Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
JakeJakenson
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,699 Elo+
Party 1
Chaac
Chaac
JulioFanboy
Chaac
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,539 Elo+
Party 1
Ra
Ra
LordFlop
Ra
Level 108
God Stats
1W - 0L
1,646 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Geb
Geb
ttvFabledRedd
Geb
Level 83
God Stats
3W - 4L
1,668 SR
Queue Stats
10W - 10L
1,431 Elo+
Party 1
Team Averages
Level 87
1,563 SR
1,534 Elo+

VS

Team Averages
Level 103
1,557 SR
1,410 Elo+
Cthulhu
Cthulhu
DarkGaia19
Cthulhu
Level 54
God Stats
22W - 9L
1,648 SR
Queue Stats
96W - 114L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JAS-493
Tsukuyomi
Level 116
God Stats
5W - 3L
1,612 SR
Queue Stats
142W - 179L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
Sekkiharu
Nu Wa
Level 105
God Stats
13W - 9L
1,622 SR
Queue Stats
120W - 162L
1,366 Elo+
Party 2
Neith
Neith
l 68 NIOU 1
Neith
Level 127
God Stats
14W - 23L
1,458 SR
Queue Stats
129W - 144L
1,445 Elo+
Solo
Fenrir
Fenrir
xXtatsWAiThotXX
Fenrir
Level 113
God Stats
2W - 2L
1,443 SR
Queue Stats
71W - 72L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
7 / 3 / 12
11,056
850
7,526
9,317
3,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
JakeJakenson
Chronos
17
6 / 1 / 17
11,025
848
22,772
12,649
7,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
7 / 5 / 13
11,114
855
17,207
18,626
9,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

16
1 / 0 / 19
10,199
785
12,725
8,712
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 1 / 14
11,444
880
14,145
13,618
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkGaia19
Cthulhu
13
1 / 6 / 1
7,822
602
7,607
27,300
23,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
JAS-493
Tsukuyomi
15
3 / 6 / 4
9,324
717
12,992
15,579
6,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Sekkiharu
Nu Wa
15
3 / 5 / 6
9,544
734
12,047
9,570
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 9 / 5
8,572
659
7,766
16,961
6,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 4
8,562
659
2,498
12,493
4,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
30
Kills
10
10
Deaths
30
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
3
12
4.33
L
Cthulhu
DarkGaia19
Cthulhu
1
6
1
0.25
L
Tsukuyomi
JAS-493
Tsukuyomi
3
6
4
0.83
W
Chronos
JakeJakenson
Chronos
6
1
17
14.5
W
7
5
13
2.7
W
1
0
19
10.5
L
Nu Wa
Sekkiharu
Nu Wa
3
5
6
1.2
L
1
9
5
0.39
W
9
1
14
16
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,375
Damage
42,910
62,922
Taken
81,903
29,685
Mitigated
44,368
24,082
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,526
1,284
428
1,067
9,317
3,055
72
3,068
6,164
37,144
0
L
Cthulhu
DarkGaia19
Cthulhu
7,607
0
161
1,499
27,300
23,972
2
20,702
6,079
17,693
0
L
Tsukuyomi
JAS-493
Tsukuyomi
12,992
2,567
15
1,804
15,579
6,924
0
8,313
6,914
0
33,943
W
Chronos
JakeJakenson
Chronos
22,772
13,195
0
4,654
12,649
7,753
843
3,909
7,719
50,696
0
W
17,207
2,549
0
6,122
18,626
9,905
1,467
4,393
12,513
0
42,075
W
12,725
1,335
6,274
4,765
8,712
3,088
1,253
3,778
4,893
44,426
0
L
Nu Wa
Sekkiharu
Nu Wa
12,047
2,764
0
38
9,570
3,054
0
5,782
3,644
27,463
0
L
7,766
3,618
0
291
16,961
6,015
348
12,937
3,722
0
26,372
W
14,145
1,059
0
772
13,618
5,884
0
4,249
8,215
25,704
0
L
2,498
329
0
933
12,493
4,403
0
7,955
4,248
0
10,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,838
Gold Earned
43,824
318
Minions Killed
193
11
Camps Cleared
5
1,301,511
Distance Traveled
974,667
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,056
850
86
7
3
234,934
4
L
Cthulhu
7,822
602
26
2
0
204,812
0
L
Tsukuyomi
9,324
717
49
4
2
218,721
1
W
Chronos
11,025
848
53
4
3
239,450
2
W
Chaac
11,114
855
72
6
2
259,325
3
W
Ra
10,199
785
81
6
2
282,412
0
L
Nu Wa
9,544
734
39
3
0
195,668
1
L
Neith
8,572
659
57
4
3
165,673
3
W
Geb
11,444
880
26
2
1
285,390
0
L
Fenrir
8,562
659
22
2
0
189,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role