Player Matchup

Bacchus
Bacchus
SassyDucky11
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 79L
1,222 Elo+
Party 1
Nemesis
Nemesis
Swilly07
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,046 Elo+
Solo
Bellona
Bellona
Teixx94
Bellona
Level 29
God Stats
4W - 8L
1,390 SR
Queue Stats
72W - 92L
1,303 Elo+
Solo
Terra
Terra
mairusu9293
Terra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 113L
1,301 Elo+
Party 1
Fenrir
Fenrir
unasked633chess
Fenrir
Level 24
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,514 SR
1,274 Elo+

VS

Team Averages
Level 15
1,507 SR
1,349 Elo+
Kali
Kali
Burtonian
Kali
Level 17
God Stats
24W - 16L
1,526 SR
Queue Stats
90W - 72L
1,394 Elo+
Solo
Chaac
Chaac
GiftedBlade2306
Chaac
Level 26
God Stats
10W - 11L
1,585 SR
Queue Stats
24W - 32L
1,394 Elo+
Solo
Apollo
Apollo
Lambentations
Apollo
Level 24
God Stats
9W - 10L
1,422 SR
Queue Stats
74W - 87L
1,382 Elo+
Solo
Agni
Agni
jam617letsgo
Agni
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
174W - 190L
1,074 Elo+
Solo
Kumbhakarna
Kumbhakarna
madmax2929
Kumbhakarna
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SassyDucky11
Bacchus
11
4 / 6 / 1
7,397
411
6,151
19,568
24,905
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Swilly07
Nemesis
12
3 / 9 / 1
7,771
432
5,657
12,636
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Teixx94
Bellona
10
0 / 5 / 0
6,783
377
4,532
13,291
11,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 9 / 3
6,335
352
3,943
17,763
17,154
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
2 / 6 / 0
5,702
317
3,485
7,017
2,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
12 / 0 / 2
13,341
741
11,168
11,635
6,372
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 0 / 3
10,560
587
8,276
10,349
10,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
11 / 1 / 3
11,530
641
20,851
15,420
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 6 / 6
9,996
555
11,335
10,138
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
madmax2929
Kumbhakarna
4
0 / 6 / 1
6,549
364
376
6,690
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
10
Kills
35
35
Deaths
13
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kali
12
0
2
13
W
5
0
3
6.5
W
11
1
3
12.5
L
Bacchus
SassyDucky11
Bacchus
4
6
1
0.75
L
Nemesis
Swilly07
Nemesis
3
9
1
0.39
L
Bellona
Teixx94
Bellona
0
5
0
0
W
7
6
6
1.67
W
Kumbhakarna
madmax2929
Kumbhakarna
0
6
1
0.08
L
1
9
3
0.28
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,768
Damage
52,006
70,275
Taken
54,232
61,146
Mitigated
29,667
8,958
Healing
22,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
11,168
6,789
0
8,443
11,635
6,372
51
2,047
9,588
0
126,743
W
8,276
1,044
0
3,142
10,349
10,620
2,140
2,013
8,336
11,192
55,904
W
20,851
17,055
198
9,517
15,420
6,119
6,573
3,762
11,658
0
78,762
L
Bacchus
SassyDucky11
Bacchus
6,151
2,115
0
2,369
19,568
24,905
0
4,685
14,404
21,579
0
L
Nemesis
Swilly07
Nemesis
5,657
3,246
0
2,015
12,636
5,529
0
3,089
9,314
0
34,889
L
Bellona
Teixx94
Bellona
4,532
385
0
1,908
13,291
11,532
50
607
12,182
6,325
26,081
W
11,335
3,982
66
1,138
10,138
3,243
1,532
2,607
7,531
34,053
0
W
Kumbhakarna
madmax2929
Kumbhakarna
376
376
0
334
6,690
3,313
363
1,225
5,465
1,625
0
L
3,943
1,625
363
1,846
17,763
17,154
0
4,488
12,563
16,329
0
L
3,485
1,483
0
457
7,017
2,026
0
0
7,017
0
7,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
51,976
171
Minions Killed
520
0
Camps Cleared
0
1,355,287
Distance Traveled
1,428,999
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,341
741
198
11
0
405,286
1
W
Chaac
10,560
587
120
7
0
295,205
0
W
Apollo
11,530
641
141
8
0
312,919
2
L
Bacchus
7,397
411
17
1
0
294,020
1
L
Nemesis
7,771
432
69
4
0
281,611
1
L
Bellona
6,783
377
52
3
0
271,816
0
W
Agni
9,996
555
60
3
0
292,883
0
W
Kumbhakarna
6,549
364
1
0
0
122,706
1
L
Terra
6,335
352
17
1
0
334,007
0
L
Fenrir
5,702
317
16
1
0
173,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role