Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Astriqx
Cliodhna
Level 27
God Stats
3W - 3L
1,617 SR
Queue Stats
66W - 64L
1,476 Elo+
Solo
Izanami
Izanami
BigJuicyRoach
Izanami
Level 28
God Stats
24W - 30L
1,555 SR
Queue Stats
131W - 118L
1,498 Elo+
Party 1
Yemoja
Yemoja
Danilka68
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,108 Elo+
Solo
Aphrodite
Aphrodite
TamaoTomoe
Aphrodite
Level 18
God Stats
1W - 2L
1,529 SR
Queue Stats
18W - 27L
1,371 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,391 Elo+

VS

Team Averages
Level 24
1,346 SR
1,457 Elo+
Bacchus
Bacchus
Diegomd1992
Bacchus
Level 20
God Stats
9W - 9L
1,242 SR
Queue Stats
210W - 254L
1,369 Elo+
Solo
Bellona
Bellona
JCamp74
Bellona
Level 27
God Stats
1W - 1L
1,266 SR
Queue Stats
75W - 80L
1,419 Elo+
Party 2
Ra
Ra
LONGTHEHO
Ra
Level 17
God Stats
2W - 2L
1,304 SR
Queue Stats
42W - 48L
1,537 Elo+
Solo
Izanami
Izanami
Sapphiiree
Izanami
Level 29
God Stats
31W - 16L
1,638 SR
Queue Stats
80W - 74L
1,443 Elo+
Party 2
Mercury
Mercury
omidrad123op
Mercury
Level 28
God Stats
45W - 48L
1,283 SR
Queue Stats
185W - 186L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 1
6,093
508
2,908
8,506
4,095
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Astriqx
Cliodhna
7
0 / 5 / 1
5,012
418
3,666
9,530
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
11
1 / 5 / 0
6,523
544
4,072
10,616
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Danilka68
Yemoja
3
0 / 1 / 0
4,326
361
616
2,206
828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
TamaoTomoe
Aphrodite
10
1 / 1 / 0
5,675
473
443
2,750
1,325
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diegomd1992
Bacchus
11
0 / 0 / 6
6,624
552
4,101
7,521
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
JCamp74
Bellona
12
1 / 1 / 2
6,859
572
2,742
5,001
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 1 / 3
7,399
617
2,558
3,495
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sapphiiree
Izanami
11
6 / 1 / 1
7,044
587
5,860
5,101
1,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
omidrad123op
Mercury
13
6 / 0 / 5
7,779
648
8,597
8,110
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
15
15
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
L
Cliodhna
Astriqx
Cliodhna
0
5
1
0.1
L
Izanami
1
5
0
0.2
L
Yemoja
Danilka68
Yemoja
0
1
0
0
W
Bacchus
Diegomd1992
Bacchus
0
0
6
3
W
Bellona
JCamp74
Bellona
1
1
2
2
W
2
1
3
3.5
W
Izanami
Sapphiiree
Izanami
6
1
1
6.5
L
Aphrodite
TamaoTomoe
Aphrodite
1
1
0
1
W
Mercury
omidrad123op
Mercury
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,705
Damage
23,858
33,608
Taken
29,228
10,932
Mitigated
14,903
10,440
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,908
173
0
2,795
8,506
4,095
0
519
7,961
27,799
0
L
Cliodhna
Astriqx
Cliodhna
3,666
593
0
2,892
9,530
2,477
0
1,370
8,040
0
26,386
L
Izanami
4,072
2,439
0
2,541
10,616
2,207
0
2,933
7,683
0
40,917
L
Yemoja
Danilka68
Yemoja
616
198
211
551
2,206
828
0
816
1,390
2,459
0
W
Bacchus
Diegomd1992
Bacchus
4,101
298
125
2,792
7,521
6,349
597
282
7,239
22,542
0
W
Bellona
JCamp74
Bellona
2,742
263
0
1,410
5,001
3,528
54
1,727
3,274
0
29,049
W
2,558
320
210
1,939
3,495
1,048
130
598
2,897
41,274
0
W
Izanami
Sapphiiree
Izanami
5,860
3,730
0
1,262
5,101
1,458
2,151
272
4,829
0
41,306
L
Aphrodite
TamaoTomoe
Aphrodite
443
119
121
1,329
2,750
1,325
0
765
1,875
25,543
0
W
Mercury
omidrad123op
Mercury
8,597
4,040
0
3,809
8,110
2,520
214
1,088
7,022
0
49,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
35,705
266
Minions Killed
411
0
Camps Cleared
0
922,387
Distance Traveled
1,201,682
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,093
508
64
5
0
174,491
1
L
Cliodhna
5,012
418
47
4
0
230,216
0
L
Izanami
6,523
544
95
8
0
194,623
2
L
Yemoja
4,326
361
3
0
0
89,003
0
W
Bacchus
6,624
552
32
3
0
195,119
0
W
Bellona
6,859
572
83
7
0
253,118
1
W
Ra
7,399
617
106
9
0
251,362
0
W
Izanami
7,044
587
102
9
0
227,932
3
L
Aphrodite
5,675
473
57
5
0
234,054
2
W
Mercury
7,779
648
88
7
0
274,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role