Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Ciara567
Persephone
Level 109
God Stats
24W - 16L
1,762 SR
Queue Stats
259W - 252L
1,608 Elo+
Solo
Da Ji
Da Ji
Pandenion
Da Ji
Level 155
God Stats
3W - 3L
1,582 SR
Queue Stats
28W - 38L
1,480 Elo+
Solo
Cliodhna
Cliodhna
l_JohTyliA_l
Cliodhna
Level 134
God Stats
16W - 15L
1,498 SR
Queue Stats
511W - 497L
1,480 Elo+
Party 1
Rama
Rama
l_Neyd_l
Rama
Level 145
God Stats
4W - 4L
1,621 SR
Queue Stats
519W - 510L
1,539 Elo+
Party 1
Team Averages
Level 141
1,593 SR
1,522 Elo+

VS

Team Averages
Level 128
1,545 SR
1,537 Elo+
Cu Chulainn
Cu Chulainn
Mr_Ant26
Cu Chulainn
Level 149
God Stats
5W - 2L
1,655 SR
Queue Stats
847W - 757L
1,519 Elo+
Solo
Fenrir
Fenrir
Rarnauri
Fenrir
Level 113
God Stats
1W - 0L
1,285 SR
Queue Stats
69W - 79L
1,566 Elo+
Solo
Olorun
Olorun
Renizmi
Olorun
Level 149
God Stats
9W - 8L
1,626 SR
Queue Stats
498W - 472L
1,553 Elo+
Solo
Anubis
Anubis
bobster T4
Anubis
Level 122
God Stats
4W - 6L
1,303 SR
Queue Stats
251W - 256L
1,512 Elo+
Party 2
Cabrakan
Cabrakan
smythy 2000
Cabrakan
Level 108
God Stats
7W - 3L
1,856 SR
Queue Stats
170W - 159L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 4 / 5
5,816
529
3,594
9,658
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Ciara567
Persephone
11
2 / 0 / 1
6,827
621
4,040
4,007
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Pandenion
Da Ji
11
0 / 2 / 1
5,596
509
2,072
4,835
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
l_JohTyliA_l
Cliodhna
11
4 / 2 / 2
6,592
599
7,202
7,965
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Rama
7
0 / 3 / 1
4,798
436
3,397
5,201
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mr_Ant26
Cu Chulainn
12
2 / 0 / 0
6,908
628
2,040
5,497
4,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Rarnauri
Fenrir
11
1 / 0 / 4
6,420
584
4,323
6,161
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Renizmi
Olorun
10
5 / 4 / 3
6,188
563
5,968
7,785
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
bobster T4
Anubis
11
2 / 1 / 1
6,456
587
4,131
4,584
1,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
smythy 2000
Cabrakan
10
1 / 2 / 7
6,371
579
4,283
11,316
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
11
11
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
5
0.88
L
Persephone
Ciara567
Persephone
2
0
1
2.5
W
Cu Chulainn
Mr_Ant26
Cu Chulainn
2
0
0
2
L
Da Ji
Pandenion
Da Ji
0
2
1
0.25
W
Fenrir
Rarnauri
Fenrir
1
0
4
3
W
Olorun
Renizmi
Olorun
5
4
3
1.63
W
Anubis
bobster T4
Anubis
2
1
1
2.5
L
Cliodhna
l_JohTyliA_l
Cliodhna
4
2
2
2.5
L
Rama
0
3
1
0.17
W
Cabrakan
smythy 2000
Cabrakan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
20,745
31,666
Taken
35,343
12,958
Mitigated
18,467
8,384
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,594
656
0
1,370
9,658
5,749
0
6,829
2,829
13,733
0
L
Persephone
Ciara567
Persephone
4,040
94
53
1,553
4,007
978
0
2,095
1,912
39,091
0
W
Cu Chulainn
Mr_Ant26
Cu Chulainn
2,040
531
0
2,186
5,497
4,282
362
0
5,497
9,008
30,610
L
Da Ji
Pandenion
Da Ji
2,072
639
0
1,616
4,835
2,758
0
462
4,373
0
25,078
W
Fenrir
Rarnauri
Fenrir
4,323
1,181
0
3,206
6,161
2,038
0
505
5,626
0
35,062
W
Olorun
Renizmi
Olorun
5,968
2,267
527
2,579
7,785
3,324
980
2,084
5,701
28,174
2,861
W
Anubis
bobster T4
Anubis
4,131
153
0
2,402
4,584
1,945
0
2,014
2,462
41,991
0
L
Cliodhna
l_JohTyliA_l
Cliodhna
7,202
687
0
2,804
7,965
2,263
0
1,819
6,146
0
36,597
L
Rama
3,397
2,813
0
988
5,201
1,210
0
2,888
2,313
0
20,364
W
Cabrakan
smythy 2000
Cabrakan
4,283
1,108
0
4,334
11,316
6,878
0
2,803
8,423
15,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,629
Gold Earned
32,343
277
Minions Killed
341
0
Camps Cleared
0
1,087,890
Distance Traveled
1,124,638
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,816
529
17
2
0
213,392
2
L
Persephone
6,827
621
79
7
0
239,995
6
W
Cu Chulainn
6,908
628
93
8
0
232,301
2
L
Da Ji
5,596
509
57
5
0
218,739
2
W
Fenrir
6,420
584
79
7
0
269,301
3
W
Olorun
6,188
563
62
6
0
188,934
5
W
Anubis
6,456
587
85
8
0
218,915
4
L
Cliodhna
6,592
599
88
8
0
257,229
2
L
Rama
4,798
436
36
3
0
158,535
1
W
Cabrakan
6,371
579
22
2
0
215,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role