Player Matchup

Merlin
Merlin
 
Merlin
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Gioskyspirit
King Arthur
Level 128
God Stats
2W - 2L
1,445 SR
Queue Stats
148W - 143L
1,335 Elo+
Solo
Thanatos
Thanatos
MachoScroll2880
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,207 Elo+
Solo
Sylvanus
Sylvanus
Poochiex9
Sylvanus
Level 60
God Stats
3W - 3L
1,859 SR
Queue Stats
257W - 270L
1,383 Elo+
Solo
Ullr
Ullr
x1r0mant
Ullr
Level 118
God Stats
1W - 2L
1,523 SR
Queue Stats
15W - 21L
1,321 Elo+
Solo
Team Averages
Level 85
1,565 SR
1,349 Elo+

VS

Team Averages
Level 96
1,438 SR
1,380 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DrKrad
Jormungandr
Level 82
God Stats
1W - 1L
1,341 SR
Queue Stats
38W - 66L
1,288 Elo+
Party 1
Kukulkan
Kukulkan
GreenBookFif
Kukulkan
Level 67
God Stats
2W - 4L
1,269 SR
Queue Stats
132W - 148L
1,359 Elo+
Party 1
Arachne
Arachne
Macancala
Arachne
Level 128
God Stats
5W - 2L
1,578 SR
Queue Stats
68W - 80L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 2 / 9
10,335
795
17,285
10,177
5,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Gioskyspirit
King Arthur
15
1 / 8 / 9
8,521
655
7,763
18,231
20,464
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
14
2 / 6 / 5
8,883
683
4,415
10,858
4,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Poochiex9
Sylvanus
17
1 / 4 / 14
9,482
729
9,019
23,090
19,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
17
6 / 6 / 8
10,263
789
13,684
15,628
7,743
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 4 / 18
10,425
802
17,646
16,602
18,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
 
Terra
15
1 / 1 / 11
10,080
775
2,514
12,288
9,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
DrKrad
Jormungandr
19
11 / 4 / 12
12,193
938
17,888
22,038
32,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
GreenBookFif
Kukulkan
18
6 / 3 / 7
10,759
828
20,377
8,228
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Macancala
Arachne
16
7 / 6 / 8
10,584
814
9,643
14,691
7,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
82
17
Kills
26
26
Deaths
18
45
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
2
9
5.75
W
Cthulhu
 
Cthulhu
1
4
18
2.5
W
Terra
 
Terra
1
1
11
6.5
W
Jormungandr
DrKrad
Jormungandr
11
4
12
4.25
L
King Arthur
Gioskyspirit
King Arthur
1
8
9
0.69
W
Kukulkan
GreenBookFif
Kukulkan
6
3
7
3.17
W
Arachne
Macancala
Arachne
7
6
8
1.83
L
Thanatos
2
6
5
0.75
L
Sylvanus
Poochiex9
Sylvanus
1
4
14
2
L
Ullr
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,166
Damage
68,068
77,984
Taken
73,847
57,492
Mitigated
72,250
36,214
Healing
23,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,285
1,955
1,476
1,068
10,177
5,194
30
7,282
2,895
52,929
0
W
Cthulhu
 
Cthulhu
17,646
486
2,004
908
16,602
18,280
1,393
5,623
10,979
36,700
0
W
Terra
 
Terra
2,514
443
6,360
4,454
12,288
9,139
563
3,187
9,101
5,650
0
W
Jormungandr
DrKrad
Jormungandr
17,888
2,109
1,336
3,007
22,038
32,494
161
7,045
14,993
36,603
0
L
King Arthur
Gioskyspirit
King Arthur
7,763
2,172
1,134
1,522
18,231
20,464
0
13,112
5,119
0
20,277
W
Kukulkan
GreenBookFif
Kukulkan
20,377
1,115
1,132
326
8,228
4,651
1,847
3,885
4,343
41,385
0
W
Arachne
Macancala
Arachne
9,643
8,313
707
3,398
14,691
7,686
735
6,564
8,127
0
13,209
L
Thanatos
4,415
772
908
3,051
10,858
4,290
0
9,105
1,753
0
11,423
L
Sylvanus
Poochiex9
Sylvanus
9,019
2,028
11,978
11,972
23,090
19,801
0
17,431
5,659
13,124
0
L
Ullr
13,684
8,973
1,407
1,698
15,628
7,743
278
11,495
4,133
0
23,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
54,041
142
Minions Killed
144
0
Camps Cleared
0
1,103,312
Distance Traveled
1,259,441
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,335
795
74
6
0
220,508
0
W
Cthulhu
10,425
802
38
3
0
238,003
1
W
Terra
10,080
775
5
0
0
276,531
6
W
Jormungandr
12,193
938
38
3
0
245,629
1
L
King Arthur
8,521
655
26
2
0
228,700
0
W
Kukulkan
10,759
828
54
4
0
245,609
0
W
Arachne
10,584
814
9
1
0
253,669
1
L
Thanatos
8,883
683
7
1
0
217,553
1
L
Sylvanus
9,482
729
9
1
0
218,647
0
L
Ullr
10,263
789
26
2
0
217,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role