Player Matchup

Kumbhakarna
Kumbhakarna
ELIEZERBOSS
Kumbhakarna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,539 Elo+
Solo
Tyr
Tyr
EpikControlla
Tyr
Level 105
God Stats
18W - 10L
1,605 SR
Queue Stats
528W - 478L
1,527 Elo+
Party 1
Thor
Thor
FixingOsprey825
Thor
Level 107
God Stats
12W - 15L
1,530 SR
Queue Stats
622W - 565L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
JMdeidara
Nu Wa
Level 136
God Stats
22W - 19L
1,596 SR
Queue Stats
529W - 523L
1,544 Elo+
Solo
Neith
Neith
ReaperNico
Neith
Level 107
God Stats
4W - 4L
1,592 SR
Queue Stats
102W - 66L
1,630 Elo+
Solo
Team Averages
Level 120
1,564 SR
1,556 Elo+

VS

Team Averages
Level 126
1,546 SR
1,531 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Cptpwnz5
Scylla
Level 126
God Stats
15W - 10L
1,597 SR
Queue Stats
133W - 121L
1,542 Elo+
Solo
Fenrir
Fenrir
Jmunoz98
Fenrir
Level 157
God Stats
26W - 30L
1,508 SR
Queue Stats
324W - 319L
1,556 Elo+
Solo
Ares
Ares
ThiccThighs6969
Ares
Level 124
God Stats
22W - 22L
1,621 SR
Queue Stats
492W - 462L
1,576 Elo+
Solo
Sylvanus
Sylvanus
oongaboonga0922
Sylvanus
Level 63
God Stats
10W - 12L
1,503 SR
Queue Stats
201W - 264L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ELIEZERBOSS
Kumbhakarna
9
0 / 3 / 0
5,576
429
604
9,844
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 1
6,658
512
4,216
12,512
8,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 5 / 1
6,976
537
5,130
10,577
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
JMdeidara
Nu Wa
11
2 / 2 / 3
7,017
540
4,857
3,300
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
10
0 / 4 / 0
5,566
428
2,016
6,610
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 0 / 3
6,885
530
7,328
4,965
1,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Cptpwnz5
Scylla
14
7 / 2 / 2
8,543
657
4,327
4,700
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Jmunoz98
Fenrir
12
4 / 3 / 9
7,503
577
6,346
9,748
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

11
2 / 0 / 5
6,693
515
3,014
5,364
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
12
0 / 1 / 4
7,140
549
9,679
11,561
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
17
17
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
3
5.5
W
Scylla
Cptpwnz5
Scylla
7
2
2
4
L
Kumbhakarna
ELIEZERBOSS
Kumbhakarna
0
3
0
0
L
0
3
1
0.17
L
3
5
1
0.7
L
Nu Wa
JMdeidara
Nu Wa
2
2
3
1.75
W
Fenrir
Jmunoz98
Fenrir
4
3
9
2.83
L
Neith
0
4
0
0
W
2
0
5
4.5
W
Sylvanus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,823
Damage
30,694
42,843
Taken
36,338
22,999
Mitigated
17,318
11,406
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,328
3,271
0
1,527
4,965
1,500
29
1,342
3,551
0
45,520
W
Scylla
Cptpwnz5
Scylla
4,327
338
0
1,719
4,700
1,543
236
1,461
3,131
53,397
0
L
Kumbhakarna
ELIEZERBOSS
Kumbhakarna
604
0
0
1,194
9,844
8,607
0
2,062
7,698
14,640
0
L
4,216
90
0
4,968
12,512
8,107
0
7,562
4,946
0
41,600
L
5,130
1,794
0
3,356
10,577
3,218
0
2,616
7,911
0
44,968
L
Nu Wa
JMdeidara
Nu Wa
4,857
774
0
492
3,300
916
164
951
2,305
32,090
0
W
Fenrir
Jmunoz98
Fenrir
6,346
1,796
337
3,830
9,748
3,384
0
1,363
8,279
0
34,464
L
Neith
2,016
830
0
1,396
6,610
2,151
0
2,395
4,181
0
36,143
W
3,014
342
0
1,678
5,364
4,501
0
471
4,861
17,283
0
W
Sylvanus
9,679
3,184
290
7,472
11,561
6,390
336
516
11,001
40,320
10,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,793
Gold Earned
36,764
372
Minions Killed
381
0
Camps Cleared
0
1,106,243
Distance Traveled
1,236,603
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,885
530
80
6
0
218,151
4
W
Scylla
8,543
657
103
8
0
242,623
7
L
Kumbhakarna
5,576
429
28
2
0
194,061
2
L
Tyr
6,658
512
98
8
0
255,159
3
L
Thor
6,976
537
95
7
0
250,491
4
L
Nu Wa
7,017
540
77
6
0
193,272
1
W
Fenrir
7,503
577
74
6
0
298,750
3
L
Neith
5,566
428
74
6
0
213,260
2
W
Ares
6,693
515
17
1
0
264,324
6
W
Sylvanus
7,140
549
107
8
0
212,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role