Player Matchup

Raijin
Raijin
Jkingthe44th
Raijin
Level 138
God Stats
8W - 10L
1,484 SR
Queue Stats
111W - 94L
1,636 Elo+
Party 1
Bacchus
Bacchus
Ryoh212
Bacchus
Level 128
God Stats
28W - 17L
1,569 SR
Queue Stats
159W - 146L
1,567 Elo+
Party 1
Skadi
Skadi
ZeroxxWrld
Skadi
Level 145
God Stats
3W - 2L
1,721 SR
Queue Stats
192W - 161L
1,620 Elo+
Party 1
Team Averages
Level 137
1,591 SR
1,608 Elo+

VS

Team Averages
Level 81
1,620 SR
1,388 Elo+
Sol
Sol
Cormaro13
Sol
Level 77
God Stats
5W - 5L
1,685 SR
Queue Stats
75W - 120L
1,296 Elo+
Solo
Anubis
Anubis
Cow V3ngance
Anubis
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,409 Elo+
Solo
Ganesha
Ganesha
DeadGamerWalkin
Ganesha
Level 100
God Stats
0W - 2L
1,674 SR
Queue Stats
40W - 46L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
8 / 3 / 13
11,787
786
13,502
8,993
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Ryoh212
Bacchus
14
1 / 4 / 16
9,833
656
8,577
15,283
21,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
17
12 / 2 / 9
12,009
801
19,969
8,154
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 3
9,457
630
10,088
15,085
3,928
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
14
4 / 6 / 4
9,710
647
6,498
12,491
5,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 8
9,510
634
7,460
18,776
21,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
21
Kills
9
9
Deaths
21
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
L
Anubis
4
6
4
1
L
1
6
8
0.83
W
Raijin
8
3
13
4.83
W
Bacchus
Ryoh212
Bacchus
1
4
16
2.25
W
Skadi
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,048
Damage
24,046
32,430
Taken
46,352
26,947
Mitigated
30,196
6,744
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,088
3,614
246
3,758
15,085
3,928
172
8,459
6,626
28,322
0
L
Anubis
6,498
1,285
0
2,380
12,491
5,183
0
7,276
5,215
33,701
0
L
7,460
828
389
2,055
18,776
21,085
0
6,527
12,249
18,211
0
W
Raijin
13,502
803
168
2,677
8,993
3,557
767
7,135
1,858
40,239
0
W
Bacchus
Ryoh212
Bacchus
8,577
366
143
2,199
15,283
21,024
348
10,549
4,734
16,224
0
W
Skadi
19,969
10,184
0
1,557
8,154
2,366
1,821
6,618
1,536
0
64,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
28,677
169
Minions Killed
150
12
Camps Cleared
1
794,747
Distance Traveled
683,058
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,457
630
64
4
0
201,595
3
L
Anubis
9,710
647
80
5
1
228,468
0
L
Ganesha
9,510
634
6
0
0
252,995
6
W
Raijin
11,787
786
54
4
3
262,885
4
W
Bacchus
9,833
656
7
0
1
266,382
0
W
Skadi
12,009
801
108
7
8
265,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role