Player Matchup

Scylla
Scylla
DaBradManX012
Scylla
Level 102
God Stats
5W - 2L
1,443 SR
Queue Stats
63W - 75L
1,431 Elo+
Party 2
Hel
Hel
DaRyanManX012
Hel
Level 108
God Stats
3W - 0L
1,634 SR
Queue Stats
93W - 99L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
ShAdOw3K1nG
Kukulkan
Level 157
God Stats
11W - 6L
1,548 SR
Queue Stats
519W - 539L
1,447 Elo+
Solo
Merlin
Merlin
StarMula7591
Merlin
Level 59
God Stats
5W - 2L
1,557 SR
Queue Stats
198W - 204L
1,478 Elo+
Solo
Rama
Rama
x Trooper 187 x
Rama
Level 87
God Stats
10W - 7L
1,466 SR
Queue Stats
213W - 183L
1,498 Elo+
Solo
Team Averages
Level 103
1,530 SR
1,450 Elo+

VS

Team Averages
Level 100
1,531 SR
1,456 Elo+
Da Ji
Da Ji
AlmondBrute4995
Da Ji
Level 121
God Stats
1W - 1L
1,724 SR
Queue Stats
7W - 19L
1,322 Elo+
Solo
Yemoja
Yemoja
PoiesisLeCreator
Yemoja
Level 129
God Stats
5W - 5L
1,489 SR
Queue Stats
438W - 417L
1,480 Elo+
Party 3
Chiron
Chiron
PraiseDale
Chiron
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,475 Elo+
Party 1
Tyr
Tyr
Sp8zzOO
Tyr
Level 81
God Stats
7W - 8L
1,442 SR
Queue Stats
376W - 359L
1,525 Elo+
Party 3
Agni
Agni
Strawburrie
Agni
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 8
12,397
826
19,432
15,489
6,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 3 / 16
11,037
736
7,536
13,179
8,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
ShAdOw3K1nG
Kukulkan
20
4 / 3 / 15
11,849
790
14,902
12,685
5,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
18
6 / 7 / 9
11,694
780
12,929
12,920
8,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 6 / 17
10,666
711
13,623
15,301
5,876
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 9 / 5
11,562
771
12,175
14,613
6,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
6 / 5 / 15
11,413
761
10,915
23,588
32,026
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
PraiseDale
Chiron
17
1 / 5 / 13
10,429
695
12,436
12,138
4,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
18
3 / 3 / 15
10,866
724
5,537
22,852
19,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 6 / 16
11,477
765
22,007
12,958
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
88
27
Kills
24
24
Deaths
28
65
Assists
64
Player
Kills
Deaths
Assists
KDA
L
9
9
5
1.28
W
12
5
8
3.2
W
3
3
16
3.67
L
6
5
15
2.7
L
Chiron
PraiseDale
Chiron
1
5
13
1.5
W
Kukulkan
ShAdOw3K1nG
Kukulkan
4
3
15
3.83
L
Tyr
3
3
15
3.5
W
Merlin
6
7
9
1.5
L
5
6
16
2.17
W
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,422
Damage
63,070
69,574
Taken
86,149
35,022
Mitigated
68,686
30,700
Healing
31,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,175
1,287
1,217
194
14,613
6,962
779
9,319
5,294
0
17,415
W
19,432
1,538
1,710
2,030
15,489
6,535
1,379
6,135
9,354
33,299
0
W
7,536
719
8,963
6,670
13,179
8,858
612
7,309
5,870
16,366
0
L
10,915
860
4,896
6,793
23,588
32,026
714
12,229
11,359
23,512
0
L
Chiron
PraiseDale
Chiron
12,436
4,185
2,054
2,643
12,138
4,574
1,495
9,759
2,379
0
30,191
W
Kukulkan
ShAdOw3K1nG
Kukulkan
14,902
251
2,821
2,819
12,685
5,630
770
5,521
7,164
39,368
0
L
Tyr
5,537
1,098
2,015
9,053
22,852
19,744
461
13,760
9,092
0
15,108
W
Merlin
12,929
1,137
1,585
921
12,920
8,123
220
5,910
7,010
30,132
0
L
22,007
646
1,295
1,517
12,958
5,380
657
9,732
3,226
37,919
0
W
13,623
8,241
877
2,304
15,301
5,876
1,939
8,047
7,254
0
23,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,643
Gold Earned
55,747
152
Minions Killed
132
0
Camps Cleared
0
1,170,211
Distance Traveled
1,237,458
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,562
771
16
1
0
263,424
2
W
Scylla
12,397
826
34
2
0
240,171
0
W
Hel
11,037
736
18
1
0
206,866
0
L
Yemoja
11,413
761
17
1
0
207,426
0
L
Chiron
10,429
695
37
2
0
256,297
0
W
Kukulkan
11,849
790
57
4
0
259,180
0
L
Tyr
10,866
724
13
1
0
252,493
0
W
Merlin
11,694
780
31
2
0
231,664
0
L
Agni
11,477
765
49
3
0
257,818
0
W
Rama
10,666
711
12
1
0
232,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role