Player Matchup

Kukulkan
Kukulkan
DraxX10
Kukulkan
Level 125
God Stats
30W - 33L
1,484 SR
Queue Stats
30W - 37L
1,335 Elo+
Solo
Nemesis
Nemesis
LukindeZ
Nemesis
Level 80
God Stats
3W - 1L
1,668 SR
Queue Stats
30W - 52L
1,317 Elo+
Party 1
Tiamat
Tiamat
itslalia
Tiamat
Level 42
God Stats
1W - 7L
1,142 SR
Queue Stats
65W - 115L
1,322 Elo+
Party 1
Team Averages
Level 82
1,431 SR
1,324 Elo+

VS

Team Averages
Level 23
1,537 SR
1,320 Elo+
Izanami
Izanami
Jerhyn
Izanami
Level 29
God Stats
1W - 1L
1,451 SR
Queue Stats
3W - 9L
1,277 Elo+
Solo
Bellona
Bellona
fgmbillie
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,341 Elo+
Party 2
Cernunnos
Cernunnos
scorbier
Cernunnos
Level 25
God Stats
1W - 1L
1,659 SR
Queue Stats
2W - 4L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DraxX10
Kukulkan
19
14 / 2 / 10
14,197
747
28,802
10,681
4,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
LukindeZ
Nemesis
17
12 / 1 / 13
13,691
721
14,088
21,487
8,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
itslalia
Tiamat
16
1 / 2 / 21
12,216
643
14,930
10,676
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jerhyn
Izanami
13
1 / 11 / 4
10,963
577
12,141
21,795
16,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
fgmbillie
Bellona
14
2 / 8 / 3
11,033
581
8,028
22,886
26,881
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
scorbier
Cernunnos
15
2 / 8 / 3
11,442
602
13,140
23,505
11,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
27
Kills
5
5
Deaths
27
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DraxX10
Kukulkan
14
2
10
9.5
L
Izanami
Jerhyn
Izanami
1
11
4
0.27
W
Nemesis
LukindeZ
Nemesis
12
1
13
18.5
L
Bellona
fgmbillie
Bellona
2
8
3
0.44
W
Tiamat
itslalia
Tiamat
1
2
21
5.75
L
Cernunnos
scorbier
Cernunnos
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,820
Damage
33,309
42,844
Taken
68,186
18,788
Mitigated
54,046
9,768
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DraxX10
Kukulkan
28,802
1,731
912
1,404
10,681
4,867
1,271
262
10,419
81,341
0
L
Izanami
Jerhyn
Izanami
12,141
6,716
780
3,477
21,795
16,000
0
15,987
5,808
608
35,593
W
Nemesis
LukindeZ
Nemesis
14,088
5,197
0
4,370
21,487
8,643
642
155
21,332
0
28,613
L
Bellona
fgmbillie
Bellona
8,028
1,689
0
1,340
22,886
26,881
0
11,143
11,743
0
22,184
W
Tiamat
itslalia
Tiamat
14,930
1,750
0
3,082
10,676
5,278
1,119
811
9,865
41,874
0
L
Cernunnos
scorbier
Cernunnos
13,140
5,956
811
7,724
23,505
11,165
0
17,245
6,260
0
47,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,104
Gold Earned
33,438
213
Minions Killed
153
11
Camps Cleared
4
1,106,173
Distance Traveled
853,879
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,197
747
130
7
0
333,468
1
L
Izanami
10,963
577
62
3
0
258,470
3
W
Nemesis
13,691
721
26
1
3
424,612
0
L
Bellona
11,033
581
23
1
2
318,148
0
W
Tiamat
12,216
643
57
3
8
348,093
3
L
Cernunnos
11,442
602
68
4
2
277,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role