Player Matchup

Ra
Ra
KAYLandLAKY
Ra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
SAVAGEBOMB_32
Chaac
Level 46
God Stats
1W - 1L
1,309 SR
Queue Stats
7W - 11L
1,290 Elo+
Party 2
Medusa
Medusa
riinaae9
Medusa
Level 65
God Stats
1W - 0L
1,540 SR
Queue Stats
14W - 5L
1,661 Elo+
Solo
Team Averages
Level 66
1,450 SR
1,483 Elo+

VS

Team Averages
Level 46
1,391 SR
1,390 Elo+
Jing Wei
Jing Wei
CokeZoot
Jing Wei
Level 26
God Stats
20W - 20L
1,463 SR
Queue Stats
36W - 41L
1,338 Elo+
Party 1
Cliodhna
Cliodhna
NoFluteSkin
Cliodhna
Level 68
God Stats
3W - 9L
1,218 SR
Queue Stats
59W - 70L
1,383 Elo+
Party 1
Chaac
Chaac
TeenieWeenie502
Chaac
Level 44
God Stats
10W - 4L
1,491 SR
Queue Stats
10W - 9L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 9
11,259
626
10,205
13,276
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 9
11,681
649
10,369
18,678
17,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Medusa
riinaae9
Medusa
18
9 / 1 / 3
13,293
739
25,303
15,351
6,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CokeZoot
Jing Wei
15
1 / 3 / 6
10,752
597
10,442
20,129
6,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
NoFluteSkin
Cliodhna
16
6 / 7 / 1
11,926
663
17,279
19,954
12,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 2 / 4
10,498
583
11,908
14,463
13,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
12
Kills
10
10
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CokeZoot
Jing Wei
1
3
6
1.33
W
1
5
9
1.1
L
Cliodhna
NoFluteSkin
Cliodhna
6
7
1
0.93
W
2
4
9
1.63
L
3
2
4
2.5
W
Medusa
riinaae9
Medusa
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,877
Damage
39,629
47,305
Taken
54,546
29,580
Mitigated
32,721
18,835
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CokeZoot
Jing Wei
10,442
8,552
0
5,482
20,129
6,547
0
3,638
15,626
0
51,296
W
10,205
893
3,183
4,016
13,276
5,235
180
86
13,190
38,061
0
L
Cliodhna
NoFluteSkin
Cliodhna
17,279
1,374
0
2,867
19,954
12,838
0
4,381
14,906
0
45,855
W
10,369
1,224
278
7,988
18,678
17,513
947
466
18,212
0
24,334
L
11,908
695
0
4,654
14,463
13,336
0
3,107
10,733
0
35,671
W
Medusa
riinaae9
Medusa
25,303
10,328
0
3,370
15,351
6,832
1,309
95
15,256
0
81,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,233
Gold Earned
33,176
234
Minions Killed
178
9
Camps Cleared
9
1,013,112
Distance Traveled
1,025,135
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,752
597
82
5
0
362,778
4
W
Ra
11,259
626
81
5
3
334,336
3
L
Cliodhna
11,926
663
53
3
6
318,160
3
W
Chaac
11,681
649
31
2
2
330,824
2
L
Chaac
10,498
583
43
2
3
344,197
3
W
Medusa
13,293
739
122
7
4
347,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role