Player Matchup

Thoth
Thoth
B3njix51
Thoth
Level 149
God Stats
5W - 8L
1,431 SR
Queue Stats
505W - 401L
1,542 Elo+
Party 2
Neith
Neith
Melo93Melo
Neith
Level 62
God Stats
9W - 13L
1,311 SR
Queue Stats
9W - 13L
1,299 Elo+
Solo
Chaac
Chaac
OSF Tisha
Chaac
Level 147
God Stats
2W - 3L
1,385 SR
Queue Stats
244W - 177L
1,540 Elo+
Party 2
Team Averages
Level 119
1,376 SR
1,461 Elo+

VS

Team Averages
Level 81
1,391 SR
1,460 Elo+
Geb
Geb
Rslaa
Geb
Level 78
God Stats
1W - 0L
1,234 SR
Queue Stats
58W - 42L
1,461 Elo+
Party 1
He Bo
He Bo
Xiko71
He Bo
Level 106
God Stats
23W - 32L
1,534 SR
Queue Stats
446W - 451L
1,557 Elo+
Solo
Chaac
Chaac
muwchi
Chaac
Level 60
God Stats
2W - 1L
1,404 SR
Queue Stats
38W - 30L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
B3njix51
Thoth
12
2 / 4 / 3
8,474
605
13,704
7,270
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
12
2 / 1 / 0
8,073
577
9,619
9,161
3,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
OSF Tisha
Chaac
13
1 / 1 / 4
8,492
607
12,036
13,089
14,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Rslaa
Geb
13
3 / 1 / 2
9,579
684
5,636
15,424
10,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Xiko71
He Bo
13
1 / 4 / 3
8,566
612
6,643
10,302
3,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
muwchi
Chaac
13
2 / 0 / 1
8,330
595
10,141
17,870
11,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
6
6
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
B3njix51
Thoth
2
4
3
0.88
L
Neith
2
1
0
2
L
Chaac
OSF Tisha
Chaac
1
1
4
3
W
Geb
Rslaa
Geb
3
1
2
4
W
He Bo
Xiko71
He Bo
1
4
3
0.63
W
Chaac
muwchi
Chaac
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,359
Damage
22,420
29,520
Taken
43,596
21,214
Mitigated
25,666
9,660
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
B3njix51
Thoth
13,704
322
0
871
7,270
2,935
0
2,018
5,252
35,395
0
L
Neith
9,619
2,363
0
1,686
9,161
3,741
0
5,171
3,990
0
22,819
L
Chaac
OSF Tisha
Chaac
12,036
1,957
0
7,103
13,089
14,538
20
5,759
7,330
0
27,897
W
Geb
Rslaa
Geb
5,636
583
785
2,733
15,424
10,949
300
3,995
10,607
22,365
0
W
He Bo
Xiko71
He Bo
6,643
125
0
4,170
10,302
3,098
380
3,268
6,309
31,686
0
W
Chaac
muwchi
Chaac
10,141
1,143
0
8,210
17,870
11,619
0
6,266
10,592
0
28,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
26,475
133
Minions Killed
146
6
Camps Cleared
5
788,212
Distance Traveled
780,624
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,474
605
57
4
4
255,643
2
L
Neith
8,073
577
42
3
0
265,968
3
L
Chaac
8,492
607
34
2
2
266,601
4
W
Geb
9,579
684
31
2
2
267,509
4
W
He Bo
8,566
612
70
5
3
235,878
1
W
Chaac
8,330
595
45
3
0
277,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role