Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Serhanul
Scylla
Level 84
God Stats
3W - 10L
1,274 SR
Queue Stats
342W - 379L
1,402 Elo+
Solo
Charybdis
Charybdis
liamparker44
Charybdis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 118L
1,399 Elo+
Party 2
Bakasura
Bakasura
matt_robb_
Bakasura
Level 80
God Stats
2W - 3L
1,218 SR
Queue Stats
433W - 447L
1,466 Elo+
Solo
Odin
Odin
thebastiwinner
Odin
Level 66
God Stats
0W - 3L
1,300 SR
Queue Stats
153W - 164L
1,446 Elo+
Party 2
Team Averages
Level 77
1,358 SR
1,443 Elo+

VS

Team Averages
Level 99
1,514 SR
1,426 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
M4NUM4NYL
Xbalanque
Level 107
God Stats
26W - 24L
1,661 SR
Queue Stats
421W - 426L
1,438 Elo+
Party 1
Nike
Nike
akuma1835
Nike
Level 52
God Stats
5W - 3L
1,500 SR
Queue Stats
197W - 206L
1,351 Elo+
Solo
Kukulkan
Kukulkan
bondjormo
Kukulkan
Level 50
God Stats
2W - 3L
1,292 SR
Queue Stats
138W - 163L
1,365 Elo+
Solo
Set
Set
snowNsunshine
Set
Level 142
God Stats
19W - 11L
1,619 SR
Queue Stats
414W - 418L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 3 / 6
7,423
437
9,126
12,939
10,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Serhanul
Scylla
13
0 / 4 / 6
7,572
445
7,349
8,667
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
liamparker44
Charybdis
13
7 / 7 / 3
8,502
500
8,623
10,702
3,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
matt_robb_
Bakasura
12
1 / 9 / 3
7,713
454
3,924
14,186
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 0
7,782
458
5,111
12,740
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 3 / 9
8,424
496
9,274
15,821
15,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
M4NUM4NYL
Xbalanque
14
3 / 2 / 9
8,578
505
6,599
10,969
4,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
16
6 / 0 / 7
9,991
588
11,100
10,085
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
bondjormo
Kukulkan
16
9 / 3 / 3
10,130
596
11,662
7,707
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 3 / 10
10,124
596
6,457
11,333
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
11
Kills
29
29
Deaths
11
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
6
2
W
Sylvanus
 
Sylvanus
4
3
9
2.83
W
Xbalanque
M4NUM4NYL
Xbalanque
3
2
9
3.75
L
Scylla
Serhanul
Scylla
0
4
6
0.75
W
Nike
6
0
7
9.5
W
Kukulkan
bondjormo
Kukulkan
9
3
3
3.5
L
Charybdis
liamparker44
Charybdis
7
7
3
1.21
L
Bakasura
matt_robb_
Bakasura
1
9
3
0.28
W
7
3
10
4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
45,092
59,234
Taken
55,915
28,237
Mitigated
35,974
12,899
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,126
476
717
3,365
12,939
10,052
165
6,195
6,460
36,744
0
W
Sylvanus
 
Sylvanus
9,274
2,870
2,840
6,649
15,821
15,851
1,058
6,395
9,121
34,584
9,204
W
Xbalanque
M4NUM4NYL
Xbalanque
6,599
3,250
0
3,198
10,969
4,383
1,253
4,183
6,530
0
42,790
L
Scylla
Serhanul
Scylla
7,349
268
0
1,315
8,667
2,605
0
3,050
5,531
38,377
0
W
Nike
11,100
396
0
3,901
10,085
8,017
349
875
8,249
10,637
44,062
W
Kukulkan
bondjormo
Kukulkan
11,662
679
217
1,498
7,707
3,144
1,232
2,917
4,544
60,836
0
L
Charybdis
liamparker44
Charybdis
8,623
3,499
0
930
10,702
3,312
1,593
3,481
7,049
0
31,953
L
Bakasura
matt_robb_
Bakasura
3,924
2,374
0
3,011
14,186
5,220
0
5,766
8,033
0
34,773
W
6,457
2,828
0
1,204
11,333
4,579
138
1,745
9,454
0
71,560
L
5,111
608
0
3,561
12,740
7,048
0
3,275
8,424
332
41,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
47,247
345
Minions Killed
480
0
Camps Cleared
0
1,626,434
Distance Traveled
1,603,275
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,423
437
62
4
0
362,415
4
W
Sylvanus
8,424
496
53
3
0
303,852
2
W
Xbalanque
8,578
505
80
5
0
297,953
1
L
Scylla
7,572
445
64
4
0
338,869
6
W
Nike
9,991
588
117
7
0
330,311
4
W
Kukulkan
10,130
596
120
7
0
320,886
3
L
Charybdis
8,502
500
61
4
0
312,629
1
L
Bakasura
7,713
454
73
4
0
298,350
3
W
Set
10,124
596
110
6
0
350,273
4
L
Odin
7,782
458
85
5
0
314,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role