Player Matchup

Ymir
Ymir
AaronGg759
Ymir
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 52L
1,591 Elo+
Solo
Serqet
Serqet
Miiko1172
Serqet
Level 29
God Stats
10W - 18L
1,385 SR
Queue Stats
188W - 198L
1,365 Elo+
Solo
Vamana
Vamana
PandaOFF3036
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,296 Elo+
Solo
Izanami
Izanami
PaperBoi33
Izanami
Level 17
God Stats
51W - 90L
1,317 SR
Queue Stats
135W - 182L
1,312 Elo+
Solo
Ra
Ra
SeanieJ13579
Ra
Level 26
God Stats
1W - 0L
1,535 SR
Queue Stats
71W - 71L
1,475 Elo+
Solo
Team Averages
Level 25
1,447 SR
1,408 Elo+

VS

Team Averages
Level 10
1,538 SR
1,426 Elo+
Rama
Rama
Klyce_Stoc
Rama
Level 23
God Stats
47W - 38L
1,528 SR
Queue Stats
47W - 39L
1,451 Elo+
Party 2
Pele
Pele
Ochiryuga
Pele
Level 17
God Stats
7W - 6L
1,739 SR
Queue Stats
34W - 24L
1,453 Elo+
Party 2
Sol
Sol
Sirius-oft
Sol
Level 5
God Stats
1W - 1L
1,679 SR
Queue Stats
11W - 11L
1,364 Elo+
Party 1
Thor
Thor
carly_andy21
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
qqqSky
Kukulkan
Level 5
God Stats
3W - 2L
1,246 SR
Queue Stats
6W - 10L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
9,948
474
4,196
18,265
14,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Miiko1172
Serqet
19
12 / 2 / 12
12,246
583
14,556
15,370
10,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
15
5 / 1 / 5
10,163
484
5,753
10,348
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
PaperBoi33
Izanami
18
10 / 1 / 2
11,666
556
11,093
12,488
6,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
15 / 2 / 6
12,449
593
19,634
11,935
5,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,602
457
12,353
18,306
5,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
13
2 / 9 / 4
9,643
459
8,736
16,077
3,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 2
8,445
402
6,699
11,207
2,921
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

6
0 / 10 / 2
6,094
290
577
7,587
2,116
Kukulkan
qqqSky
Kukulkan
12
1 / 16 / 1
8,064
384
8,203
18,128
5,757
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
44
Kills
7
8
Deaths
46
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
3
6
4
0.83
W
Serqet
Miiko1172
Serqet
12
2
12
9
L
Pele
2
9
4
0.44
W
Vamana
5
1
5
7.5
W
Izanami
PaperBoi33
Izanami
10
1
2
11
W
15
2
6
9
L
1
5
2
0.4
L
0
10
2
0.1
L
Kukulkan
qqqSky
Kukulkan
1
16
1
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,232
Damage
36,568
68,406
Taken
71,305
42,260
Mitigated
19,867
26,307
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,196
773
472
3,615
18,265
14,735
802
4,775
13,438
54,785
0
L
12,353
10,982
0
5,210
18,306
5,127
0
6,886
10,431
0
48,305
W
Serqet
Miiko1172
Serqet
14,556
1,858
97
4,302
15,370
10,036
1,982
2,437
11,673
0
79,102
L
Pele
8,736
2,279
0
4,095
16,077
3,946
454
3,067
12,435
0
33,778
W
Vamana
5,753
1,133
0
3,614
10,348
5,868
3,083
3,913
6,417
0
41,396
W
Izanami
PaperBoi33
Izanami
11,093
5,755
0
5,092
12,488
6,298
5,075
876
11,612
0
87,643
W
19,634
4,217
2,205
6,910
11,935
5,323
2,953
3,394
8,527
95,358
0
L
6,699
1,463
0
1,916
11,207
2,921
0
2,949
8,095
48,446
0
L
577
355
0
0
7,587
2,116
0
2,719
4,824
0
3,870
L
Kukulkan
qqqSky
Kukulkan
8,203
1,824
0
0
18,128
5,757
1,089
8,209
8,797
46,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,472
Gold Earned
41,848
576
Minions Killed
299
0
Camps Cleared
0
1,884,577
Distance Traveled
1,451,026
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,948
474
64
3
0
388,352
0
L
Rama
9,602
457
60
3
0
335,692
0
W
Serqet
12,246
583
139
7
0
424,715
2
L
Pele
9,643
459
70
3
0
321,433
0
W
Vamana
10,163
484
78
4
0
373,790
1
W
Izanami
11,666
556
139
7
0
346,853
3
W
Ra
12,449
593
156
7
0
350,867
0
L
Sol
8,445
402
69
3
0
351,930
4
L
Thor
6,094
290
6
0
0
167,707
0
L
Kukulkan
8,064
384
94
4
0
274,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role