Player Matchup

Chiron
Chiron
 
Chiron
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BaggerSchaufel_2
Hachiman
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,270 Elo+
Party 2
Thoth
Thoth
Corefire306
Thoth
Level 102
God Stats
2W - 4L
1,385 SR
Queue Stats
168W - 185L
1,403 Elo+
Party 2
Izanami
Izanami
NjordGunnar9946
Izanami
Level 105
God Stats
1W - 2L
1,462 SR
Queue Stats
319W - 332L
1,388 Elo+
Solo
Merlin
Merlin
Zavien99_anrK
Merlin
Level 62
God Stats
1W - 2L
1,069 SR
Queue Stats
90W - 94L
1,358 Elo+
Solo
Team Averages
Level 98
1,383 SR
1,384 Elo+

VS

Team Averages
Level 122
1,440 SR
1,443 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
El_D-Noz_oR
Arachne
Level 89
God Stats
1W - 1L
1,273 SR
Queue Stats
174W - 133L
1,498 Elo+
Party 1
Chaac
Chaac
El_Kaustic
Chaac
Level 140
God Stats
11W - 2L
1,595 SR
Queue Stats
141W - 124L
1,422 Elo+
Party 1
Nike
Nike
El_hounder
Nike
Level 97
God Stats
6W - 1L
1,526 SR
Queue Stats
119W - 112L
1,383 Elo+
Party 1
Hercules
Hercules
lelchik_
Hercules
Level 154
God Stats
2W - 1L
1,304 SR
Queue Stats
184W - 176L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 8 / 9
9,791
699
16,048
16,387
5,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 11
9,034
645
9,867
12,642
3,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
8 / 6 / 7
11,520
823
19,070
11,279
4,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 5 / 6
7,939
567
7,373
8,182
2,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 6 / 10
10,867
776
12,945
12,223
4,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
4 / 3 / 14
11,186
799
8,309
22,535
12,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
El_D-Noz_oR
Arachne
19
9 / 4 / 10
11,790
842
8,722
12,781
5,635
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
18
5 / 5 / 15
11,287
806
22,467
21,255
14,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 5 / 13
11,768
841
11,059
17,004
16,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
lelchik_
Hercules
18
6 / 2 / 12
11,283
806
8,689
18,557
15,324
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
95
18
Kills
31
31
Deaths
19
43
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
8
9
1.06
W
Sun Wukong
 
Sun Wukong
4
3
14
3.67
L
1
6
11
1.08
L
8
6
7
1.92
W
Arachne
El_D-Noz_oR
Arachne
9
4
10
3.5
W
Chaac
5
5
15
2.5
W
7
5
13
2.7
L
1
5
6
0.8
L
4
6
10
1.5
W
Hercules
lelchik_
Hercules
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,303
Damage
59,246
60,713
Taken
92,132
19,858
Mitigated
63,789
15,355
Healing
44,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
16,048
5,827
1,852
4,201
16,387
5,262
0
0
15,909
0
26,067
W
Sun Wukong
 
Sun Wukong
8,309
1,266
2,574
8,615
22,535
12,030
1,394
7,936
13,279
0
19,969
L
9,867
3,394
485
1,600
12,642
3,950
0
192
12,135
0
19,929
L
19,070
1,115
801
816
11,279
4,120
0
124
11,011
43,241
0
W
Arachne
El_D-Noz_oR
Arachne
8,722
5,268
2,279
3,959
12,781
5,635
282
3,249
9,532
0
19,510
W
Chaac
22,467
1,607
1,512
8,917
21,255
14,123
228
7,099
13,856
0
35,250
W
11,059
1,657
1,262
2,510
17,004
16,677
389
6,080
10,924
0
24,191
L
7,373
3,108
834
893
8,182
2,130
0
0
7,869
0
12,176
L
12,945
68
1,898
1,975
12,223
4,396
0
160
11,697
26,417
0
W
Hercules
lelchik_
Hercules
8,689
840
2,480
10,161
18,557
15,324
726
7,651
10,906
2,736
21,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,151
Gold Earned
57,314
153
Minions Killed
127
0
Camps Cleared
0
995,681
Distance Traveled
1,421,496
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,791
699
28
2
0
219,268
0
W
Sun Wukong
11,186
799
15
1
0
286,015
0
L
Hachiman
9,034
645
33
2
0
197,865
0
L
Thoth
11,520
823
56
4
0
216,303
0
W
Arachne
11,790
842
26
2
0
308,669
0
W
Chaac
11,287
806
28
2
0
291,886
0
W
Nike
11,768
841
32
2
0
276,460
0
L
Izanami
7,939
567
7
1
0
147,637
4
L
Merlin
10,867
776
29
2
0
214,608
0
W
Hercules
11,283
806
26
2
0
258,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role