Player Matchup

Ares
Ares
Hunterr204
Ares
Level 89
God Stats
19W - 12L
1,564 SR
Queue Stats
352W - 309L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
dank daber69
Baron Samedi
Level 24
God Stats
12W - 14L
1,376 SR
Queue Stats
129W - 127L
1,455 Elo+
Party 2
Cliodhna
Cliodhna
santaballs58
Cliodhna
Level 80
God Stats
2W - 1L
1,825 SR
Queue Stats
192W - 164L
1,534 Elo+
Party 2
Team Averages
Level 64
1,588 SR
1,504 Elo+

VS

Team Averages
Level 49
1,638 SR
1,438 Elo+
Baron Samedi
Baron Samedi
SB LEDGENDZZZ
Baron Samedi
Level 119
God Stats
2W - 3L
1,545 SR
Queue Stats
134W - 168L
1,367 Elo+
Party 1
Ymir
Ymir
Stingo69
Ymir
Level 5
God Stats
3W - 6L
1,708 SR
Queue Stats
3W - 7L
1,559 Elo+
Party 1
Fenrir
Fenrir
xNUx Trickzz
Fenrir
Level 22
God Stats
8W - 8L
1,660 SR
Queue Stats
124W - 132L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 10
13,559
847
15,123
15,238
21,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
dank daber69
Baron Samedi
16
5 / 3 / 13
11,776
736
12,572
12,476
5,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cliodhna
santaballs58
Cliodhna
16
8 / 5 / 13
12,043
753
18,099
14,678
6,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SB LEDGENDZZZ
Baron Samedi
15
5 / 10 / 1
11,143
696
11,015
16,399
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
15
2 / 4 / 6
11,575
723
4,786
19,251
24,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
12
2 / 11 / 2
9,925
620
7,136
17,497
6,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
25
Kills
9
11
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
12
3
10
5.67
L
Baron Samedi
SB LEDGENDZZZ
Baron Samedi
5
10
1
0.55
L
Ymir
2
4
6
1.25
W
Baron Samedi
dank daber69
Baron Samedi
5
3
13
3.83
W
Cliodhna
santaballs58
Cliodhna
8
5
13
2.9
L
Fenrir
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,794
Damage
22,937
42,392
Taken
53,147
32,902
Mitigated
38,012
8,305
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,123
161
0
1,276
15,238
21,002
0
5,695
9,543
30,760
0
L
Baron Samedi
SB LEDGENDZZZ
Baron Samedi
11,015
357
1,187
4,001
16,399
6,842
0
10,728
5,671
41,551
0
L
Ymir
4,786
1,072
0
1,174
19,251
24,584
36
8,641
10,610
16,027
0
W
Baron Samedi
dank daber69
Baron Samedi
12,572
644
1,321
3,051
12,476
5,663
124
6,213
6,263
41,766
0
W
Cliodhna
santaballs58
Cliodhna
18,099
2,064
0
2,657
14,678
6,237
1,176
5,123
9,555
0
62,641
L
Fenrir
7,136
1,082
0
1,088
17,497
6,586
0
8,326
9,171
0
16,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,378
Gold Earned
32,643
174
Minions Killed
108
12
Camps Cleared
1
874,118
Distance Traveled
724,342
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,559
847
33
2
2
286,544
2
L
Baron Samedi
11,143
696
68
4
1
210,365
1
L
Ymir
11,575
723
9
1
0
249,669
1
W
Baron Samedi
11,776
736
57
4
5
273,575
1
W
Cliodhna
12,043
753
84
5
5
313,999
0
L
Fenrir
9,925
620
31
2
0
264,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role