Player Matchup

Nike
Nike
 
Nike
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CEL_s2_MAJ
Heimdallr
Level 100
God Stats
30W - 27L
1,485 SR
Queue Stats
688W - 828L
1,415 Elo+
Party 1
Cliodhna
Cliodhna
Celvip
Cliodhna
Level 29
God Stats
30W - 22L
1,562 SR
Queue Stats
218W - 265L
1,430 Elo+
Party 1
Sobek
Sobek
Hasta_Ia_vista69
Sobek
Level 89
God Stats
11W - 14L
1,381 SR
Queue Stats
642W - 767L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
tanshio4005
Nu Wa
Level 64
God Stats
12W - 22L
1,293 SR
Queue Stats
301W - 364L
1,369 Elo+
Party 1
Team Averages
Level 65
1,444 SR
1,426 Elo+

VS

Team Averages
Level 86
1,452 SR
1,368 Elo+
Discordia
Discordia
 
Discordia
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
AlphaDave2124
Cernunnos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,208 Elo+
Party 2
Achilles
Achilles
Crowbirdw
Achilles
Level 118
God Stats
19W - 19L
1,565 SR
Queue Stats
625W - 652L
1,443 Elo+
Party 3
Guan Yu
Guan Yu
Shadow_emperor1
Guan Yu
Level 126
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 6L
1,245 Elo+
Party 2
Sol
Sol
tazmani364
Sol
Level 44
God Stats
20W - 31L
1,420 SR
Queue Stats
51W - 91L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 3 / 4
8,083
475
3,393
10,797
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
CEL_s2_MAJ
Heimdallr
17
9 / 0 / 4
10,326
607
10,819
10,751
3,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Celvip
Cliodhna
17
7 / 2 / 6
10,195
600
9,722
11,790
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 7
7,459
439
1,926
7,780
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 1 / 4
9,632
567
6,214
4,235
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 4 / 2
7,663
451
1,675
6,734
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
AlphaDave2124
Cernunnos
12
0 / 5 / 0
7,358
433
3,509
10,438
3,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Crowbirdw
Achilles
10
5 / 3 / 0
7,534
443
5,621
6,833
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
7,271
428
6,288
12,921
8,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 8 / 0
7,873
463
7,410
11,435
1,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
24
Kills
7
7
Deaths
24
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
3
4
1.67
L
Discordia
 
Discordia
0
4
2
0.25
L
Cernunnos
AlphaDave2124
Cernunnos
0
5
0
0
W
Heimdallr
CEL_s2_MAJ
Heimdallr
9
0
4
11
W
Cliodhna
Celvip
Cliodhna
7
2
6
5
L
Achilles
Crowbirdw
Achilles
5
3
0
1.67
W
0
1
7
3.5
L
1
4
1
0.38
W
5
1
4
7
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,074
Damage
24,503
45,353
Taken
48,361
18,015
Mitigated
18,350
16,684
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,393
563
318
1,708
10,797
4,394
291
298
10,499
0
38,791
L
Discordia
 
Discordia
1,675
0
0
1,584
6,734
2,051
0
1,858
4,690
51,749
0
L
Cernunnos
AlphaDave2124
Cernunnos
3,509
1,561
79
1,865
10,438
3,393
851
907
9,489
0
39,740
W
Heimdallr
CEL_s2_MAJ
Heimdallr
10,819
4,796
0
4,686
10,751
3,852
1,581
3,833
6,918
0
73,277
W
Cliodhna
Celvip
Cliodhna
9,722
510
0
4,727
11,790
4,339
403
237
11,553
0
75,290
L
Achilles
Crowbirdw
Achilles
5,621
1,260
0
1,718
6,833
2,412
0
1,278
5,415
0
28,539
W
1,926
95
109
3,374
7,780
4,413
0
3,986
3,794
9,357
0
L
6,288
272
509
3,860
12,921
8,936
245
1,984
10,869
0
32,447
W
6,214
1,421
0
1,762
4,235
1,017
460
731
3,504
63,515
0
L
7,410
1,980
0
1,724
11,435
1,558
2,031
1,639
9,758
51,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,695
Gold Earned
37,699
476
Minions Killed
385
0
Camps Cleared
0
1,735,287
Distance Traveled
1,599,722
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,083
475
66
4
0
288,977
2
L
Discordia
7,663
451
87
5
0
334,653
5
L
Cernunnos
7,358
433
86
5
0
305,527
0
W
Heimdallr
10,326
607
129
8
0
325,655
0
W
Cliodhna
10,195
600
133
8
0
402,596
0
L
Achilles
7,534
443
56
3
0
240,116
4
W
Sobek
7,459
439
24
1
0
377,596
5
L
Guan Yu
7,271
428
61
4
0
321,256
0
W
Nu Wa
9,632
567
124
7
0
340,463
5
L
Sol
7,873
463
95
6
0
398,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role