Player Matchup

Thor
Thor
Fr0ntIiner
Thor
Level 16
God Stats
0W - 2L
1,295 SR
Queue Stats
9W - 9L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
MallowMagKekse
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,395 Elo+
Party 1
Apollo
Apollo
TheNight007
Apollo
Level 58
God Stats
0W - 2L
1,206 SR
Queue Stats
14W - 16L
1,385 Elo+
Party 1
Freya
Freya
Tinca12
Freya
Level 68
God Stats
1W - 2L
1,586 SR
Queue Stats
12W - 17L
1,358 Elo+
Party 1
Scylla
Scylla
xXSmartieXx
Scylla
Level 18
God Stats
2W - 3L
1,485 SR
Queue Stats
2W - 3L
1,450 Elo+
Party 1
Team Averages
Level 35
1,414 SR
1,407 Elo+

VS

Team Averages
Level 25
1,614 SR
1,538 Elo+
Khepri
Khepri
BugsieJunior
Khepri
Level 29
God Stats
29W - 16L
1,626 SR
Queue Stats
47W - 35L
1,570 Elo+
Solo
Skadi
Skadi
Esphiir
Skadi
Level 18
God Stats
43W - 31L
1,606 SR
Queue Stats
64W - 57L
1,515 Elo+
Solo
Poseidon
Poseidon
MarteGodofWarRO
Poseidon
Level 27
God Stats
23W - 11L
1,679 SR
Queue Stats
36W - 26L
1,565 Elo+
Party 2
Cliodhna
Cliodhna
Pinqui
Cliodhna
Level 18
God Stats
8W - 16L
1,396 SR
Queue Stats
51W - 43L
1,498 Elo+
Solo
Merlin
Merlin
xMythologYx
Merlin
Level 34
God Stats
2W - 0L
1,760 SR
Queue Stats
39W - 37L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 10 / 8
12,097
864
8,669
22,256
8,842
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MallowMagKekse
Sun Wukong
20
2 / 5 / 8
13,205
943
11,485
24,032
16,277
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Apollo
20
4 / 11 / 8
14,264
1,019
14,870
24,454
8,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Freya
Tinca12
Freya
19
5 / 4 / 5
12,894
921
18,533
13,419
4,775
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
19
1 / 7 / 6
11,938
853
7,828
18,553
5,908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
1 / 1 / 30
13,408
958
9,899
15,131
26,318
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Skadi
Esphiir
Skadi
20
10 / 2 / 17
14,292
1,021
26,865
12,807
6,913
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
20
1 / 4 / 22
12,883
920
11,262
9,816
4,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Pinqui
Cliodhna
20
8 / 5 / 15
14,145
1,010
21,081
15,982
8,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
20
17 / 2 / 13
15,568
1,112
28,343
10,959
10,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
134
14
Kills
37
37
Deaths
14
35
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
30
16
W
Skadi
Esphiir
Skadi
10
2
17
9.25
L
2
10
8
0.6
L
Sun Wukong
MallowMagKekse
Sun Wukong
2
5
8
1.2
W
Poseidon
1
4
22
3
W
Cliodhna
Pinqui
Cliodhna
8
5
15
3.1
L
Apollo
4
11
8
0.73
L
Freya
Tinca12
Freya
5
4
5
1.88
W
Merlin
17
2
13
11.75
L
Scylla
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,385
Damage
97,450
102,714
Taken
64,695
44,465
Mitigated
57,011
6,619
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
9,899
527
654
880
15,131
26,318
0
7,415
7,716
17,726
0
W
Skadi
Esphiir
Skadi
26,865
16,515
0
0
12,807
6,913
0
5,281
7,526
0
41,567
L
8,669
1,409
0
0
22,256
8,842
0
8,838
13,176
0
20,141
L
Sun Wukong
MallowMagKekse
Sun Wukong
11,485
4,017
0
292
24,032
16,277
0
11,084
12,656
0
45,399
W
Poseidon
11,262
1,338
192
949
9,816
4,343
0
3,818
5,998
67,842
0
W
Cliodhna
Pinqui
Cliodhna
21,081
1,884
0
957
15,982
8,485
0
5,676
10,306
0
42,491
L
Apollo
14,870
10,068
0
3,243
24,454
8,663
0
10,581
13,507
0
45,735
L
Freya
Tinca12
Freya
18,533
5,681
0
3,084
13,419
4,775
0
7,572
5,587
41,214
0
W
Merlin
28,343
1,169
0
723
10,959
10,952
0
4,171
6,788
42,399
0
L
Scylla
7,828
541
0
0
18,553
5,908
0
9,945
8,284
30,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,398
Gold Earned
70,296
272
Minions Killed
272
10
Camps Cleared
9
1,230,526
Distance Traveled
1,352,930
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,408
958
15
1
2
280,241
2
W
Skadi
14,292
1,021
46
3
2
264,507
1
L
Thor
12,097
864
31
2
1
260,516
1
L
Sun Wukong
13,205
943
85
6
2
255,686
0
W
Poseidon
12,883
920
127
9
0
284,810
2
W
Cliodhna
14,145
1,010
50
4
4
265,497
0
L
Apollo
14,264
1,019
67
5
4
243,901
0
L
Freya
12,894
921
32
2
3
228,951
0
W
Merlin
15,568
1,112
34
2
1
257,875
0
L
Scylla
11,938
853
57
4
0
241,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role