Player Matchup

Nemesis
Nemesis
SirDoreille
Nemesis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 247L
1,423 Elo+
Party 1
Janus
Janus
Zeus00800
Janus
Level 88
God Stats
18W - 27L
1,424 SR
Queue Stats
211W - 233L
1,467 Elo+
Party 1
Odin
Odin
harlequinnn714
Odin
Level 59
God Stats
0W - 1L
1,243 SR
Queue Stats
143W - 156L
1,460 Elo+
Party 1
Team Averages
Level 72
1,389 SR
1,450 Elo+

VS

Team Averages
Level 48
1,654 SR
1,508 Elo+
Neith
Neith
Oogaboogas
Neith
Level 17
God Stats
2W - 1L
1,561 SR
Queue Stats
34W - 27L
1,494 Elo+
Party 2
Zeus
Zeus
Xicewolf
Zeus
Level 102
God Stats
4W - 0L
1,673 SR
Queue Stats
159W - 150L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
pooornhub
Gilgamesh
Level 24
God Stats
24W - 9L
1,727 SR
Queue Stats
42W - 33L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SirDoreille
Nemesis
13
3 / 5 / 3
9,349
584
6,822
13,428
5,354
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Zeus00800
Janus
14
2 / 4 / 4
9,801
613
14,851
12,028
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 8 / 3
9,671
604
7,042
22,272
25,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
8 / 2 / 9
11,865
742
11,721
12,041
4,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
14
4 / 4 / 9
10,576
661
12,190
10,012
3,269
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
pooornhub
Gilgamesh
15
5 / 2 / 12
10,986
687
19,101
13,893
9,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
17
17
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
8
2
9
6.25
L
Nemesis
SirDoreille
Nemesis
3
5
3
0.9
W
Zeus
4
4
9
2.13
L
Janus
Zeus00800
Janus
2
4
4
1
L
3
8
3
0.56
W
Gilgamesh
pooornhub
Gilgamesh
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,715
Damage
43,012
47,728
Taken
35,946
35,010
Mitigated
17,090
1,484
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,721
3,861
451
4,745
12,041
4,680
1,453
6,129
5,770
0
59,284
L
Nemesis
SirDoreille
Nemesis
6,822
2,153
0
792
13,428
5,354
0
4,482
8,946
0
16,552
W
Zeus
12,190
2,337
0
1,892
10,012
3,269
930
4,329
5,467
36,869
0
L
Janus
Zeus00800
Janus
14,851
454
0
0
12,028
4,221
0
2,563
9,465
52,475
0
L
7,042
1,636
0
692
22,272
25,435
173
7,329
14,943
0
10,850
W
Gilgamesh
pooornhub
Gilgamesh
19,101
4,922
258
1,922
13,893
9,141
171
4,882
8,534
4,141
28,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,821
Gold Earned
33,427
138
Minions Killed
171
5
Camps Cleared
7
852,194
Distance Traveled
804,034
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,865
742
90
6
5
265,121
2
L
Nemesis
9,349
584
27
2
1
290,202
0
W
Zeus
10,576
661
50
3
2
235,351
2
L
Janus
9,801
613
97
6
4
281,977
3
L
Odin
9,671
604
14
1
0
280,015
4
W
Gilgamesh
10,986
687
31
2
0
303,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role