Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JuIiusSeizure
Achilles
Level 30
God Stats
4W - 1L
1,820 SR
Queue Stats
152W - 114L
1,642 Elo+
Solo
Cernunnos
Cernunnos
MrFroZzT
Cernunnos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 58L
1,658 Elo+
Solo
Olorun
Olorun
Sivict
Olorun
Level 29
God Stats
5W - 3L
1,389 SR
Queue Stats
156W - 152L
1,506 Elo+
Solo
Horus
Horus
blablabla1909
Horus
Level 27
God Stats
7W - 4L
1,350 SR
Queue Stats
107W - 125L
1,446 Elo+
Solo
Team Averages
Level 27
1,512 SR
1,550 Elo+

VS

Team Averages
Level 22
1,614 SR
1,518 Elo+
Kuzenbo
Kuzenbo
GaYsiN
Kuzenbo
Level 20
God Stats
0W - 1L
1,867 SR
Queue Stats
4W - 5L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
MlSAT0
Ao Kuang
Level 27
God Stats
0W - 2L
1,604 SR
Queue Stats
62W - 70L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Snowcloudys9
Nu Wa
Level 28
God Stats
3W - 6L
1,519 SR
Queue Stats
50W - 53L
1,579 Elo+
Solo
Rama
Rama
diadlo37
Rama
Level 7
God Stats
2W - 3L
1,579 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 1
Poseidon
Poseidon
自分自自分自自分自
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 158L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 2 / 1
7,499
577
4,982
8,368
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
JuIiusSeizure
Achilles
14
5 / 0 / 3
8,136
626
8,540
10,839
9,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
MrFroZzT
Cernunnos
14
10 / 1 / 3
8,446
650
12,369
10,276
3,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Sivict
Olorun
12
2 / 2 / 3
7,217
555
6,405
9,161
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 7
6,354
489
3,400
10,325
5,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GaYsiN
Kuzenbo
8
0 / 5 / 1
5,496
423
4,941
10,487
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
MlSAT0
Ao Kuang
13
6 / 1 / 0
8,130
625
8,476
10,647
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 3
6,732
518
9,384
10,517
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
8
0 / 7 / 1
5,074
390
2,178
8,547
1,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 6 / 1
6,558
504
4,257
8,544
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
24
Kills
6
6
Deaths
24
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
1
3.75
L
Kuzenbo
GaYsiN
Kuzenbo
0
5
1
0.1
W
Achilles
JuIiusSeizure
Achilles
5
0
3
6.5
L
Ao Kuang
MlSAT0
Ao Kuang
6
1
0
6
W
Cernunnos
MrFroZzT
Cernunnos
10
1
3
11.5
W
Olorun
Sivict
Olorun
2
2
3
1.75
L
0
5
3
0.3
W
0
1
7
3.5
L
Rama
0
7
1
0.07
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,696
Damage
29,236
48,969
Taken
48,742
26,361
Mitigated
20,536
24,225
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,982
792
0
7,666
8,368
4,497
0
3,685
4,557
0
42,311
L
Kuzenbo
GaYsiN
Kuzenbo
4,941
1,429
0
1,758
10,487
10,285
0
1,005
9,482
20,306
0
W
Achilles
JuIiusSeizure
Achilles
8,540
1,746
0
2,337
10,839
9,341
0
5,376
5,087
154
47,796
L
Ao Kuang
MlSAT0
Ao Kuang
8,476
2,013
0
6,005
10,647
3,540
0
1,438
9,209
39,426
0
W
Cernunnos
MrFroZzT
Cernunnos
12,369
7,635
0
4,840
10,276
3,712
363
5,617
4,535
0
58,671
W
Olorun
Sivict
Olorun
6,405
4,174
0
3,912
9,161
3,122
378
6,561
2,254
42,823
0
L
9,384
1,968
0
3,578
10,517
3,140
80
3,259
7,258
41,321
0
W
3,400
1,740
1,463
4,007
10,325
5,689
21
4,739
5,478
0
15,199
L
Rama
2,178
1,768
0
780
8,547
1,587
200
205
8,342
0
20,577
L
4,257
231
0
2,492
8,544
1,984
35
652
7,892
42,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
31,990
396
Minions Killed
312
0
Camps Cleared
0
1,251,036
Distance Traveled
1,218,488
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,499
577
83
6
0
271,492
4
L
Kuzenbo
5,496
423
26
2
0
256,828
3
W
Achilles
8,136
626
110
8
0
288,076
0
L
Ao Kuang
8,130
625
81
6
0
292,462
3
W
Cernunnos
8,446
650
89
7
0
233,659
2
W
Olorun
7,217
555
91
7
0
227,100
3
L
Nu Wa
6,732
518
70
5
0
212,961
4
W
Horus
6,354
489
23
2
0
230,709
1
L
Rama
5,074
390
45
3
0
220,839
3
L
Poseidon
6,558
504
90
7
0
235,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role