Player Matchup

Anubis
Anubis
SD_Sacuti
Anubis
Level 18
God Stats
4W - 7L
1,325 SR
Queue Stats
25W - 66L
1,222 Elo+
Party 1
Sylvanus
Sylvanus
xRedHat
Sylvanus
Level 138
God Stats
2W - 3L
1,694 SR
Queue Stats
95W - 128L
1,341 Elo+
Party 1
Anhur
Anhur
xXDestruydorXx
Anhur
Level 85
God Stats
4W - 6L
1,362 SR
Queue Stats
119W - 178L
1,346 Elo+
Party 1
Team Averages
Level 80
1,460 SR
1,303 Elo+

VS

Team Averages
Level 50
1,605 SR
1,376 Elo+
Ra
Ra
MaskedMuffin643
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
Sironx
Hachiman
Level 129
God Stats
2W - 1L
1,727 SR
Queue Stats
145W - 150L
1,471 Elo+
Solo
Bellona
Bellona
Teles087
Bellona
Level 8
God Stats
1W - 2L
1,587 SR
Queue Stats
2W - 10L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SD_Sacuti
Anubis
13
8 / 0 / 10
8,878
807
7,840
5,875
2,706
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
xRedHat
Sylvanus
12
6 / 3 / 12
8,935
812
8,249
11,818
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 10
7,829
712
5,960
5,043
1,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 4
6,511
592
5,327
8,393
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Sironx
Hachiman
12
4 / 2 / 1
7,848
713
9,757
8,278
1,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Teles087
Bellona
10
1 / 6 / 4
7,122
647
3,506
10,043
4,312
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
18
Kills
5
5
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
Anubis
SD_Sacuti
Anubis
8
0
10
13
L
Hachiman
Sironx
Hachiman
4
2
1
2.25
L
Bellona
Teles087
Bellona
1
6
4
0.5
W
Sylvanus
xRedHat
Sylvanus
6
3
12
4
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,049
Damage
18,590
22,736
Taken
26,714
14,532
Mitigated
7,687
10,664
Healing
2,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,327
1,358
281
460
8,393
1,420
0
6,074
2,319
16,514
0
W
Anubis
SD_Sacuti
Anubis
7,840
415
61
3,529
5,875
2,706
0
1,156
4,653
27,567
0
L
Hachiman
Sironx
Hachiman
9,757
4,819
0
1,440
8,278
1,955
0
4,210
4,068
0
32,279
L
Bellona
Teles087
Bellona
3,506
1,147
0
90
10,043
4,312
0
6,321
3,722
0
4,970
W
Sylvanus
xRedHat
Sylvanus
8,249
1,843
1,833
4,602
11,818
9,940
105
3,159
8,299
18,125
0
W
5,960
3,068
0
639
5,043
1,886
248
593
4,368
0
22,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
21,481
116
Minions Killed
94
6
Camps Cleared
4
527,639
Distance Traveled
502,583
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,511
592
23
2
1
158,384
1
W
Anubis
8,878
807
56
5
4
189,836
0
L
Hachiman
7,848
713
69
6
2
178,091
3
L
Bellona
7,122
647
2
0
1
166,108
2
W
Sylvanus
8,935
812
18
2
1
184,975
6
W
Anhur
7,829
712
42
4
1
152,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role