Player Matchup

Guan Yu
Guan Yu
Arntyoujustcute
Guan Yu
Level 138
God Stats
5W - 4L
1,594 SR
Queue Stats
290W - 270L
1,549 Elo+
Solo
Susano
Susano
Banjos_
Susano
Level 89
God Stats
3W - 2L
1,453 SR
Queue Stats
185W - 160L
1,521 Elo+
Party 1
Achilles
Achilles
K1NGJROD
Achilles
Level 97
God Stats
20W - 12L
1,654 SR
Queue Stats
437W - 399L
1,515 Elo+
Solo
The Morrigan
The Morrigan
iFALL3N
The Morrigan
Level 147
God Stats
16W - 21L
1,432 SR
Queue Stats
1,040W - 1,055L
1,457 Elo+
Solo
Charybdis
Charybdis
lCherryl3ombl
Charybdis
Level 123
God Stats
1W - 0L
1,375 SR
Queue Stats
116W - 100L
1,475 Elo+
Party 1
Team Averages
Level 119
1,502 SR
1,504 Elo+

VS

Team Averages
Level 104
1,581 SR
1,561 Elo+
Athena
Athena
ItsSunnyAlex
Athena
Level 86
God Stats
4W - 2L
1,543 SR
Queue Stats
328W - 291L
1,527 Elo+
Solo
Zeus
Zeus
PraiseDale
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,703 Elo+
Party 2
Chang'e
Chang'e
Strawburrie
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,703 Elo+
Party 2
Kali
Kali
TewGenders
Kali
Level 144
God Stats
2W - 1L
1,904 SR
Queue Stats
993W - 989L
1,404 Elo+
Solo
Poseidon
Poseidon
jgbdrill
Poseidon
Level 124
God Stats
2W - 4L
1,458 SR
Queue Stats
199W - 197L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 23
11,579
643
7,622
27,846
33,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Banjos_
Susano
20
13 / 6 / 24
15,254
847
25,011
27,310
24,404
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
K1NGJROD
Achilles
20
7 / 4 / 28
13,995
778
23,631
37,191
39,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
iFALL3N
The Morrigan
20
7 / 9 / 20
13,545
753
26,591
13,070
5,259
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
lCherryl3ombl
Charybdis
20
15 / 8 / 15
14,881
827
16,063
21,110
8,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
4 / 9 / 17
12,088
672
13,916
28,476
38,459
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 10 / 12
12,187
677
18,234
18,525
7,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Strawburrie
Chang'e
20
4 / 7 / 23
13,821
768
19,368
22,603
19,116
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
15 / 9 / 10
16,015
890
24,879
28,311
19,475
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
jgbdrill
Poseidon
20
4 / 9 / 13
12,868
715
19,499
16,626
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
106
44
Kills
31
32
Deaths
44
110
Assists
75
Player
Kills
Deaths
Assists
KDA
W
2
5
23
2.7
W
Susano
Banjos_
Susano
13
6
24
4.17
L
Athena
4
9
17
1.39
W
Achilles
K1NGJROD
Achilles
7
4
28
5.25
L
4
10
12
1
L
Chang'e
Strawburrie
Chang'e
4
7
23
2.21
L
15
9
10
2.22
W
The Morrigan
iFALL3N
The Morrigan
7
9
20
1.89
L
Poseidon
jgbdrill
Poseidon
4
9
13
1.17
W
Charybdis
lCherryl3ombl
Charybdis
15
8
15
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,918
Damage
95,896
126,527
Taken
114,541
111,403
Mitigated
91,244
56,999
Healing
42,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,622
816
8,764
12,435
27,846
33,687
1,037
13,485
14,361
0
12,372
W
Susano
Banjos_
Susano
25,011
3,596
3,993
6,767
27,310
24,404
1,061
13,123
14,187
0
48,066
L
Athena
13,916
3,799
1,482
2,923
28,476
38,459
510
5,963
21,699
25,275
1,479
W
Achilles
K1NGJROD
Achilles
23,631
3,141
1,912
13,265
37,191
39,592
0
23,925
13,266
5,491
23,997
L
18,234
2,593
545
1,903
18,525
7,608
1,153
6,024
11,795
31,226
0
L
Chang'e
Strawburrie
Chang'e
19,368
1,718
11,802
8,167
22,603
19,116
1,539
7,604
13,900
42,823
0
L
24,879
12,287
1,098
9,326
28,311
19,475
1,735
4,064
23,021
0
42,743
W
The Morrigan
iFALL3N
The Morrigan
26,591
2,600
2,430
2,269
13,070
5,259
826
6,000
6,924
59,432
0
L
Poseidon
jgbdrill
Poseidon
19,499
1,781
3,405
1,770
16,626
6,586
1,256
6,118
10,172
48,434
0
W
Charybdis
lCherryl3ombl
Charybdis
16,063
7,223
2,982
2,182
21,110
8,461
2,631
13,337
7,773
1,892
33,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,254
Gold Earned
66,979
169
Minions Killed
175
0
Camps Cleared
0
1,529,645
Distance Traveled
1,467,441
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,579
643
10
1
0
351,790
0
W
Susano
15,254
847
41
2
0
334,879
0
L
Athena
12,088
672
20
1
0
309,342
5
W
Achilles
13,995
778
12
1
0
339,709
0
L
Zeus
12,187
677
34
2
0
243,365
1
L
Chang'e
13,821
768
46
3
0
322,608
2
L
Kali
16,015
890
25
1
0
308,119
0
W
The Morrigan
13,545
753
57
3
0
244,551
0
L
Poseidon
12,868
715
50
3
0
284,007
0
W
Charybdis
14,881
827
49
3
0
258,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role