Player Matchup

Ymir
Ymir
Airreaktion
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Awilix
Awilix
DespairedSoul
Awilix
Level 22
God Stats
8W - 8L
1,610 SR
Queue Stats
170W - 169L
1,400 Elo+
Solo
Medusa
Medusa
Dzestis
Medusa
Level 25
God Stats
22W - 34L
1,382 SR
Queue Stats
164W - 182L
1,359 Elo+
Solo
Guan Yu
Guan Yu
RETTONyiz
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
perkl
Ra
Level 13
God Stats
1W - 1L
1,827 SR
Queue Stats
2W - 6L
1,280 Elo+
Solo
Team Averages
Level 13
1,564 SR
1,353 Elo+

VS

Team Averages
Level 26
1,432 SR
1,363 Elo+
Baron Samedi
Baron Samedi
Ewwow
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Mexicx
Gilgamesh
Level 32
God Stats
14W - 11L
1,548 SR
Queue Stats
194W - 215L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
NeighBourPL
Danzaburou
Level 27
God Stats
5W - 5L
1,687 SR
Queue Stats
154W - 160L
1,465 Elo+
Party 1
Susano
Susano
Unprogress
Susano
Level 17
God Stats
4W - 3L
1,295 SR
Queue Stats
29W - 28L
1,159 Elo+
Solo
Yemoja
Yemoja
uksusukus
Yemoja
Level 28
God Stats
1W - 2L
1,132 SR
Queue Stats
49W - 72L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 3
5,069
507
1,941
6,417
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 4 / 1
5,176
518
2,664
7,277
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Dzestis
Medusa
7
3 / 4 / 1
4,913
491
3,206
6,032
1,425
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
RETTONyiz
Guan Yu
6
1 / 5 / 2
4,486
449
1,267
5,763
2,867
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
7
0 / 7 / 1
4,714
471
1,645
5,317
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ewwow
Baron Samedi
11
6 / 2 / 6
6,773
677
5,858
5,416
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Mexicx
Gilgamesh
10
4 / 0 / 1
6,105
611
3,464
4,372
2,932
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
NeighBourPL
Danzaburou
9
6 / 3 / 3
6,123
612
6,589
6,285
1,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Unprogress
Susano
10
6 / 1 / 5
6,218
622
3,407
5,193
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
uksusukus
Yemoja
8
1 / 1 / 5
4,853
485
1,818
3,693
1,076
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
23
23
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
2
4
1
0.63
L
Medusa
Dzestis
Medusa
3
4
1
0.88
W
Baron Samedi
Ewwow
Baron Samedi
6
2
6
4.5
W
Gilgamesh
Mexicx
Gilgamesh
4
0
1
4.5
W
Danzaburou
NeighBourPL
Danzaburou
6
3
3
2.5
L
Guan Yu
RETTONyiz
Guan Yu
1
5
2
0.4
W
Susano
Unprogress
Susano
6
1
5
8.5
L
Ra
0
7
1
0.07
W
Yemoja
uksusukus
Yemoja
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,723
Damage
21,136
30,806
Taken
24,959
11,491
Mitigated
9,247
5,493
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,941
322
0
1,567
6,417
3,776
0
1,200
5,217
8,169
0
L
2,664
1,173
0
1,735
7,277
2,048
0
1,327
5,950
0
19,629
L
Medusa
Dzestis
Medusa
3,206
1,835
0
1,215
6,032
1,425
280
1,427
4,605
0
18,053
W
Baron Samedi
Ewwow
Baron Samedi
5,858
989
280
1,851
5,416
1,982
794
794
4,502
31,996
0
W
Gilgamesh
Mexicx
Gilgamesh
3,464
970
0
1,047
4,372
2,932
1,110
218
4,154
0
23,913
W
Danzaburou
NeighBourPL
Danzaburou
6,589
3,209
0
1,791
6,285
1,803
902
1,323
4,900
0
30,164
L
Guan Yu
RETTONyiz
Guan Yu
1,267
316
0
602
5,763
2,867
255
1,557
4,206
0
8,736
W
Susano
Unprogress
Susano
3,407
1,321
0
2,602
5,193
1,454
0
339
4,854
0
25,684
L
Ra
1,645
422
28
346
5,317
1,375
0
2,165
3,152
18,118
0
W
Yemoja
uksusukus
Yemoja
1,818
657
227
346
3,693
1,076
0
660
2,963
10,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,358
Gold Earned
30,072
159
Minions Killed
240
0
Camps Cleared
0
864,639
Distance Traveled
927,071
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,069
507
15
2
0
148,611
1
L
Awilix
5,176
518
46
5
0
196,675
1
L
Medusa
4,913
491
32
3
0
171,587
2
W
Baron Samedi
6,773
677
62
6
0
180,722
1
W
Gilgamesh
6,105
611
53
5
0
176,415
1
W
Danzaburou
6,123
612
44
4
0
179,882
1
L
Guan Yu
4,486
449
19
2
0
180,161
1
W
Susano
6,218
622
58
6
0
212,056
0
L
Ra
4,714
471
47
5
0
167,605
1
W
Yemoja
4,853
485
23
2
0
177,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role