Player Matchup

Charybdis
Charybdis
DrPuffer42098
Charybdis
Level 28
God Stats
11W - 8L
1,495 SR
Queue Stats
75W - 86L
1,393 Elo+
Solo
Sol
Sol
LykOldTimes
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,546 Elo+
Solo
Kumbhakarna
Kumbhakarna
danilaotto
Kumbhakarna
Level 13
God Stats
0W - 2L
1,279 SR
Queue Stats
10W - 17L
1,319 Elo+
Solo
Hachiman
Hachiman
r6-youass
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
thyfatherlog
Pele
Level 23
God Stats
2W - 10L
1,230 SR
Queue Stats
85W - 90L
1,447 Elo+
Solo
Team Averages
Level 18
1,401 SR
1,441 Elo+

VS

Team Averages
Level 28
1,571 SR
1,415 Elo+
Ares
Ares
BroBraSkie
Ares
Level 24
God Stats
2W - 1L
1,715 SR
Queue Stats
143W - 154L
1,369 Elo+
Solo
Hel
Hel
CaptnCaliber
Hel
Level 27
God Stats
5W - 6L
1,353 SR
Queue Stats
205W - 229L
1,437 Elo+
Solo
Ullr
Ullr
Ishiweewee
Ullr
Level 43
God Stats
3W - 0L
1,810 SR
Queue Stats
150W - 124L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
NotNotDan
Gilgamesh
Level 16
God Stats
7W - 6L
1,568 SR
Queue Stats
33W - 35L
1,431 Elo+
Party 1
Thanatos
Thanatos
SrILucifer
Thanatos
Level 30
God Stats
48W - 56L
1,408 SR
Queue Stats
56W - 65L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrPuffer42098
Charybdis
8
1 / 3 / 1
4,683
468
1,878
5,254
846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 2
5,362
536
2,625
4,464
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
danilaotto
Kumbhakarna
4
0 / 4 / 0
3,687
369
735
5,499
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
r6-youass
Hachiman
6
1 / 2 / 1
4,142
414
1,146
3,299
654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 2
6,104
610
6,723
5,942
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 3
5,531
553
1,591
6,456
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 3 / 2
6,401
640
2,404
5,739
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
4 / 1 / 2
5,991
599
5,677
5,630
2,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
NotNotDan
Gilgamesh
9
3 / 0 / 1
5,832
583
2,336
4,974
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
SrILucifer
Thanatos
8
2 / 2 / 1
5,596
560
2,124
4,961
1,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
11
11
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
0
3
2
0.33
L
Charybdis
DrPuffer42098
Charybdis
1
3
1
0.5
W
4
1
2
5
L
1
1
2
2
W
Gilgamesh
NotNotDan
Gilgamesh
3
0
1
3.5
W
Thanatos
SrILucifer
Thanatos
2
2
1
1.25
L
Kumbhakarna
danilaotto
Kumbhakarna
0
4
0
0
L
Hachiman
r6-youass
Hachiman
1
2
1
0.75
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,107
Damage
14,132
24,458
Taken
27,760
7,177
Mitigated
13,694
6,330
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,591
225
0
1,194
6,456
5,832
123
629
5,827
6,762
0
W
2,404
165
0
2,708
5,739
1,791
98
1,583
4,156
39,346
0
L
Charybdis
DrPuffer42098
Charybdis
1,878
1,244
74
1,624
5,254
846
0
567
4,687
0
19,878
W
5,677
1,664
0
443
5,630
2,118
847
310
5,320
0
35,521
L
2,625
903
0
1,956
4,464
1,420
0
1,892
2,572
22,153
3,519
W
Gilgamesh
NotNotDan
Gilgamesh
2,336
785
0
1,459
4,974
2,421
0
335
4,639
0
30,266
W
Thanatos
SrILucifer
Thanatos
2,124
962
0
2,355
4,961
1,532
2,207
279
4,682
0
18,759
L
Kumbhakarna
danilaotto
Kumbhakarna
735
351
0
394
5,499
2,171
0
309
5,190
2,349
0
L
Hachiman
r6-youass
Hachiman
1,146
737
0
545
3,299
654
0
774
2,525
0
8,182
L
6,723
1,667
0
1,737
5,942
2,086
0
453
5,489
0
34,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,978
Gold Earned
29,351
178
Minions Killed
272
0
Camps Cleared
0
882,877
Distance Traveled
965,226
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,531
553
9
1
0
198,471
0
W
Hel
6,401
640
91
9
0
199,310
0
L
Charybdis
4,683
468
37
4
0
179,762
1
W
Ullr
5,991
599
67
7
0
181,908
1
L
Sol
5,362
536
52
5
0
187,695
1
W
Gilgamesh
5,832
583
58
6
0
219,665
1
W
Thanatos
5,596
560
47
5
0
165,872
1
L
Kumbhakarna
3,687
369
1
0
0
150,236
0
L
Hachiman
4,142
414
15
2
0
152,663
4
L
Pele
6,104
610
73
7
0
212,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role