Player Matchup

Gilgamesh
Gilgamesh
Elnoro_Grant
Gilgamesh
Level 124
God Stats
23W - 11L
1,691 SR
Queue Stats
310W - 216L
1,558 Elo+
Party 1
Ullr
Ullr
Kalashinio
Ullr
Level 114
God Stats
41W - 20L
1,557 SR
Queue Stats
323W - 209L
1,573 Elo+
Party 1
Sol
Sol
zAdriPow3r
Sol
Level 99
God Stats
6W - 11L
1,496 SR
Queue Stats
50W - 55L
1,373 Elo+
Solo
Team Averages
Level 112
1,581 SR
1,501 Elo+

VS

Team Averages
Level 100
1,404 SR
1,486 Elo+
Hercules
Hercules
F2o l ToxiiK
Hercules
Level 126
God Stats
14W - 13L
1,489 SR
Queue Stats
339W - 224L
1,584 Elo+
Solo
Sol
Sol
GSsix
Sol
Level 157
God Stats
6W - 8L
1,224 SR
Queue Stats
776W - 586L
1,617 Elo+
Solo
Thor
Thor
matx37
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elnoro_Grant
Gilgamesh
14
2 / 1 / 6
9,644
643
12,529
16,864
13,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 2
10,662
711
9,325
10,034
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 6
9,513
634
12,551
12,492
3,832
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
F2o l ToxiiK
Hercules
13
2 / 0 / 3
9,114
608
9,648
14,258
16,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sol
GSsix
Sol
14
3 / 2 / 2
9,565
638
15,766
18,640
8,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
matx37
Thor
8
0 / 7 / 2
7,596
506
1,717
7,366
2,743

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
5
5
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Elnoro_Grant
Gilgamesh
2
1
6
5
L
Hercules
F2o l ToxiiK
Hercules
2
0
3
3.5
L
Sol
GSsix
Sol
3
2
2
2
W
6
1
2
7
L
Thor
matx37
Thor
0
7
2
0.14
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,405
Damage
27,131
39,390
Taken
40,264
21,640
Mitigated
28,303
10,235
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Elnoro_Grant
Gilgamesh
12,529
2,596
0
3,504
16,864
13,912
0
5,407
11,457
5,305
22,045
L
Hercules
F2o l ToxiiK
Hercules
9,648
2,288
0
2,912
14,258
16,875
0
6,347
7,911
0
25,590
L
Sol
GSsix
Sol
15,766
4,346
0
5,284
18,640
8,685
0
6,155
12,485
53,113
4,849
W
9,325
2,840
0
1,763
10,034
3,896
1,226
4,348
5,686
0
49,093
L
Thor
matx37
Thor
1,717
491
0
0
7,366
2,743
0
1,946
5,420
0
3,836
W
12,551
3,727
0
4,968
12,492
3,832
1,424
5,209
7,283
42,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
26,275
175
Minions Killed
146
9
Camps Cleared
4
899,968
Distance Traveled
704,469
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,644
643
30
2
1
330,821
2
L
Hercules
9,114
608
39
3
1
307,258
2
L
Sol
9,565
638
105
7
3
286,536
5
W
Ullr
10,662
711
93
6
7
310,871
2
L
Thor
7,596
506
2
0
0
110,675
0
W
Sol
9,513
634
52
3
1
258,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role