Player Matchup

Terra
Terra
Abbernath
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,424 Elo+
Solo
Yemoja
Yemoja
FadaLe100
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,248 Elo+
Party 2
Guan Yu
Guan Yu
Vraitox_Le_Fada
Guan Yu
Level 7
God Stats
0W - 2L
1,255 SR
Queue Stats
4W - 11L
1,207 Elo+
Party 2
Bellona
Bellona
pudpouunder
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,280 Elo+
Solo
Neith
Neith
xXJoseLuisssXx
Neith
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Team Averages
Level 10
1,496 SR
1,368 Elo+

VS

Team Averages
Level 11
1,381 SR
1,347 Elo+
Ah Puch
Ah Puch
Crazyaceful
Ah Puch
Level 17
God Stats
8W - 13L
1,176 SR
Queue Stats
35W - 46L
1,290 Elo+
Solo
Neith
Neith
LFreeVampire
Neith
Level 10
God Stats
2W - 1L
1,362 SR
Queue Stats
8W - 11L
1,749 Elo+
Solo
Kali
Kali
Lagiunirino
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,141 Elo+
Party 1
Thor
Thor
Trinitod
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,141 Elo+
Party 1
Sun Wukong
Sun Wukong
llXMenll
Sun Wukong
Level 16
God Stats
10W - 16L
1,369 SR
Queue Stats
73W - 81L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Abbernath
Terra
17
0 / 4 / 5
11,310
943
8,550
31,093
29,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
FadaLe100
Yemoja
15
0 / 7 / 0
9,098
758
1,661
8,497
3,169
15
1 / 5 / 1
9,901
825
2,680
8,967
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
pudpouunder
Bellona
17
2 / 10 / 2
10,937
911
15,353
23,169
21,825
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 13 / 1
10,762
897
13,278
22,285
8,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Crazyaceful
Ah Puch
19
4 / 0 / 19
11,939
995
15,622
8,815
3,415
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 0 / 19
12,205
1,017
15,092
4,559
2,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
11 / 3 / 15
13,873
1,156
19,088
16,033
8,314
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
19
14 / 2 / 12
13,115
1,093
17,462
11,404
5,103
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
llXMenll
Sun Wukong
19
3 / 0 / 16
11,786
982
14,629
11,003
11,142
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
119
5
Kills
38
39
Deaths
5
9
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Terra
Abbernath
Terra
0
4
5
0.63
W
Ah Puch
Crazyaceful
Ah Puch
4
0
19
13.5
L
Yemoja
FadaLe100
Yemoja
0
7
0
0
W
6
0
19
15.5
W
11
3
15
6.17
W
Thor
14
2
12
10
L
1
5
1
0.3
W
Sun Wukong
llXMenll
Sun Wukong
3
0
16
11
L
Bellona
pudpouunder
Bellona
2
10
2
0.3
L
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,522
Damage
81,893
94,011
Taken
51,814
70,923
Mitigated
30,021
7,765
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Abbernath
Terra
8,550
2,044
1,802
1,569
31,093
29,531
0
7,720
23,373
23,623
0
W
Ah Puch
Crazyaceful
Ah Puch
15,622
3,646
0
2,425
8,815
3,415
0
2,695
6,120
27,289
0
L
Yemoja
FadaLe100
Yemoja
1,661
773
562
0
8,497
3,169
0
1,871
6,626
4,340
0
W
15,092
8,272
0
1,070
4,559
2,047
0
695
3,864
0
41,793
W
19,088
11,845
0
8,874
16,033
8,314
0
3,077
12,956
0
35,110
W
Thor
17,462
6,392
0
0
11,404
5,103
0
2,244
9,160
0
25,157
L
2,680
590
1,006
1,327
8,967
8,203
0
2,640
6,327
0
9,403
W
Sun Wukong
llXMenll
Sun Wukong
14,629
1,747
0
482
11,003
11,142
0
1,566
9,437
11,062
27,046
L
Bellona
pudpouunder
Bellona
15,353
5,520
0
544
23,169
21,825
0
4,561
18,608
66
35,088
L
13,278
6,302
0
955
22,285
8,195
0
2,579
19,706
0
45,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,008
Gold Earned
62,918
167
Minions Killed
194
3
Camps Cleared
8
822,141
Distance Traveled
1,126,598
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,310
943
36
3
1
230,988
0
W
Ah Puch
11,939
995
26
2
2
195,710
0
L
Yemoja
9,098
758
7
1
2
83,221
0
W
Neith
12,205
1,017
70
6
1
224,537
0
W
Kali
13,873
1,156
31
3
3
217,302
1
W
Thor
13,115
1,093
10
1
0
219,325
0
L
Guan Yu
9,901
825
8
1
0
117,424
1
W
Sun Wukong
11,786
982
57
5
2
269,724
0
L
Bellona
10,937
911
55
5
0
233,712
0
L
Neith
10,762
897
61
5
0
156,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role