Player Matchup

Mercury
Mercury
IronNova
Mercury
Level 107
God Stats
4W - 1L
1,628 SR
Queue Stats
274W - 160L
1,703 Elo+
Party 2
Mulan
Mulan
MeowingtonAngel
Mulan
Level 158
God Stats
10W - 9L
1,428 SR
Queue Stats
288W - 177L
1,639 Elo+
Party 2
Charybdis
Charybdis
PinyaPi
Charybdis
Level 80
God Stats
19W - 18L
1,595 SR
Queue Stats
474W - 306L
1,703 Elo+
Party 2
Nu Wa
Nu Wa
Sandyghast
Nu Wa
Level 100
God Stats
31W - 24L
1,678 SR
Queue Stats
398W - 247L
1,704 Elo+
Party 2
Jormungandr
Jormungandr
Yamask
Jormungandr
Level 59
God Stats
57W - 21L
1,739 SR
Queue Stats
171W - 78L
1,635 Elo+
Party 2
Team Averages
Level 101
1,614 SR
1,677 Elo+

VS

Team Averages
Level 44
1,537 SR
1,407 Elo+
Danzaburou
Danzaburou
CongaLineLarry
Danzaburou
Level 24
God Stats
8W - 9L
1,510 SR
Queue Stats
57W - 87L
1,429 Elo+
Party 1
Geb
Geb
CynfulStreams
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 337L
1,424 Elo+
Party 1
Nemesis
Nemesis
MaIoha
Nemesis
Level 41
God Stats
2W - 1L
1,717 SR
Queue Stats
158W - 188L
1,426 Elo+
Solo
Thoth
Thoth
Razorvine
Thoth
Level 43
God Stats
25W - 55L
1,321 SR
Queue Stats
48W - 104L
1,302 Elo+
Party 1
Freya
Freya
SoooKawaii
Freya
Level 65
God Stats
3W - 3L
1,639 SR
Queue Stats
354W - 438L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IronNova
Mercury
20
15 / 1 / 20
13,374
1,115
19,192
8,935
3,957
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 28
11,991
999
16,487
16,222
11,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
PinyaPi
Charybdis
20
11 / 1 / 22
12,956
1,080
20,824
9,085
3,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
20
8 / 0 / 37
13,027
1,086
23,423
5,655
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Yamask
Jormungandr
19
7 / 2 / 34
12,516
1,043
13,080
14,373
16,296
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CongaLineLarry
Danzaburou
17
3 / 10 / 1
11,380
948
9,169
16,743
6,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 9 / 3
10,506
876
11,107
26,630
28,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
MaIoha
Nemesis
17
1 / 9 / 3
10,835
903
6,271
22,546
8,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thoth
Razorvine
Thoth
17
1 / 10 / 3
10,417
868
8,845
13,623
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
17
0 / 9 / 4
10,369
864
14,893
20,492
7,695
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
19
47
Kills
5
5
Deaths
47
141
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CongaLineLarry
Danzaburou
3
10
1
0.35
L
0
9
3
0.17
W
Mercury
IronNova
Mercury
15
1
20
25
L
Nemesis
MaIoha
Nemesis
1
9
3
0.28
W
6
1
28
20
W
Charybdis
PinyaPi
Charybdis
11
1
22
22
L
Thoth
Razorvine
Thoth
1
10
3
0.25
W
Nu Wa
8
0
37
26.5
L
Freya
0
9
4
0.22
W
Jormungandr
Yamask
Jormungandr
7
2
34
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,006
Damage
50,285
54,270
Taken
100,034
37,804
Mitigated
56,538
4,957
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CongaLineLarry
Danzaburou
9,169
2,861
0
2,122
16,743
6,961
0
6,023
10,720
0
63,342
L
11,107
463
0
660
26,630
28,935
0
9,037
17,593
24,370
0
W
Mercury
IronNova
Mercury
19,192
10,142
0
0
8,935
3,957
0
4,302
4,633
0
30,695
L
Nemesis
MaIoha
Nemesis
6,271
1,979
0
1,722
22,546
8,388
0
9,184
13,362
0
28,394
W
16,487
3,480
0
2,458
16,222
11,410
0
12,256
3,966
0
36,858
W
Charybdis
PinyaPi
Charybdis
20,824
11,859
0
1,865
9,085
3,969
0
5,801
3,284
0
35,886
L
Thoth
Razorvine
Thoth
8,845
1,034
0
142
13,623
4,559
0
5,368
8,255
34,248
0
W
Nu Wa
23,423
6,453
522
112
5,655
2,172
0
4,045
1,610
53,653
0
L
Freya
14,893
4,278
0
2,902
20,492
7,695
0
6,891
13,601
51,509
0
W
Jormungandr
Yamask
Jormungandr
13,080
2,727
0
0
14,373
16,296
0
8,441
5,053
30,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,864
Gold Earned
53,507
238
Minions Killed
299
8
Camps Cleared
7
1,142,678
Distance Traveled
1,058,326
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,380
948
89
7
0
189,995
0
L
Geb
10,506
876
23
2
2
233,332
0
W
Mercury
13,374
1,115
27
2
4
274,646
3
L
Nemesis
10,835
903
56
5
4
247,117
0
W
Mulan
11,991
999
69
6
1
222,825
1
W
Charybdis
12,956
1,080
34
3
2
225,230
0
L
Thoth
10,417
868
47
4
0
196,543
0
W
Nu Wa
13,027
1,086
75
6
1
219,619
0
L
Freya
10,369
864
84
7
1
191,339
0
W
Jormungandr
12,516
1,043
33
3
0
200,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role