Player Matchup

Jing Wei
Jing Wei
Candieeboy
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImSoPro88_
Morgan Le Fay
Level 26
God Stats
10W - 3L
1,638 SR
Queue Stats
159W - 167L
1,537 Elo+
Solo
Ravana
Ravana
Lambentations
Ravana
Level 24
God Stats
3W - 1L
1,725 SR
Queue Stats
74W - 87L
1,389 Elo+
Solo
Izanami
Izanami
slenderman123546
Izanami
Level 27
God Stats
3W - 4L
1,264 SR
Queue Stats
22W - 30L
1,402 Elo+
Solo
Ymir
Ymir
xXLOPPERXx11
Ymir
Level 28
God Stats
2W - 2L
1,178 SR
Queue Stats
80W - 85L
1,372 Elo+
Solo
Team Averages
Level 27
1,461 SR
1,421 Elo+

VS

Team Averages
Level 28
1,420 SR
1,416 Elo+
Artemis
Artemis
PaulOfDune
Artemis
Level 25
God Stats
0W - 2L
1,169 SR
Queue Stats
9W - 29L
1,250 Elo+
Solo
Mulan
Mulan
UnspheredFlyer4
Mulan
Level 29
God Stats
9W - 8L
1,546 SR
Queue Stats
131W - 132L
1,422 Elo+
Solo
Fenrir
Fenrir
Wexdrill
Fenrir
Level 29
God Stats
0W - 2L
1,328 SR
Queue Stats
68W - 61L
1,435 Elo+
Solo
Kukulkan
Kukulkan
cptjeff
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,481 Elo+
Solo
Nu Wa
Nu Wa
octoliviaa
Nu Wa
Level 27
God Stats
10W - 11L
1,558 SR
Queue Stats
107W - 113L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Candieeboy
Jing Wei
13
0 / 2 / 4
7,552
472
2,233
8,402
2,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
ImSoPro88_
Morgan Le Fay
14
5 / 4 / 2
8,368
523
6,932
10,517
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 1 / 5
9,234
577
7,228
9,435
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
7 / 4 / 2
9,004
563
10,268
9,665
3,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 4
8,021
501
2,456
8,395
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PaulOfDune
Artemis
11
1 / 5 / 6
6,816
426
5,139
6,494
1,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 5 / 0
7,620
476
5,607
11,700
9,644
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Wexdrill
Fenrir
13
2 / 3 / 1
7,990
499
5,007
10,345
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
cptjeff
Kukulkan
13
5 / 5 / 2
8,228
514
7,606
8,041
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
13
3 / 3 / 5
8,066
504
7,124
8,308
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
21
Kills
12
12
Deaths
21
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Candieeboy
Jing Wei
0
2
4
1
W
Morgan Le Fay
ImSoPro88_
Morgan Le Fay
5
4
2
1.5
W
7
1
5
9.5
L
Artemis
PaulOfDune
Artemis
1
5
6
0.8
L
1
5
0
0.2
L
Fenrir
Wexdrill
Fenrir
2
3
1
0.83
L
Kukulkan
cptjeff
Kukulkan
5
5
2
1.2
L
Nu Wa
3
3
5
1.83
W
7
4
2
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,117
Damage
30,483
46,414
Taken
44,888
19,193
Mitigated
19,101
14,137
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Candieeboy
Jing Wei
2,233
1,100
0
892
8,402
2,600
634
1,847
6,485
0
39,415
W
Morgan Le Fay
ImSoPro88_
Morgan Le Fay
6,932
1,114
83
3,351
10,517
3,430
648
3,609
6,676
38,885
0
W
7,228
1,694
0
4,214
9,435
3,364
540
3,160
6,194
0
56,008
L
Artemis
PaulOfDune
Artemis
5,139
1,099
0
0
6,494
1,243
0
761
5,715
0
20,687
L
5,607
229
0
2,567
11,700
9,644
188
1,945
9,682
0
42,728
L
Fenrir
Wexdrill
Fenrir
5,007
1,397
0
3,776
10,345
4,016
861
1,920
8,357
0
50,742
L
Kukulkan
cptjeff
Kukulkan
7,606
876
0
250
8,041
2,479
512
3,477
4,322
32,638
0
L
Nu Wa
7,124
2,214
0
158
8,308
1,719
33
1,063
7,181
42,382
0
W
10,268
5,934
0
3,118
9,665
3,179
2,740
2,398
7,237
0
69,182
W
2,456
506
0
2,479
8,395
6,620
604
3,299
5,022
27,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,179
Gold Earned
38,720
430
Minions Killed
367
0
Camps Cleared
0
1,428,335
Distance Traveled
1,396,319
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,552
472
82
5
0
279,045
2
W
Morgan Le Fay
8,368
523
72
5
0
276,177
5
W
Ravana
9,234
577
95
6
0
319,958
1
L
Artemis
6,816
426
38
2
0
275,558
1
L
Mulan
7,620
476
87
5
0
255,785
1
L
Fenrir
7,990
499
95
6
0
293,687
2
L
Kukulkan
8,228
514
71
4
0
272,342
5
L
Nu Wa
8,066
504
76
5
0
298,947
3
W
Izanami
9,004
563
124
8
0
276,304
3
W
Ymir
8,021
501
57
4
0
276,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role