Player Matchup

Rama
Rama
FuseiRazuberi
Rama
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 34L
1,717 Elo+
Solo
Nu Wa
Nu Wa
HumbleLittleHomo
Nu Wa
Level 29
God Stats
13W - 14L
1,646 SR
Queue Stats
52W - 60L
1,398 Elo+
Solo
Khepri
Khepri
StevenLansberg
Khepri
Level 17
God Stats
23W - 21L
1,587 SR
Queue Stats
58W - 54L
1,385 Elo+
Solo
Fenrir
Fenrir
X_ElRompeCulos_X
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,310 Elo+
Solo
Jing Wei
Jing Wei
alondra_bingus
Jing Wei
Level 16
God Stats
6W - 2L
1,757 SR
Queue Stats
8W - 6L
1,425 Elo+
Solo
Team Averages
Level 20
1,598 SR
1,447 Elo+

VS

Team Averages
Level 23
1,522 SR
1,447 Elo+
Kukulkan
Kukulkan
Hyrax4224
Kukulkan
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 101L
1,518 Elo+
Solo
Chaac
Chaac
LAPDLS
Chaac
Level 23
God Stats
35W - 36L
1,519 SR
Queue Stats
105W - 108L
1,469 Elo+
Solo
Chiron
Chiron
Mannyx11
Chiron
Level 29
God Stats
15W - 16L
1,608 SR
Queue Stats
104W - 83L
1,500 Elo+
Solo
Chronos
Chronos
lelo_smara
Chronos
Level 5
God Stats
1W - 4L
1,302 SR
Queue Stats
7W - 12L
1,269 Elo+
Solo
Arachne
Arachne
stark-959
Arachne
Level 29
God Stats
3W - 2L
1,681 SR
Queue Stats
102W - 96L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 3
10,803
675
10,391
12,210
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 5
9,340
584
7,601
6,212
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 4
7,713
482
2,250
7,883
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
13 / 3 / 0
10,536
659
12,142
12,738
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
12
2 / 4 / 1
8,196
512
3,696
8,785
1,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hyrax4224
Kukulkan
11
0 / 9 / 1
6,677
417
2,020
11,273
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
LAPDLS
Chaac
11
1 / 3 / 1
7,107
444
3,167
9,059
8,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
Mannyx11
Chiron
15
6 / 3 / 1
8,873
555
13,622
13,522
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
lelo_smara
Chronos
3
0 / 2 / 0
4,763
298
337
2,098
529
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
stark-959
Arachne
14
4 / 5 / 4
8,893
556
5,009
12,768
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
22
Kills
11
13
Deaths
22
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
2
1
5
4.5
L
Kukulkan
Hyrax4224
Kukulkan
0
9
1
0.06
L
Chaac
LAPDLS
Chaac
1
3
1
0.5
L
Chiron
Mannyx11
Chiron
6
3
1
2.17
W
0
3
4
0.67
W
13
3
0
4.33
W
Jing Wei
2
4
1
0.63
L
Chronos
lelo_smara
Chronos
0
2
0
0
L
Arachne
stark-959
Arachne
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,080
Damage
24,155
47,828
Taken
48,720
18,873
Mitigated
19,585
16,225
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,391
7,854
0
7,313
12,210
5,457
2,172
761
10,966
0
86,798
W
7,601
3,980
0
2,987
6,212
1,800
4,958
969
5,243
57,465
0
L
Kukulkan
Hyrax4224
Kukulkan
2,020
299
0
553
11,273
2,434
696
1,806
9,467
36,468
0
L
Chaac
LAPDLS
Chaac
3,167
323
0
4,073
9,059
8,697
0
111
8,948
0
32,324
L
Chiron
Mannyx11
Chiron
13,622
5,952
229
7,964
13,522
3,685
124
3,692
9,830
0
70,704
W
2,250
263
0
413
7,883
4,848
445
231
7,652
15,441
0
W
12,142
2,767
0
4,062
12,738
5,124
1,005
276
12,417
0
61,772
W
Jing Wei
3,696
1,790
0
1,450
8,785
1,644
1,035
120
8,665
0
47,650
L
Chronos
lelo_smara
Chronos
337
142
0
123
2,098
529
0
800
1,298
4,506
0
L
Arachne
stark-959
Arachne
5,009
2,822
0
3,629
12,768
4,240
0
3,442
9,326
0
38,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,588
Gold Earned
36,313
494
Minions Killed
358
0
Camps Cleared
0
1,422,946
Distance Traveled
1,070,871
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,803
675
144
9
0
254,938
2
W
Nu Wa
9,340
584
110
7
0
279,087
1
L
Kukulkan
6,677
417
72
5
0
232,751
0
L
Chaac
7,107
444
83
5
0
186,482
0
L
Chiron
8,873
555
119
7
0
259,780
0
W
Khepri
7,713
482
29
2
0
296,482
2
W
Fenrir
10,536
659
109
7
0
311,311
3
W
Jing Wei
8,196
512
102
6
0
281,128
0
L
Chronos
4,763
298
10
1
0
80,767
1
L
Arachne
8,893
556
74
5
0
311,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role