Player Matchup

Kali
Kali
Fevner
Kali
Level 42
God Stats
4W - 3L
1,680 SR
Queue Stats
148W - 101L
1,619 Elo+
Party 2
Ymir
Ymir
SmYmir
Ymir
Level 19
God Stats
83W - 34L
1,691 SR
Queue Stats
83W - 34L
1,697 Elo+
Party 2
Discordia
Discordia
adaz9
Discordia
Level 55
God Stats
5W - 4L
1,590 SR
Queue Stats
168W - 141L
1,476 Elo+
Party 2
Team Averages
Level 39
1,654 SR
1,597 Elo+

VS

Team Averages
Level 67
1,381 SR
1,397 Elo+
Eset
Eset
TiErox
Eset
Level 124
God Stats
2W - 4L
1,511 SR
Queue Stats
223W - 317L
1,365 Elo+
Party 1
Neith
Neith
WaffleXXXX
Neith
Level 65
God Stats
206W - 287L
1,429 SR
Queue Stats
223W - 317L
1,370 Elo+
Party 1
Hercules
Hercules
alecsiys
Hercules
Level 11
God Stats
0W - 2L
1,202 SR
Queue Stats
13W - 25L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Fevner
Kali
16
4 / 2 / 8
10,973
686
9,884
9,174
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
SmYmir
Ymir
16
5 / 1 / 11
12,224
764
10,319
14,476
15,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
adaz9
Discordia
16
8 / 2 / 9
11,482
718
18,744
8,506
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
TiErox
Eset
13
4 / 5 / 1
10,042
628
10,045
11,090
3,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
12
1 / 7 / 3
9,073
567
7,664
12,203
3,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
alecsiys
Hercules
11
0 / 5 / 4
8,661
541
5,648
20,487
17,929
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
17
Kills
5
5
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
Fevner
Kali
4
2
8
4
W
Ymir
SmYmir
Ymir
5
1
11
10.5
L
Eset
TiErox
Eset
4
5
1
0.9
L
Neith
1
7
3
0.36
W
Discordia
adaz9
Discordia
8
2
9
6.25
L
Hercules
alecsiys
Hercules
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,947
Damage
23,357
32,156
Taken
43,780
22,646
Mitigated
25,621
11,048
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Fevner
Kali
9,884
3,060
0
3,309
9,174
4,589
1,111
2,210
6,964
0
39,782
W
Ymir
SmYmir
Ymir
10,319
2,280
0
6,200
14,476
15,216
58
3,888
10,588
29,729
0
L
Eset
TiErox
Eset
10,045
856
149
998
11,090
3,750
0
7,312
3,778
34,337
0
L
Neith
7,664
1,607
0
1,070
12,203
3,942
0
8,895
3,308
0
28,536
W
Discordia
adaz9
Discordia
18,744
1,254
0
1,539
8,506
2,841
277
4,309
4,197
61,204
0
L
Hercules
alecsiys
Hercules
5,648
947
407
5,875
20,487
17,929
0
13,052
7,435
0
13,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,679
Gold Earned
27,776
181
Minions Killed
139
10
Camps Cleared
5
937,425
Distance Traveled
777,102
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,973
686
59
4
6
330,276
6
W
Ymir
12,224
764
31
2
2
305,075
9
L
Eset
10,042
628
66
4
4
257,171
4
L
Neith
9,073
567
45
3
0
252,787
3
W
Discordia
11,482
718
91
6
2
302,074
2
L
Hercules
8,661
541
28
2
1
267,144
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role