Player Matchup

Agni
Agni
CharlieBrandit
Agni
Level 22
God Stats
20W - 22L
1,378 SR
Queue Stats
90W - 115L
1,322 Elo+
Party 1
Bellona
Bellona
HonirNorthwood
Bellona
Level 7
God Stats
21W - 31L
1,445 SR
Queue Stats
30W - 51L
1,301 Elo+
Party 1
Artemis
Artemis
Rkuchiki
Artemis
Level 12
God Stats
20W - 20L
1,563 SR
Queue Stats
37W - 62L
1,414 Elo+
Party 1
Nemesis
Nemesis
SamuraLegendary
Nemesis
Level 18
God Stats
0W - 2L
1,355 SR
Queue Stats
72W - 98L
1,299 Elo+
Party 1
Tiamat
Tiamat
Yaldabaoth78
Tiamat
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
69W - 98L
1,293 Elo+
Party 1
Team Averages
Level 15
1,448 SR
1,326 Elo+

VS

Team Averages
Level 19
1,481 SR
1,474 Elo+
Nox
Nox
 
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Chikisrak
Nemesis
Level 29
God Stats
12W - 9L
1,460 SR
Queue Stats
103W - 88L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
S13654429
Gilgamesh
Level 15
God Stats
1W - 0L
1,493 SR
Queue Stats
11W - 7L
1,567 Elo+
Party 3
Ymir
Ymir
Toonyfr91
Ymir
Level 11
God Stats
1W - 1L
1,363 SR
Queue Stats
3W - 2L
1,451 Elo+
Party 3
Apollo
Apollo
cilveti18
Apollo
Level 10
God Stats
4W - 2L
1,588 SR
Queue Stats
6W - 9L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
6,470
647
5,249
4,075
1,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 7 / 0
4,208
421
3,524
7,859
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Rkuchiki
Artemis
6
0 / 6 / 0
4,095
410
4,872
5,773
1,137
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 5 / 3
5,465
547
3,989
7,671
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
7
0 / 5 / 0
4,474
447
3,655
5,059
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 2 / 3
5,938
594
4,162
4,687
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Chikisrak
Nemesis
10
7 / 2 / 3
6,409
641
4,285
7,247
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
S13654429
Gilgamesh
12
5 / 0 / 3
6,936
694
4,846
6,875
2,967
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
9
2 / 1 / 6
5,767
577
1,523
6,560
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
cilveti18
Apollo
10
8 / 1 / 3
6,552
655
6,644
5,753
1,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
25
25
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
3
2.25
L
5
2
1
2.75
W
Nemesis
Chikisrak
Nemesis
7
2
3
4.25
L
0
7
0
0
L
Artemis
Rkuchiki
Artemis
0
6
0
0
W
Gilgamesh
S13654429
Gilgamesh
5
0
3
6.5
L
1
5
3
0.5
W
Ymir
2
1
6
5
L
Tiamat
0
5
0
0
W
Apollo
cilveti18
Apollo
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,289
Damage
21,460
30,437
Taken
31,122
13,456
Mitigated
12,525
3,273
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,162
399
0
693
4,687
1,610
452
1,440
3,247
25,695
0
L
5,249
548
0
670
4,075
1,282
0
1,453
2,622
20,739
0
W
Nemesis
Chikisrak
Nemesis
4,285
1,843
0
2,671
7,247
2,187
6
1,684
5,563
0
27,546
L
3,524
1,215
0
310
7,859
6,489
113
875
6,984
2,572
12,858
L
Artemis
Rkuchiki
Artemis
4,872
2,801
0
1,003
5,773
1,137
0
1,316
4,457
0
15,344
W
Gilgamesh
S13654429
Gilgamesh
4,846
1,730
0
2,251
6,875
2,967
0
1,876
4,999
0
38,036
L
3,989
2,235
0
312
7,671
2,673
0
1,873
5,798
0
24,028
W
Ymir
1,523
412
0
1,466
6,560
4,238
30
2,167
4,008
7,988
0
L
Tiamat
3,655
828
0
978
5,059
1,875
0
168
4,891
17,711
0
W
Apollo
cilveti18
Apollo
6,644
4,989
0
2,608
5,753
1,523
866
1,825
3,709
0
39,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,712
Gold Earned
31,602
181
Minions Killed
280
0
Camps Cleared
0
913,923
Distance Traveled
904,527
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,938
594
53
5
0
154,259
0
L
Agni
6,470
647
43
4
0
169,559
1
W
Nemesis
6,409
641
64
6
0
213,533
0
L
Bellona
4,208
421
30
3
0
193,246
0
L
Artemis
4,095
410
21
2
0
183,157
0
W
Gilgamesh
6,936
694
85
9
0
214,217
1
L
Nemesis
5,465
547
45
5
0
185,845
2
W
Ymir
5,767
577
14
1
0
153,246
0
L
Tiamat
4,474
447
42
4
0
182,116
3
W
Apollo
6,552
655
64
6
0
169,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role