Player Matchup

Skadi
Skadi
AntoniohLove
Skadi
Level 13
God Stats
30W - 16L
1,578 SR
Queue Stats
31W - 17L
1,534 Elo+
Solo
Chang'e
Chang'e
Candle_Wax69
Chang'e
Level 16
God Stats
8W - 4L
1,500 SR
Queue Stats
24W - 11L
1,628 Elo+
Party 2
Odin
Odin
FreddieBenson
Odin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,444 Elo+
Solo
Artemis
Artemis
Giin38
Artemis
Level 24
God Stats
28W - 21L
1,595 SR
Queue Stats
60W - 56L
1,467 Elo+
Solo
Sol
Sol
Magrat67
Sol
Level 3
God Stats
3W - 1L
1,259 SR
Queue Stats
6W - 2L
1,305 Elo+
Party 2
Team Averages
Level 15
1,486 SR
1,476 Elo+

VS

Team Averages
Level 11
1,558 SR
1,394 Elo+
Scylla
Scylla
BeadsWntSavU
Scylla
Level 7
God Stats
4W - 6L
1,724 SR
Queue Stats
29W - 19L
1,672 Elo+
Solo
Mercury
Mercury
JoeybadAss_23
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Solo
Da Ji
Da Ji
Tsunami1084
Da Ji
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 155L
1,380 Elo+
Party 1
Terra
Terra
VxClamGirlxV
Terra
Level 29
God Stats
24W - 18L
1,568 SR
Queue Stats
293W - 280L
1,510 Elo+
Solo
Cernunnos
Cernunnos
dstadts
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 0 / 7
11,839
1,315
24,792
7,926
3,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Candle_Wax69
Chang'e
17
9 / 0 / 16
10,575
1,175
18,600
7,800
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 20
9,686
1,076
5,065
9,571
9,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Giin38
Artemis
18
5 / 2 / 22
11,123
1,236
13,729
9,482
3,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 2 / 14
9,130
1,014
13,308
9,742
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 3 / 0
8,985
998
15,759
9,426
3,249
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
13
0 / 2 / 0
7,473
830
308
2,059
557
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 18 / 2
8,137
904
4,720
22,367
8,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 2
9,656
1,073
10,478
26,601
25,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
dstadts
Cernunnos
14
0 / 14 / 2
8,600
956
8,952
20,842
7,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
11
40
Kills
5
5
Deaths
40
79
Assists
6
Player
Kills
Deaths
Assists
KDA
W
18
0
7
21.5
L
Scylla
3
3
0
1
W
Chang'e
Candle_Wax69
Chang'e
9
0
16
17
W
3
1
20
13
W
Artemis
Giin38
Artemis
5
2
22
8
L
Mercury
0
2
0
0
W
5
2
14
6
L
0
18
2
0.06
L
2
3
2
1
L
Cernunnos
dstadts
Cernunnos
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,494
Damage
40,217
44,521
Taken
81,295
22,042
Mitigated
44,260
15,409
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,792
11,985
0
1,329
7,926
3,089
0
3,254
4,672
0
35,534
L
Scylla
15,759
435
0
873
9,426
3,249
0
2,073
7,353
24,150
0
W
Chang'e
Candle_Wax69
Chang'e
18,600
2,319
4,004
5,030
7,800
2,854
0
3,829
3,971
39,259
0
W
5,065
1,590
0
1,181
9,571
9,207
0
5,374
4,197
0
9,657
W
Artemis
Giin38
Artemis
13,729
8,480
313
1,595
9,482
3,276
0
7,468
2,014
0
39,613
L
Mercury
308
85
0
0
2,059
557
0
949
1,033
0
1,045
W
13,308
5,353
130
1,827
9,742
3,616
0
6,312
3,430
23,620
1,916
L
4,720
2,006
0
0
22,367
8,116
0
10,213
11,920
0
10,487
L
10,478
755
1,497
2,163
26,601
25,294
0
8,441
17,573
22,573
0
L
Cernunnos
dstadts
Cernunnos
8,952
3,336
0
463
20,842
7,044
0
8,825
11,839
0
37,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,353
Gold Earned
42,851
188
Minions Killed
116
7
Camps Cleared
1
882,646
Distance Traveled
650,837
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,839
1,315
17
2
4
202,371
2
L
Scylla
8,985
998
23
3
0
143,269
1
W
Chang'e
10,575
1,175
53
6
2
194,053
2
W
Odin
9,686
1,076
8
1
0
182,342
0
W
Artemis
11,123
1,236
75
8
0
150,419
0
L
Mercury
7,473
830
0
0
0
29,308
0
W
Sol
9,130
1,014
35
4
1
153,461
0
L
Da Ji
8,137
904
12
1
0
127,778
1
L
Terra
9,656
1,073
25
3
0
218,711
0
L
Cernunnos
8,600
956
56
6
1
131,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role