Player Matchup

Set
Set
GambitPlays
Set
Level 28
God Stats
16W - 15L
1,532 SR
Queue Stats
147W - 163L
1,509 Elo+
Solo
Mulan
Mulan
Godstrich3000
Mulan
Level 23
God Stats
4W - 1L
1,867 SR
Queue Stats
38W - 18L
1,724 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IHateThready
Morgan Le Fay
Level 29
God Stats
5W - 4L
1,828 SR
Queue Stats
118W - 97L
1,574 Elo+
Solo
Vamana
Vamana
JM_Rompe21
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,719 Elo+
Solo
Sol
Sol
SL0PPYD4LLAS
Sol
Level 19
God Stats
1W - 0L
1,706 SR
Queue Stats
23W - 16L
1,655 Elo+
Party 1
Team Averages
Level 20
1,687 SR
1,636 Elo+

VS

Team Averages
Level 11
1,562 SR
1,589 Elo+
Ra
Ra
MG JoKerXd
Ra
Level 11
God Stats
3W - 1L
1,783 SR
Queue Stats
25W - 16L
1,778 Elo+
Solo
Chaac
Chaac
Maurods02
Chaac
Level 6
God Stats
11W - 8L
1,421 SR
Queue Stats
30W - 33L
1,513 Elo+
Solo
Mercury
Mercury
SecretShadow10
Mercury
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 19L
1,583 Elo+
Solo
Geb
Geb
Tucked Strap
Geb
Level 17
God Stats
0W - 3L
1,608 SR
Queue Stats
43W - 69L
1,411 Elo+
Solo
Aphrodite
Aphrodite
girassol_vicioso
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
8,495
566
8,923
11,051
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 2 / 6
8,191
546
8,064
10,470
6,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
IHateThready
Morgan Le Fay
15
2 / 2 / 2
8,542
569
6,720
6,299
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
JM_Rompe21
Vamana
12
1 / 4 / 3
6,894
460
1,714
7,312
4,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 1 / 5
9,446
630
10,344
7,873
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
9,885
659
9,392
9,496
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Maurods02
Chaac
11
0 / 3 / 5
6,546
436
4,134
10,689
11,186
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 3 / 5
8,260
551
5,688
11,370
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 6 / 1
5,177
345
1,911
9,222
5,246
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
9
0 / 7 / 1
5,960
397
2,212
9,581
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
20
Kills
11
12
Deaths
20
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
5
2
6
4
W
Morgan Le Fay
IHateThready
Morgan Le Fay
2
2
2
1.5
W
Vamana
JM_Rompe21
Vamana
1
4
3
0.63
L
6
1
2
7
L
Chaac
Maurods02
Chaac
0
3
5
0.83
W
9
1
5
11.5
L
5
3
5
2.5
L
0
6
1
0.08
L
Aphrodite
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,765
Damage
23,337
43,005
Taken
50,358
20,213
Mitigated
28,310
14,252
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,923
3,965
0
4,561
11,051
4,278
0
3,193
7,858
0
60,855
W
8,064
1,777
0
1,918
10,470
6,501
0
4,455
6,015
2,353
39,650
W
Morgan Le Fay
IHateThready
Morgan Le Fay
6,720
442
0
1,239
6,299
2,220
0
2,145
4,154
55,477
0
W
Vamana
JM_Rompe21
Vamana
1,714
613
0
1,399
7,312
4,748
421
1,912
5,400
0
22,814
L
9,392
2,000
1,744
4,353
9,496
3,619
0
2,976
6,282
90,976
0
L
Chaac
Maurods02
Chaac
4,134
530
0
2,773
10,689
11,186
121
1,184
9,503
257
26,648
W
10,344
4,244
0
5,135
7,873
2,466
2,423
2,413
5,460
66,128
0
L
5,688
2,756
0
3,456
11,370
3,955
0
4,072
7,250
0
40,615
L
1,911
122
461
1,023
9,222
5,246
0
3,879
5,273
10,251
0
L
Aphrodite
2,212
416
452
1,875
9,581
4,304
68
5,037
4,470
14,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,568
Gold Earned
35,828
441
Minions Killed
337
0
Camps Cleared
0
1,415,848
Distance Traveled
1,433,058
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,495
566
110
7
0
284,873
2
W
Mulan
8,191
546
56
4
0
303,638
5
W
Morgan Le Fay
8,542
569
117
8
0
288,510
5
W
Vamana
6,894
460
40
3
0
269,808
0
L
Ra
9,885
659
188
13
0
318,848
4
L
Chaac
6,546
436
38
3
0
278,050
0
W
Sol
9,446
630
118
8
0
269,019
2
L
Mercury
8,260
551
73
5
0
333,995
1
L
Geb
5,177
345
7
0
0
250,127
0
L
Aphrodite
5,960
397
31
2
0
252,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role