Player Matchup

Nox
Nox
Nightroh
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 77L
1,559 Elo+
Solo
Mulan
Mulan
llSugarFreell
Mulan
Level 106
God Stats
139W - 116L
1,557 SR
Queue Stats
288W - 271L
1,573 Elo+
Solo
Izanami
Izanami
quafire
Izanami
Level 124
God Stats
1W - 0L
1,937 SR
Queue Stats
64W - 61L
1,552 Elo+
Solo
Team Averages
Level 113
1,665 SR
1,561 Elo+

VS

Team Averages
Level 114
1,519 SR
1,577 Elo+
Gilgamesh
Gilgamesh
KershawMT
Gilgamesh
Level 108
God Stats
0W - 2L
1,174 SR
Queue Stats
123W - 99L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
ZOCIETYZ333572
Sylvanus
Level 123
God Stats
14W - 8L
1,681 SR
Queue Stats
197W - 146L
1,549 Elo+
Party 1
Zeus
Zeus
xTheCexyMexi
Zeus
Level 110
God Stats
9W - 5L
1,702 SR
Queue Stats
62W - 52L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
10,818
721
9,108
9,495
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 14
11,137
742
11,659
13,944
8,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
quafire
Izanami
17
9 / 2 / 9
11,869
791
13,374
12,073
3,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KershawMT
Gilgamesh
13
1 / 7 / 4
9,036
602
9,961
15,142
14,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
12
0 / 7 / 3
8,331
555
4,109
12,829
12,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 4 / 1
9,872
658
13,345
9,597
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
18
Kills
5
5
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
KershawMT
Gilgamesh
1
7
4
0.43
W
5
2
10
5
L
Sylvanus
0
7
3
0.21
W
4
1
14
11
W
Izanami
quafire
Izanami
9
2
9
6.75
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,141
Damage
27,415
35,512
Taken
37,568
15,834
Mitigated
29,950
13,288
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
KershawMT
Gilgamesh
9,961
1,027
0
736
15,142
14,370
0
4,624
10,518
3,962
16,343
W
9,108
768
0
2,334
9,495
3,263
653
5,958
3,087
27,880
0
L
Sylvanus
4,109
406
1,390
2,604
12,829
12,378
0
2,816
10,013
19,423
4,917
W
11,659
2,253
0
6,347
13,944
8,641
73
6,604
6,665
0
21,301
W
Izanami
quafire
Izanami
13,374
9,974
0
4,607
12,073
3,930
2,335
6,112
5,353
0
80,756
L
13,345
334
0
6
9,597
3,202
0
2,148
7,449
48,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,824
Gold Earned
27,239
206
Minions Killed
168
8
Camps Cleared
5
843,849
Distance Traveled
742,226
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,036
602
34
2
2
259,628
2
W
Nox
10,818
721
52
3
3
287,420
3
L
Sylvanus
8,331
555
36
2
1
232,489
2
W
Mulan
11,137
742
14
1
1
282,062
5
W
Izanami
11,869
791
140
9
4
274,367
3
L
Zeus
9,872
658
98
7
2
250,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role