Player Matchup

Gilgamesh
Gilgamesh
chubailin
Gilgamesh
Level 8
God Stats
1W - 4L
1,107 SR
Queue Stats
4W - 10L
1,213 Elo+
Solo
Sol
Sol
darknight-14
Sol
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,047 Elo+
Solo
Medusa
Medusa
ii_alyassi
Medusa
Level 28
God Stats
2W - 1L
1,769 SR
Queue Stats
78W - 108L
1,333 Elo+
Party 1
Bakasura
Bakasura
ivapro10
Bakasura
Level 14
God Stats
0W - 2L
1,244 SR
Queue Stats
4W - 13L
1,129 Elo+
Solo
Janus
Janus
saeed36631
Janus
Level 29
God Stats
3W - 3L
1,586 SR
Queue Stats
87W - 116L
1,363 Elo+
Party 1
Team Averages
Level 18
1,441 SR
1,217 Elo+

VS

Team Averages
Level 19
1,461 SR
1,261 Elo+
Morgan Le Fay
Morgan Le Fay
Epic games23011
Morgan Le Fay
Level 27
God Stats
3W - 1L
1,548 SR
Queue Stats
47W - 53L
1,237 Elo+
Solo
Skadi
Skadi
Starwars2334
Skadi
Level 18
God Stats
4W - 3L
1,494 SR
Queue Stats
115W - 105L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
mihonliftor
Sun Wukong
Level 25
God Stats
17W - 28L
1,364 SR
Queue Stats
38W - 57L
1,256 Elo+
Solo
Artemis
Artemis
scousebob27
Artemis
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 131L
1,164 Elo+
Solo
Odin
Odin
Бега1
Odin
Level 9
God Stats
8W - 8L
1,400 SR
Queue Stats
11W - 17L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
chubailin
Gilgamesh
14
0 / 7 / 0
9,068
349
4,558
20,042
15,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 12 / 0
10,960
422
12,149
17,551
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
ii_alyassi
Medusa
16
1 / 9 / 4
10,655
410
14,637
18,765
6,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ivapro10
Bakasura
14
1 / 11 / 2
9,804
377
862
19,562
6,944
Janus
18
5 / 6 / 1
12,375
476
15,635
18,744
6,486
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Epic games23011
Morgan Le Fay
15
1 / 6 / 4
10,491
404
6,644
15,000
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
16 / 2 / 11
14,925
574
24,339
17,225
6,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
mihonliftor
Sun Wukong
18
12 / 1 / 12
13,202
508
12,704
21,370
24,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
scousebob27
Artemis
18
8 / 1 / 13
13,260
510
12,318
10,733
4,257
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
16
6 / 0 / 8
11,930
459
9,182
16,996
15,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
10
Kills
43
45
Deaths
10
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Epic games23011
Morgan Le Fay
1
6
4
0.5
W
16
2
11
10.75
L
Gilgamesh
chubailin
Gilgamesh
0
7
0
0
L
3
12
0
0.25
L
Medusa
ii_alyassi
Medusa
1
9
4
0.33
L
Bakasura
ivapro10
Bakasura
1
11
2
0.18
W
Sun Wukong
mihonliftor
Sun Wukong
12
1
12
18
L
Janus
5
6
1
0.92
W
Artemis
scousebob27
Artemis
8
1
13
14.5
W
Odin
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,841
Damage
65,187
94,664
Taken
81,324
43,178
Mitigated
57,249
13,385
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Epic games23011
Morgan Le Fay
6,644
1,123
0
1,345
15,000
5,677
1,125
5,019
9,931
46,116
0
W
24,339
10,798
956
4,979
17,225
6,975
5,356
7,153
10,072
0
96,957
L
Gilgamesh
chubailin
Gilgamesh
4,558
760
0
1,558
20,042
15,830
282
1,604
18,085
0
42,747
L
12,149
3,931
0
2,036
17,551
7,207
4,970
1,561
15,947
53,053
5,909
L
Medusa
ii_alyassi
Medusa
14,637
6,680
0
2,217
18,765
6,711
411
1,505
16,872
0
67,527
L
Bakasura
ivapro10
Bakasura
862
550
0
2,491
19,562
6,944
161
974
18,361
0
19,459
W
Sun Wukong
mihonliftor
Sun Wukong
12,704
3,165
0
2,397
21,370
24,904
2,490
3,862
17,433
0
64,179
L
Janus
15,635
1,583
0
5,083
18,744
6,486
1,328
1,404
17,067
83,019
0
W
Artemis
scousebob27
Artemis
12,318
4,434
0
4,013
10,733
4,257
5,924
5,158
5,575
0
71,826
W
Odin
9,182
684
235
4,879
16,996
15,436
1,596
5,611
11,385
2,226
28,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,862
Gold Earned
63,808
455
Minions Killed
501
0
Camps Cleared
0
2,023,225
Distance Traveled
2,357,043
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,491
404
75
3
0
435,456
8
W
Skadi
14,925
574
161
6
0
436,484
1
L
Gilgamesh
9,068
349
56
2
0
452,393
0
L
Sol
10,960
422
106
4
0
356,451
0
L
Medusa
10,655
410
98
4
0
419,458
2
L
Bakasura
9,804
377
46
2
0
380,775
1
W
Sun Wukong
13,202
508
100
4
0
506,089
1
L
Janus
12,375
476
149
6
0
414,148
2
W
Artemis
13,260
510
116
4
0
471,414
0
W
Odin
11,930
459
49
2
0
507,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role