Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
AguaLoca
Terra
Level 118
God Stats
3W - 1L
1,523 SR
Queue Stats
95W - 81L
1,674 Elo+
Party 2
Chang'e
Chang'e
BiQaz
Chang'e
Level 135
God Stats
8W - 4L
1,641 SR
Queue Stats
191W - 189L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Kralido
Danzaburou
Level 105
God Stats
38W - 35L
1,603 SR
Queue Stats
770W - 714L
1,505 Elo+
Party 2
Loki
Loki
Screamlxrd
Loki
Level 123
God Stats
37W - 13L
1,638 SR
Queue Stats
243W - 207L
1,523 Elo+
Party 2
Team Averages
Level 111
1,581 SR
1,538 Elo+

VS

Team Averages
Level 133
1,572 SR
1,534 Elo+
Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Fearful HD
Cliodhna
Level 143
God Stats
32W - 16L
1,693 SR
Queue Stats
496W - 482L
1,579 Elo+
Party 1
Freya
Freya
SAR THE GOD
Freya
Level 121
God Stats
9W - 10L
1,683 SR
Queue Stats
516W - 497L
1,519 Elo+
Party 3
Olorun
Olorun
Selfishhh
Olorun
Level 158
God Stats
1W - 3L
1,606 SR
Queue Stats
109W - 107L
1,560 Elo+
Solo
Heimdallr
Heimdallr
gas let it drip
Heimdallr
Level 124
God Stats
0W - 6L
1,378 SR
Queue Stats
168W - 160L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 1 / 0
6,340
634
5,680
6,550
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
AguaLoca
Terra
8
2 / 1 / 5
5,489
549
2,716
5,658
1,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
BiQaz
Chang'e
11
3 / 1 / 3
6,474
647
4,454
6,830
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kralido
Danzaburou
10
1 / 2 / 2
5,875
588
3,144
5,417
1,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 0 / 3
6,548
655
5,342
5,254
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 1 / 0
5,513
551
2,455
8,201
4,936
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Fearful HD
Cliodhna
8
1 / 1 / 3
5,089
509
3,157
4,698
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 1
4,559
456
2,927
4,538
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Selfishhh
Olorun
10
1 / 5 / 0
5,539
554
4,607
7,416
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
gas let it drip
Heimdallr
8
0 / 3 / 2
4,653
465
2,042
5,190
1,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
4
5
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
0
1
L
Chaac
 
Chaac
1
1
0
1
W
Terra
AguaLoca
Terra
2
1
5
4.5
W
Chang'e
BiQaz
Chang'e
3
1
3
4.5
L
Cliodhna
Fearful HD
Cliodhna
1
1
3
2.5
W
Danzaburou
Kralido
Danzaburou
1
2
2
1
L
1
3
1
0.5
W
6
0
3
7.5
L
Olorun
Selfishhh
Olorun
1
5
0
0.2
L
Heimdallr
gas let it drip
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,336
Damage
15,188
29,709
Taken
30,043
10,685
Mitigated
11,786
15,680
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,680
1,845
0
3,637
6,550
3,452
45
0
6,550
32,111
8,634
L
Chaac
 
Chaac
2,455
739
0
2,943
8,201
4,936
340
5,017
3,184
0
29,229
W
Terra
AguaLoca
Terra
2,716
516
1,500
1,475
5,658
1,919
0
1,375
4,283
11,054
0
W
Chang'e
BiQaz
Chang'e
4,454
714
402
4,255
6,830
2,217
750
3,066
3,764
33,436
0
L
Cliodhna
Fearful HD
Cliodhna
3,157
396
0
1,692
4,698
1,182
0
1,429
3,269
0
22,182
W
Danzaburou
Kralido
Danzaburou
3,144
1,437
0
1,943
5,417
1,542
0
700
4,717
0
35,938
L
2,927
1,242
0
1,206
4,538
1,460
0
1,291
3,247
11,586
2,572
W
5,342
1,635
0
2,468
5,254
1,555
0
1,135
4,119
0
30,486
L
Olorun
Selfishhh
Olorun
4,607
2,298
0
2,052
7,416
2,799
0
3,139
4,277
34,272
4,426
L
Heimdallr
gas let it drip
Heimdallr
2,042
1,012
0
699
5,190
1,409
0
1,007
4,183
0
21,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
25,353
305
Minions Killed
264
0
Camps Cleared
0
1,023,791
Distance Traveled
946,741
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,340
634
88
9
0
178,185
5
L
Chaac
5,513
551
70
7
0
212,808
1
W
Terra
5,489
549
11
1
0
216,898
4
W
Chang'e
6,474
647
71
7
0
191,481
5
L
Cliodhna
5,089
509
56
6
0
194,080
2
W
Danzaburou
5,875
588
77
8
0
200,437
0
L
Freya
4,559
456
31
3
0
185,685
4
W
Loki
6,548
655
58
6
0
236,790
3
L
Olorun
5,539
554
68
7
0
166,055
2
L
Heimdallr
4,653
465
39
4
0
188,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role