Player Matchup

Xing Tian
Xing Tian
Brannek1996
Xing Tian
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,621 Elo+
Solo
Izanami
Izanami
slurpyyyyyyyy
Izanami
Level 8
God Stats
32W - 15L
1,570 SR
Queue Stats
43W - 29L
1,414 Elo+
Party 1
Mercury
Mercury
szurrog25
Mercury
Level 28
God Stats
4W - 5L
1,427 SR
Queue Stats
91W - 88L
1,568 Elo+
Solo
Charybdis
Charybdis
teambaguette
Charybdis
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 12L
1,553 Elo+
Solo
Anubis
Anubis
wtfbunny
Anubis
Level 127
God Stats
4W - 1L
1,688 SR
Queue Stats
97W - 89L
1,481 Elo+
Party 1
Team Averages
Level 36
1,537 SR
1,527 Elo+

VS

Team Averages
Level 36
1,493 SR
1,484 Elo+
Yemoja
Yemoja
AlyssCyberwing
Yemoja
Level 15
God Stats
1W - 3L
1,526 SR
Queue Stats
23W - 16L
1,629 Elo+
Solo
Pele
Pele
AngryTumbler
Pele
Level 107
God Stats
54W - 22L
1,703 SR
Queue Stats
249W - 228L
1,650 Elo+
Party 3
Ullr
Ullr
Lanistiary
Ullr
Level 27
God Stats
0W - 7L
1,008 SR
Queue Stats
6W - 17L
1,187 Elo+
Party 2
Vamana
Vamana
TugayUydes
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,187 Elo+
Party 2
Agni
Agni
gashpar99
Agni
Level 9
God Stats
3W - 2L
1,726 SR
Queue Stats
16W - 8L
1,766 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brannek1996
Xing Tian
13
0 / 8 / 2
8,941
447
3,348
16,754
15,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
20
21 / 1 / 5
14,354
718
22,981
13,578
5,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
szurrog25
Mercury
19
7 / 4 / 5
12,047
602
13,558
15,097
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
teambaguette
Charybdis
14
0 / 5 / 5
9,082
454
6,164
9,324
3,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
wtfbunny
Anubis
19
13 / 2 / 8
13,431
672
25,988
18,528
9,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 10
8,876
444
7,840
16,872
12,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 9 / 1
11,950
598
13,702
20,027
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 7 / 2
8,247
412
10,554
17,226
5,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
TugayUydes
Vamana
12
0 / 7 / 4
7,850
393
3,556
17,136
11,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
12
1 / 12 / 2
7,454
373
5,911
14,455
3,224
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
41
Kills
20
20
Deaths
41
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
L
11
9
1
1.28
W
Xing Tian
Brannek1996
Xing Tian
0
8
2
0.13
L
6
7
2
1
L
Vamana
TugayUydes
Vamana
0
7
4
0.29
L
Agni
1
12
2
0.17
W
Izanami
21
1
5
23.5
W
Mercury
szurrog25
Mercury
7
4
5
2.38
W
Charybdis
teambaguette
Charybdis
0
5
5
0.5
W
Anubis
wtfbunny
Anubis
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,039
Damage
41,563
73,281
Taken
85,716
40,322
Mitigated
39,019
29,669
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,840
2,412
1,805
2,324
16,872
12,761
0
8,215
8,603
35,326
0
L
13,702
3,569
0
1,972
20,027
5,605
0
7,903
12,124
0
67,511
W
Xing Tian
Brannek1996
Xing Tian
3,348
369
0
1,255
16,754
15,802
775
4,022
12,732
15,533
0
L
10,554
5,932
0
1,948
17,226
5,814
436
2,267
14,841
0
43,348
L
Vamana
TugayUydes
Vamana
3,556
1,817
0
3,585
17,136
11,615
1,404
7,530
9,606
0
27,158
L
Agni
5,911
336
0
380
14,455
3,224
0
3,249
11,206
32,017
0
W
Izanami
22,981
14,525
0
8,176
13,578
5,266
4,031
2,924
10,654
0
116,578
W
Mercury
szurrog25
Mercury
13,558
7,802
0
5,824
15,097
6,210
737
1,786
13,311
0
97,549
W
Charybdis
teambaguette
Charybdis
6,164
3,622
0
960
9,324
3,117
4,194
1,760
7,564
0
45,352
W
Anubis
wtfbunny
Anubis
25,988
2,527
0
13,454
18,528
9,927
3,591
3,259
15,269
92,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,855
Gold Earned
44,377
587
Minions Killed
334
0
Camps Cleared
0
1,873,116
Distance Traveled
1,622,103
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,876
444
52
3
0
309,600
5
L
Pele
11,950
598
117
6
0
349,856
3
W
Xing Tian
8,941
447
19
1
0
341,320
3
L
Ullr
8,247
412
63
3
0
284,620
1
L
Vamana
7,850
393
52
3
0
379,006
0
L
Agni
7,454
373
50
3
0
299,021
0
W
Izanami
14,354
718
182
9
0
400,275
2
W
Mercury
12,047
602
151
8
0
472,324
0
W
Charybdis
9,082
454
77
4
0
332,113
3
W
Anubis
13,431
672
158
8
0
327,084
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role