Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FatalSmiles
Bastet
Level 146
God Stats
2W - 1L
1,846 SR
Queue Stats
132W - 108L
1,601 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gbrz1nNLG
Morgan Le Fay
Level 84
God Stats
1W - 3L
1,386 SR
Queue Stats
6W - 9L
1,339 Elo+
Solo
Sol
Sol
LilBotBags
Sol
Level 69
God Stats
10W - 10L
1,603 SR
Queue Stats
272W - 248L
1,579 Elo+
Solo
Team Averages
Level 113
1,567 SR
1,504 Elo+

VS

Team Averages
Level 128
1,610 SR
1,518 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Legoshi42134
Chang'e
Level 125
God Stats
8W - 8L
1,651 SR
Queue Stats
267W - 257L
1,567 Elo+
Party 2
Odin
Odin
LordPonny
Odin
Level 149
God Stats
7W - 5L
1,620 SR
Queue Stats
351W - 346L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
V3rmillionVern
Erlang Shen
Level 79
God Stats
4W - 1L
1,676 SR
Queue Stats
327W - 369L
1,455 Elo+
Solo
Jormungandr
Jormungandr
favian115
Jormungandr
Level 129
God Stats
1W - 1L
1,604 SR
Queue Stats
33W - 31L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 3
6,163
440
3,746
8,891
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ullr
 
Ullr
10
1 / 6 / 1
6,055
433
5,874
11,231
2,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
10
1 / 1 / 0
6,395
457
6,888
8,093
2,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Gbrz1nNLG
Morgan Le Fay
11
0 / 2 / 0
6,136
438
2,371
5,479
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 1
7,319
523
6,588
9,694
5,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
7 / 2 / 1
9,157
654
12,869
11,758
3,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Legoshi42134
Chang'e
14
2 / 1 / 3
8,431
602
6,835
7,487
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
11
1 / 1 / 9
7,400
529
2,830
10,779
6,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
V3rmillionVern
Erlang Shen
11
2 / 1 / 2
7,162
512
2,334
8,014
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
favian115
Jormungandr
15
3 / 0 / 2
8,941
639
4,142
7,394
4,876
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
15
15
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
3
0.5
L
Ullr
 
Ullr
1
6
1
0.25
W
Hachiman
 
Hachiman
7
2
1
3.75
L
Bastet
1
1
0
1
L
Morgan Le Fay
Gbrz1nNLG
Morgan Le Fay
0
2
0
0
W
Chang'e
Legoshi42134
Chang'e
2
1
3
3.5
L
2
3
1
0.83
W
Odin
1
1
9
5.5
W
Erlang Shen
V3rmillionVern
Erlang Shen
2
1
2
3
W
Jormungandr
favian115
Jormungandr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,467
Damage
29,010
43,388
Taken
45,432
19,832
Mitigated
22,264
9,477
Healing
20,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,746
423
1,152
1,743
8,891
6,791
463
1,480
7,411
19,510
0
L
Ullr
 
Ullr
5,874
1,616
0
1,523
11,231
2,630
600
677
10,554
0
35,616
W
Hachiman
 
Hachiman
12,869
7,117
0
5,887
11,758
3,833
3,384
2,647
9,111
0
63,618
L
Bastet
6,888
1,321
0
516
8,093
2,707
0
2,161
5,932
0
42,003
L
Morgan Le Fay
Gbrz1nNLG
Morgan Le Fay
2,371
183
0
831
5,479
1,788
0
3,160
2,319
32,421
0
W
Chang'e
Legoshi42134
Chang'e
6,835
357
2,636
5,435
7,487
2,478
0
2,561
4,926
52,197
0
L
6,588
3,085
0
3,712
9,694
5,916
0
3,499
6,195
48,219
0
W
Odin
2,830
941
112
1,760
10,779
6,781
69
3,567
7,212
0
21,276
W
Erlang Shen
V3rmillionVern
Erlang Shen
2,334
1,082
0
2,241
8,014
4,296
0
2,085
5,929
0
45,001
W
Jormungandr
favian115
Jormungandr
4,142
1,180
0
2,525
7,394
4,876
62
1,845
5,549
56,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
41,091
360
Minions Killed
469
0
Camps Cleared
0
1,259,552
Distance Traveled
1,344,350
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,163
440
39
3
0
217,512
3
L
Ullr
6,055
433
77
6
0
247,264
5
W
Hachiman
9,157
654
112
8
0
247,783
2
L
Bastet
6,395
457
79
6
0
309,801
2
L
Morgan Le Fay
6,136
438
69
5
0
240,451
3
W
Chang'e
8,431
602
109
8
0
283,915
4
L
Sol
7,319
523
96
7
0
244,524
4
W
Odin
7,400
529
36
3
0
275,533
4
W
Erlang Shen
7,162
512
69
5
0
260,888
0
W
Jormungandr
8,941
639
143
10
0
276,231
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role