Player Matchup

Artemis
Artemis
DragoSkillz
Artemis
Level 17
God Stats
2W - 0L
1,786 SR
Queue Stats
2W - 3L
1,019 Elo+
Party 1
Chang'e
Chang'e
Durnehviir43
Chang'e
Level 23
God Stats
1W - 0L
1,862 SR
Queue Stats
7W - 5L
1,402 Elo+
Party 1
Aphrodite
Aphrodite
KyoufuNoKami
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,223 Elo+
Party 1
Achilles
Achilles
Sirelko
Achilles
Level 28
God Stats
1W - 0L
1,804 SR
Queue Stats
5W - 5L
1,328 Elo+
Party 1
Da Ji
Da Ji
Twillze
Da Ji
Level 29
God Stats
5W - 3L
1,544 SR
Queue Stats
36W - 20L
1,516 Elo+
Party 1
Team Averages
Level 23
1,699 SR
1,297 Elo+

VS

Team Averages
Level 15
1,310 SR
1,380 Elo+
Fafnir
Fafnir
Kuruuki
Fafnir
Level 27
God Stats
0W - 4L
1,148 SR
Queue Stats
47W - 45L
1,169 Elo+
Solo
Bellona
Bellona
Lanoriez
Bellona
Level 3
God Stats
4W - 1L
1,779 SR
Queue Stats
5W - 1L
1,730 Elo+
Solo
Tiamat
Tiamat
Picas08
Tiamat
Level 7
God Stats
6W - 5L
1,118 SR
Queue Stats
15W - 22L
1,122 Elo+
Solo
Danzaburou
Danzaburou
TethysGrim
Danzaburou
Level 8
God Stats
0W - 2L
1,331 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Camazotz
Camazotz
lighuenCA
Camazotz
Level 28
God Stats
3W - 7L
1,171 SR
Queue Stats
52W - 80L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DragoSkillz
Artemis
17
8 / 1 / 17
11,304
538
19,088
13,218
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Durnehviir43
Chang'e
18
14 / 1 / 11
12,388
590
20,641
17,895
7,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
KyoufuNoKami
Aphrodite
16
4 / 0 / 21
10,061
479
8,705
12,610
6,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Sirelko
Achilles
18
3 / 3 / 5
10,855
517
4,851
17,419
13,892
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
Twillze
Da Ji
18
12 / 2 / 10
12,092
576
15,242
14,820
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kuruuki
Fafnir
12
1 / 7 / 0
9,016
429
3,927
22,266
21,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Lanoriez
Bellona
18
5 / 4 / 1
11,815
563
16,546
17,749
19,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Picas08
Tiamat
14
0 / 11 / 0
8,810
420
7,504
13,259
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TethysGrim
Danzaburou
14
0 / 9 / 1
9,083
433
11,947
14,207
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
lighuenCA
Camazotz
15
1 / 10 / 0
9,324
444
6,308
24,580
7,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
9
41
Kills
7
7
Deaths
41
64
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
DragoSkillz
Artemis
8
1
17
16.5
W
Chang'e
Durnehviir43
Chang'e
14
1
11
19.5
L
Fafnir
Kuruuki
Fafnir
1
7
0
0.14
W
Aphrodite
KyoufuNoKami
Aphrodite
4
0
21
14.5
L
Bellona
Lanoriez
Bellona
5
4
1
1.38
L
Tiamat
Picas08
Tiamat
0
11
0
0
W
Achilles
Sirelko
Achilles
3
3
5
1.83
L
Danzaburou
TethysGrim
Danzaburou
0
9
1
0.06
W
Da Ji
Twillze
Da Ji
12
2
10
8.5
L
Camazotz
lighuenCA
Camazotz
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,527
Damage
46,232
75,962
Taken
92,061
39,949
Mitigated
57,734
47,856
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DragoSkillz
Artemis
19,088
13,006
0
2,931
13,218
4,805
2,856
3,449
9,769
0
49,247
W
Chang'e
Durnehviir43
Chang'e
20,641
3,160
8,127
11,095
17,895
7,263
1,345
6,068
11,827
69,931
0
L
Fafnir
Kuruuki
Fafnir
3,927
1,452
0
4,386
22,266
21,553
0
7,744
14,522
25,921
0
W
Aphrodite
KyoufuNoKami
Aphrodite
8,705
2,118
9,189
8,691
12,610
6,546
666
3,747
8,863
33,513
0
L
Bellona
Lanoriez
Bellona
16,546
4,532
0
3,102
17,749
19,037
0
4,981
12,768
10,127
74,122
L
Tiamat
Picas08
Tiamat
7,504
640
0
870
13,259
5,499
1,018
6,959
6,300
48,892
0
W
Achilles
Sirelko
Achilles
4,851
1,425
0
2,488
17,419
13,892
300
3,474
13,945
0
52,289
L
Danzaburou
TethysGrim
Danzaburou
11,947
3,993
0
748
14,207
4,158
0
5,498
8,709
0
59,512
W
Da Ji
Twillze
Da Ji
15,242
4,372
0
5,335
14,820
7,443
3,309
2,810
12,010
0
82,112
L
Camazotz
lighuenCA
Camazotz
6,308
1,679
0
11,680
24,580
7,487
0
4,374
20,206
0
75,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,700
Gold Earned
48,048
465
Minions Killed
536
0
Camps Cleared
0
2,045,319
Distance Traveled
1,833,391
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,304
538
71
3
0
359,563
0
W
Chang'e
12,388
590
105
5
0
416,456
2
L
Fafnir
9,016
429
37
2
0
385,285
0
W
Aphrodite
10,061
479
59
3
0
430,950
5
L
Bellona
11,815
563
166
8
0
420,842
5
L
Tiamat
8,810
420
82
4
0
320,662
0
W
Achilles
10,855
517
121
6
0
422,487
0
L
Danzaburou
9,083
433
126
6
0
319,411
5
W
Da Ji
12,092
576
109
5
0
415,863
3
L
Camazotz
9,324
444
125
6
0
387,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role