Player Matchup

Eset
Eset
GAYbros
Eset
Level 81
God Stats
4W - 1L
1,907 SR
Queue Stats
21W - 21L
1,455 Elo+
Party 2
Da Ji
Da Ji
Stephenkit
Da Ji
Level 68
God Stats
6W - 5L
1,629 SR
Queue Stats
34W - 41L
1,470 Elo+
Party 2
Ullr
Ullr
TheFknJedi
Ullr
Level 107
God Stats
1W - 2L
1,766 SR
Queue Stats
125W - 121L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
aoscott255
Sun Wukong
Level 105
God Stats
3W - 8L
1,413 SR
Queue Stats
148W - 149L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
fbkickr04
Sylvanus
Level 122
God Stats
28W - 27L
1,581 SR
Queue Stats
298W - 282L
1,579 Elo+
Party 1
Team Averages
Level 97
1,659 SR
1,519 Elo+

VS

Team Averages
Level 118
1,453 SR
1,511 Elo+
Terra
Terra
 
Terra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ELIEZERBOSS
Nu Wa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,525 Elo+
Solo
Pele
Pele
HUGermany
Pele
Level 84
God Stats
1W - 2L
1,123 SR
Queue Stats
73W - 70L
1,547 Elo+
Solo
Cernunnos
Cernunnos
M1chL
Cernunnos
Level 130
God Stats
34W - 22L
1,589 SR
Queue Stats
916W - 1,005L
1,494 Elo+
Solo
Cthulhu
Cthulhu
fishy145
Cthulhu
Level 126
God Stats
4W - 1L
1,551 SR
Queue Stats
303W - 307L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
GAYbros
Eset
11
1 / 0 / 4
6,363
578
3,182
6,202
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
10
5 / 1 / 1
6,425
584
4,352
6,179
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 4 / 2
5,443
495
4,067
5,831
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
aoscott255
Sun Wukong
12
2 / 0 / 1
6,436
585
4,166
6,309
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
fbkickr04
Sylvanus
9
2 / 2 / 1
5,646
513
5,046
6,042
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 1 / 6
5,611
510
2,329
9,257
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
4 / 3 / 3
6,079
553
6,309
7,471
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
9
0 / 4 / 1
5,357
487
2,466
6,956
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
M1chL
Cernunnos
9
3 / 2 / 1
5,675
516
4,438
6,427
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
fishy145
Cthulhu
11
0 / 1 / 0
6,001
546
2,778
5,552
3,533
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
11
Kills
7
7
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
6
3
W
4
3
3
1.83
L
Eset
GAYbros
Eset
1
0
4
3
W
Pele
0
4
1
0.13
W
Cernunnos
M1chL
Cernunnos
3
2
1
1.75
L
Da Ji
5
1
1
5.5
L
1
4
2
0.5
L
Sun Wukong
aoscott255
Sun Wukong
2
0
1
2.5
L
Sylvanus
fbkickr04
Sylvanus
2
2
1
1.25
W
Cthulhu
fishy145
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,813
Damage
18,320
30,563
Taken
35,663
15,874
Mitigated
15,960
10,869
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,329
403
456
3,494
9,257
5,856
0
2,090
7,133
14,078
0
W
6,309
1,317
0
1,493
7,471
1,953
727
2,216
5,087
34,807
0
L
Eset
GAYbros
Eset
3,182
281
0
3,017
6,202
1,824
526
2,534
3,668
32,756
0
W
Pele
2,466
772
0
1,957
6,956
2,493
0
1,407
5,351
0
32,303
W
Cernunnos
M1chL
Cernunnos
4,438
1,729
0
3,190
6,427
2,125
0
1,668
4,759
0
28,101
L
Da Ji
4,352
354
0
2,485
6,179
2,147
0
1,481
4,698
0
27,777
L
4,067
1,299
0
0
5,831
1,811
208
2,225
3,606
0
28,328
L
Sun Wukong
aoscott255
Sun Wukong
4,166
572
0
2,813
6,309
5,539
0
2,928
3,381
0
33,860
L
Sylvanus
fbkickr04
Sylvanus
5,046
1,462
439
2,115
6,042
4,553
136
2,248
3,794
19,574
6,001
W
Cthulhu
fishy145
Cthulhu
2,778
499
0
1,566
5,552
3,533
0
0
4,890
33,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
28,723
298
Minions Killed
259
0
Camps Cleared
0
1,075,416
Distance Traveled
1,094,232
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,611
510
16
1
0
234,529
1
W
Nu Wa
6,079
553
44
4
0
205,224
3
L
Eset
6,363
578
81
7
0
224,203
1
W
Pele
5,357
487
67
6
0
224,576
4
W
Cernunnos
5,675
516
60
5
0
217,255
3
L
Da Ji
6,425
584
64
6
0
235,740
2
L
Ullr
5,443
495
53
5
0
187,638
4
L
Sun Wukong
6,436
585
58
5
0
238,450
5
L
Sylvanus
5,646
513
42
4
0
189,385
2
W
Cthulhu
6,001
546
72
7
0
212,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role