Player Matchup

Danzaburou
Danzaburou
GaYsiN
Danzaburou
Level 20
God Stats
2W - 1L
1,955 SR
Queue Stats
4W - 5L
1,540 Elo+
Party 2
Charybdis
Charybdis
JamSet
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 39L
1,645 Elo+
Solo
Arachne
Arachne
MajinRaul
Arachne
Level 23
God Stats
6W - 7L
1,490 SR
Queue Stats
71W - 100L
1,350 Elo+
Party 1
Ymir
Ymir
diadlo37
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,493 Elo+
Party 2
Anubis
Anubis
soyargeus
Anubis
Level 18
God Stats
4W - 7L
1,230 SR
Queue Stats
71W - 102L
1,343 Elo+
Party 1
Team Averages
Level 19
1,535 SR
1,474 Elo+

VS

Team Averages
Level 22
1,571 SR
1,412 Elo+
Yemoja
Yemoja
FatalSchadow
Yemoja
Level 29
God Stats
14W - 11L
1,603 SR
Queue Stats
68W - 93L
1,358 Elo+
Solo
Cthulhu
Cthulhu
MRLONGDgen
Cthulhu
Level 25
God Stats
38W - 48L
1,466 SR
Queue Stats
38W - 49L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Trisonn
Kukulkan
Level 14
God Stats
9W - 7L
1,458 SR
Queue Stats
127W - 119L
1,347 Elo+
Solo
Cliodhna
Cliodhna
Unprogress
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,271 Elo+
Solo
Medusa
Medusa
ω1vs9ω
Medusa
Level 24
God Stats
29W - 6L
1,828 SR
Queue Stats
67W - 31L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GaYsiN
Danzaburou
9
0 / 2 / 1
5,434
494
3,755
4,294
1,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
JamSet
Charybdis
9
1 / 7 / 0
5,728
521
1,917
7,039
1,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
MajinRaul
Arachne
12
8 / 5 / 1
7,544
686
8,531
9,995
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
6
0 / 3 / 1
4,529
412
953
4,794
2,770
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
soyargeus
Anubis
9
3 / 8 / 2
5,904
537
4,701
10,600
4,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 3 / 3
5,732
521
1,601
7,710
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
MRLONGDgen
Cthulhu
10
3 / 1 / 1
6,124
557
4,816
5,700
2,418
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Trisonn
Kukulkan
9
1 / 4 / 7
5,794
527
5,174
4,463
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Unprogress
Cliodhna
11
8 / 2 / 3
7,021
638
7,437
6,344
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
ω1vs9ω
Medusa
15
11 / 3 / 0
8,625
784
8,843
8,037
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
12
Kills
24
25
Deaths
13
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
3
3
0.83
L
Danzaburou
GaYsiN
Danzaburou
0
2
1
0.25
L
Charybdis
JamSet
Charybdis
1
7
0
0.14
W
Cthulhu
MRLONGDgen
Cthulhu
3
1
1
3.5
L
Arachne
MajinRaul
Arachne
8
5
1
1.7
W
Kukulkan
Trisonn
Kukulkan
1
4
7
1.13
W
Cliodhna
Unprogress
Cliodhna
8
2
3
4.75
L
Ymir
0
3
1
0.17
L
Anubis
soyargeus
Anubis
3
8
2
0.5
W
Medusa
ω1vs9ω
Medusa
11
3
0
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,857
Damage
27,871
36,722
Taken
32,254
13,949
Mitigated
13,373
9,162
Healing
4,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,601
521
387
425
7,710
4,001
0
1,544
6,156
16,847
0
L
Danzaburou
GaYsiN
Danzaburou
3,755
1,511
0
992
4,294
1,175
911
3,040
1,254
0
25,469
L
Charybdis
JamSet
Charybdis
1,917
675
0
1,121
7,039
1,365
0
780
6,259
0
17,613
W
Cthulhu
MRLONGDgen
Cthulhu
4,816
92
0
542
5,700
2,418
392
532
5,168
21,095
0
L
Arachne
MajinRaul
Arachne
8,531
5,901
0
3,882
9,995
4,565
0
1,928
8,067
0
32,337
W
Kukulkan
Trisonn
Kukulkan
5,174
688
0
55
4,463
1,028
168
2,449
2,014
23,448
0
W
Cliodhna
Unprogress
Cliodhna
7,437
2,311
0
1,308
6,344
2,303
0
632
5,690
0
32,045
L
Ymir
953
457
0
10
4,794
2,770
0
1,879
2,915
6,098
0
L
Anubis
soyargeus
Anubis
4,701
606
0
3,157
10,600
4,074
161
3,964
6,636
28,097
0
W
Medusa
ω1vs9ω
Medusa
8,843
4,568
0
1,500
8,037
3,623
2,482
497
7,540
0
62,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
33,296
207
Minions Killed
286
0
Camps Cleared
0
967,182
Distance Traveled
996,597
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,732
521
45
4
0
162,912
5
L
Danzaburou
5,434
494
58
5
0
202,887
0
L
Charybdis
5,728
521
42
4
0
218,158
4
W
Cthulhu
6,124
557
32
3
0
214,718
0
L
Arachne
7,544
686
54
5
0
195,601
0
W
Kukulkan
5,794
527
41
4
0
181,409
2
W
Cliodhna
7,021
638
59
5
0
242,221
0
L
Ymir
4,529
412
10
1
0
170,898
3
L
Anubis
5,904
537
43
4
0
179,638
3
W
Medusa
8,625
784
109
10
0
195,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role