Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MONEY96420
Zeus
Level 123
God Stats
0W - 2L
1,380 SR
Queue Stats
45W - 47L
1,397 Elo+
Solo
Medusa
Medusa
Mizukage07
Medusa
Level 47
God Stats
3W - 4L
1,493 SR
Queue Stats
195W - 263L
1,339 Elo+
Solo
Team Averages
Level 93
1,458 SR
1,412 Elo+

VS

Team Averages
Level 73
1,549 SR
1,382 Elo+
Chaac
Chaac
KaRageousWarior
Chaac
Level 72
God Stats
8W - 11L
1,453 SR
Queue Stats
274W - 303L
1,339 Elo+
Solo
Nu Wa
Nu Wa
elcompacreisi
Nu Wa
Level 59
God Stats
1W - 2L
1,692 SR
Queue Stats
44W - 61L
1,354 Elo+
Solo
Zhong Kui
Zhong Kui
its_Juan90s
Zhong Kui
Level 87
God Stats
8W - 4L
1,500 SR
Queue Stats
98W - 111L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 5 / 6
10,281
685
5,868
12,491
5,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 5 / 5
9,807
654
9,286
10,325
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Mizukage07
Medusa
14
5 / 7 / 6
10,378
692
12,882
15,941
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 8
10,865
724
7,455
13,852
10,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 13
10,554
704
9,604
8,895
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
its_Juan90s
Zhong Kui
16
9 / 7 / 4
11,640
776
15,443
14,047
7,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
14
Kills
17
17
Deaths
14
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
5
6
1.6
W
5
4
8
2.25
L
4
5
5
1.3
L
Medusa
Mizukage07
Medusa
5
7
6
1.14
W
3
3
13
3.17
W
Zhong Kui
its_Juan90s
Zhong Kui
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
32,502
38,757
Taken
36,794
13,932
Mitigated
21,703
4,240
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,868
318
0
997
12,491
5,677
114
7,738
4,518
20,169
0
W
7,455
1,792
100
3,653
13,852
10,903
367
6,922
6,930
0
18,281
L
9,286
1,251
0
873
10,325
2,846
0
4,815
5,404
54,628
0
L
Medusa
Mizukage07
Medusa
12,882
6,331
0
2,370
15,941
5,409
0
11,912
3,565
0
33,863
W
9,604
2,679
0
1,931
8,895
3,270
1,753
4,093
4,802
42,974
0
W
Zhong Kui
its_Juan90s
Zhong Kui
15,443
1,289
0
3,258
14,047
7,530
479
4,429
9,618
35,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
33,059
168
Minions Killed
145
6
Camps Cleared
6
675,345
Distance Traveled
711,951
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,281
685
35
2
0
231,362
3
W
Chaac
10,865
724
22
1
3
234,790
1
L
Zeus
9,807
654
85
6
6
217,085
1
L
Medusa
10,378
692
48
3
0
226,898
0
W
Nu Wa
10,554
704
55
4
1
234,264
1
W
Zhong Kui
11,640
776
68
5
2
242,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role