Player Matchup

Arachne
Arachne
KashathanG
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,857 Elo+
Party 2
Ares
Ares
temp-508047
Ares
Level 6
God Stats
0W - 1L
1,737 SR
Queue Stats
3W - 6L
1,559 Elo+
Party 2
Artio
Artio
timothyboy25
Artio
Level 124
God Stats
0W - 1L
1,507 SR
Queue Stats
7W - 11L
1,472 Elo+
Party 2
Team Averages
Level 58
1,581 SR
1,629 Elo+

VS

Team Averages
Level 16
1,601 SR
1,384 Elo+
Charybdis
Charybdis
Mojadossuck
Charybdis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,150 Elo+
Solo
Ganesha
Ganesha
Uziburr
Ganesha
Level 24
God Stats
7W - 2L
1,803 SR
Queue Stats
45W - 39L
1,481 Elo+
Party 1
Fenrir
Fenrir
ian Dior pe
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KashathanG
Arachne
14
5 / 8 / 5
11,202
700
11,197
18,369
9,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 6 / 7
10,014
626
13,898
21,626
29,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 5 / 6
11,279
705
17,605
26,685
34,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mojadossuck
Charybdis
17
7 / 3 / 12
12,608
788
18,356
10,497
4,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
Uziburr
Ganesha
13
1 / 5 / 14
10,169
636
8,033
19,573
18,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
16
11 / 4 / 7
12,507
782
18,876
19,234
19,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
12
Kills
19
19
Deaths
12
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
KashathanG
Arachne
5
8
5
0.94
W
Charybdis
Mojadossuck
Charybdis
7
3
12
4.33
W
Ganesha
Uziburr
Ganesha
1
5
14
1.6
W
Fenrir
11
4
7
3.63
L
1
6
7
0.75
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,700
Damage
45,265
66,680
Taken
49,304
74,489
Mitigated
42,848
17,849
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
KashathanG
Arachne
11,197
6,584
0
4,633
18,369
9,826
975
1,789
15,983
0
49,475
W
Charybdis
Mojadossuck
Charybdis
18,356
11,410
0
3,854
10,497
4,429
2,402
7,393
2,652
0
66,688
W
Ganesha
Uziburr
Ganesha
8,033
866
0
1,595
19,573
18,812
0
10,029
8,918
24,587
0
W
Fenrir
18,876
5,860
0
4,653
19,234
19,607
0
12,824
5,426
0
33,451
L
13,898
1,390
0
950
21,626
29,996
230
4,308
16,728
26,898
0
L
17,605
1,758
3,580
8,686
26,685
34,667
180
2,886
23,278
39,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,495
Gold Earned
35,284
129
Minions Killed
183
5
Camps Cleared
9
901,163
Distance Traveled
856,658
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,202
700
74
5
1
309,652
1
W
Charybdis
12,608
788
130
8
4
255,128
6
W
Ganesha
10,169
636
6
0
0
268,651
1
W
Fenrir
12,507
782
47
3
5
332,879
4
L
Ares
10,014
626
21
1
2
287,499
0
L
Artio
11,279
705
34
2
2
304,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role