Player Matchup

Ullr
Ullr
EagleWoman
Ullr
Level 158
God Stats
7W - 1L
1,714 SR
Queue Stats
187W - 93L
1,835 Elo+
Party 2
Sylvanus
Sylvanus
GrimREAPER777-_-
Sylvanus
Level 142
God Stats
7W - 4L
1,576 SR
Queue Stats
191W - 166L
1,494 Elo+
Party 2
Merlin
Merlin
T33BAW
Merlin
Level 65
God Stats
10W - 5L
1,704 SR
Queue Stats
376W - 220L
1,607 Elo+
Party 2
Team Averages
Level 122
1,664 SR
1,645 Elo+

VS

Team Averages
Level 97
1,523 SR
1,505 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Sophakinaazty
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
SupremeHippo
Hou Yi
Level 86
God Stats
1W - 2L
1,569 SR
Queue Stats
59W - 71L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
8,171
817
8,991
5,198
2,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 8
7,533
753
5,705
6,696
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
T33BAW
Merlin
13
2 / 1 / 9
7,483
748
6,706
5,007
1,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 4 / 2
6,262
626
4,530
6,143
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
9
0 / 5 / 3
5,882
588
4,241
10,993
9,666
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
10
2 / 4 / 1
6,523
652
3,918
7,876
2,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
3
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
2
0.5
W
8
1
4
10
W
3
1
8
7
L
Bellona
0
5
3
0.3
L
Hou Yi
2
4
1
0.63
W
Merlin
T33BAW
Merlin
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,402
Damage
12,689
16,901
Taken
25,012
8,278
Mitigated
13,945
5,161
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,530
372
228
1,074
6,143
1,714
0
2,412
3,731
21,608
0
W
8,991
3,645
0
319
5,198
2,009
542
2,115
2,975
0
24,237
W
5,705
1,792
982
2,078
6,696
4,381
198
2,026
4,440
16,142
2,641
L
Bellona
4,241
1,164
0
862
10,993
9,666
0
5,342
5,651
986
6,770
L
Hou Yi
3,918
1,144
0
747
7,876
2,565
0
4,404
3,472
0
15,526
W
Merlin
T33BAW
Merlin
6,706
475
0
1,782
5,007
1,888
86
720
4,193
33,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,187
Gold Earned
18,667
137
Minions Killed
87
7
Camps Cleared
2
539,787
Distance Traveled
458,420
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,262
626
44
4
1
143,384
3
W
Ullr
8,171
817
36
4
5
192,789
1
W
Sylvanus
7,533
753
43
4
0
160,963
1
L
Bellona
5,882
588
6
1
0
150,026
0
L
Hou Yi
6,523
652
37
4
1
165,010
4
W
Merlin
7,483
748
58
6
2
186,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role