
bhm1997
Bacchus
8
5
15
3.1
L
Apollo
tribal95
Apollo
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,164
Damage
55,441
76,444
Taken
75,920
72,316
Mitigated
38,575
33,811
Healing
20,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,002
222
1,118
5,407
20,931
15,585
0
13,130
7,801
0
13,742
W
Arachne
DerSentry
Arachne
7,975
7,111
3,700
4,596
16,844
18,980
718
2,080
14,278
0
14,956
L
Merlin
FookYuuh
Merlin
17,126
1,153
943
1,440
10,501
3,718
0
8,096
2,405
35,259
0
W
22,907
2,926
3,356
7,660
15,868
7,130
2,659
4,696
11,172
53,735
0
W
Awilix
KrylMasta
Awilix
11,020
3,917
1,734
1,671
12,378
6,157
1,448
1,295
11,083
0
17,904
L
15,926
5,589
1,376
2,847
16,361
5,608
0
11,369
4,992
0
33,387
L
8,253
2,190
1,020
1,351
12,817
7,702
0
7,276
5,541
0
15,405
W
Jormungandr
YataNyanpasu
Jormungandr
17,121
1,974
1,831
4,510
16,145
21,925
422
6,311
9,504
44,334
0
W
Bacchus
bhm1997
Bacchus
9,141
579
1,455
3,298
15,209
18,124
366
2,744
11,801
17,508
0
L
Apollo
tribal95
Apollo
8,134
4,181
2,504
2,930
15,310
5,962
248
9,298
6,012
0
27,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,387
Gold Earned
50,742
165
Minions Killed
171
0
Camps Cleared
0
1,378,118
Distance Traveled
1,195,363
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,068
648
15
1
0
274,055
0
W
Arachne
10,987
785
19
1
0
299,516
3
L
Merlin
9,982
713
52
4
0
252,969
0
W
Sol
12,847
918
65
5
0
295,468
1
W
Awilix
10,936
781
7
1
0
278,502
0
L
Artemis
10,280
734
43
3
0
196,357
1
L
Serqet
10,869
776
17
1
0
252,517
0
W
Jormungandr
11,652
832
64
5
0
289,655
3
W
Bacchus
11,965
855
10
1
0
214,977
0
L
Apollo
10,543
753
44
3
0
219,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role