Player Matchup

Ymir
Ymir
DotDaWzrd
Ymir
Level 26
God Stats
4W - 10L
1,521 SR
Queue Stats
230W - 245L
1,542 Elo+
Solo
Izanami
Izanami
Nirmoc
Izanami
Level 28
God Stats
12W - 9L
1,603 SR
Queue Stats
92W - 101L
1,438 Elo+
Solo
Hachiman
Hachiman
aGab_1213
Hachiman
Level 8
God Stats
3W - 6L
1,674 SR
Queue Stats
4W - 8L
1,398 Elo+
Solo
Loki
Loki
iThrow4Dom
Loki
Level 19
God Stats
39W - 24L
1,603 SR
Queue Stats
74W - 69L
1,654 Elo+
Solo
Agni
Agni
patria-charmosa0
Agni
Level 29
God Stats
3W - 5L
1,691 SR
Queue Stats
174W - 188L
1,472 Elo+
Solo
Team Averages
Level 22
1,619 SR
1,501 Elo+

VS

Team Averages
Level 35
1,552 SR
1,553 Elo+
Danzaburou
Danzaburou
BLITZKREG7468
Danzaburou
Level 13
God Stats
9W - 16L
1,616 SR
Queue Stats
85W - 80L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
SnooppGuy
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,647 Elo+
Solo
Cliodhna
Cliodhna
Storm Dazz
Cliodhna
Level 107
God Stats
12W - 6L
1,586 SR
Queue Stats
114W - 101L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
jgreenbaum
Nu Wa
Level 23
God Stats
18W - 11L
1,597 SR
Queue Stats
22W - 14L
1,577 Elo+
Party 1
Ares
Ares
whutbrahdog
Ares
Level 13
God Stats
21W - 20L
1,461 SR
Queue Stats
75W - 82L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
6 / 4 / 5
9,572
504
7,749
20,688
7,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Nirmoc
Izanami
13
4 / 11 / 6
8,933
470
11,696
18,289
4,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
aGab_1213
Hachiman
11
0 / 11 / 4
7,024
370
2,759
13,263
3,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 8 / 2
10,443
550
10,376
16,944
4,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 6
7,647
402
5,725
10,972
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLITZKREG7468
Danzaburou
19
9 / 2 / 5
12,911
680
12,906
12,291
4,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
SnooppGuy
Guan Yu
18
10 / 2 / 10
12,428
654
12,749
16,612
24,973
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Storm Dazz
Cliodhna
18
14 / 5 / 5
11,877
625
15,950
12,587
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
16
7 / 2 / 10
10,965
577
14,197
10,504
3,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 6 / 10
9,051
476
10,704
17,696
16,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
16
Kills
41
41
Deaths
17
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BLITZKREG7468
Danzaburou
9
2
5
5.75
L
Ymir
6
4
5
2.13
L
Izanami
Nirmoc
Izanami
4
11
6
0.64
W
Guan Yu
SnooppGuy
Guan Yu
10
2
10
7.5
W
Cliodhna
Storm Dazz
Cliodhna
14
5
5
3.3
L
Hachiman
aGab_1213
Hachiman
0
11
4
0.18
L
5
8
2
0.75
W
Nu Wa
7
2
10
6
L
1
7
6
0.57
W
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,305
Damage
66,506
80,156
Taken
69,690
21,617
Mitigated
54,194
7,963
Healing
22,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BLITZKREG7468
Danzaburou
12,906
6,628
0
5,622
12,291
4,430
8,657
1,826
10,279
0
114,875
L
Ymir
7,749
2,491
0
1,237
20,688
7,264
0
7,950
12,738
48,666
0
L
Izanami
Nirmoc
Izanami
11,696
8,231
151
1,896
18,289
4,461
135
6,518
11,771
0
46,837
W
Guan Yu
SnooppGuy
Guan Yu
12,749
2,072
1,462
6,205
16,612
24,973
715
3,633
12,942
0
74,460
W
Cliodhna
Storm Dazz
Cliodhna
15,950
468
0
4,826
12,587
4,761
1,167
1,537
10,988
0
71,327
L
Hachiman
aGab_1213
Hachiman
2,759
2,149
0
1,036
13,263
3,143
0
5,178
8,085
0
24,072
L
10,376
4,132
0
2,596
16,944
4,446
0
2,525
14,419
0
53,427
W
Nu Wa
14,197
2,843
0
2,838
10,504
3,262
522
1,599
8,709
68,916
0
L
5,725
219
0
1,047
10,972
2,303
93
2,730
8,242
31,785
0
W
10,704
555
0
1,997
17,696
16,768
652
4,381
13,167
22,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,619
Gold Earned
57,232
403
Minions Killed
556
0
Camps Cleared
0
1,557,637
Distance Traveled
1,777,815
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,911
680
179
9
0
359,899
2
L
Ymir
9,572
504
104
5
0
351,751
5
L
Izanami
8,933
470
86
5
0
280,063
2
W
Guan Yu
12,428
654
137
7
0
386,195
2
W
Cliodhna
11,877
625
112
6
0
408,211
4
L
Hachiman
7,024
370
57
3
0
287,663
2
L
Loki
10,443
550
95
5
0
368,320
2
W
Nu Wa
10,965
577
111
6
0
340,531
1
L
Agni
7,647
402
61
3
0
269,840
3
W
Ares
9,051
476
17
1
0
282,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role