Player Matchup

Nike
Nike
Masters
 
Nike
Masters
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum III
DaniParra2x2
Susano
Platinum III
Level 126
God Stats
2W - 2L
1,400 SR
Queue Stats
905W - 894L
1,845 MMR
Solo
Thoth
Thoth
Diamond III
FrazzeliScottiii
Thoth
Diamond III
Level 134
God Stats
3W - 7L
1,468 SR
Queue Stats
167W - 161L
2,040 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
LGS_FTW
Cabrakan
Platinum IV
Level 134
God Stats
7W - 3L
1,545 SR
Queue Stats
73W - 59L
2,015 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Tsuki_Slv
Hou Yi
Diamond II
Level 139
God Stats
1W - 0L
1,491 SR
Queue Stats
225W - 217L
2,302 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,481 SR
1,940 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,501 SR
2,049 MMR
Ullr
Ullr
Platinum IV
 
Ullr
Platinum IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond II
DGaeI
Jormungandr
Diamond II
Level 138
God Stats
2W - 6L
1,463 SR
Queue Stats
450W - 424L
2,320 MMR
Solo
Terra
Terra
Masters
SpiritOfTrinity
Terra
Masters
Level 125
God Stats
21W - 22L
1,570 SR
Queue Stats
996W - 970L
2,341 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
TheExecutionerSH
Tsukuyomi
Diamond II
Level 158
God Stats
73W - 68L
1,665 SR
Queue Stats
405W - 402L
2,276 MMR
Solo
Vulcan
Vulcan
Platinum IV
betytoborre
Vulcan
Platinum IV
Level 117
God Stats
1W - 2L
1,306 SR
Queue Stats
205W - 197L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
2 / 0 / 4
10,449
522
11,401
19,024
16,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
18
6 / 3 / 6
10,943
547
9,577
16,644
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 4 / 4
11,253
563
16,447
13,259
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
LGS_FTW
Cabrakan
16
6 / 4 / 10
11,165
558
9,180
15,527
16,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
Tsuki_Slv
Hou Yi
16
4 / 4 / 8
10,640
532
12,553
16,349
5,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArtioGebAthenaLoki

VS

Bans
OdinGilgameshKhepriPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 7 / 2
9,300
465
9,228
16,356
5,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
DGaeI
Jormungandr
16
1 / 1 / 2
10,269
513
13,332
15,070
15,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 4
9,104
455
5,669
16,368
15,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
17
6 / 7 / 5
11,256
563
17,589
17,456
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
16
4 / 8 / 5
10,961
548
12,400
13,716
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
25
Kills
15
15
Deaths
25
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
4
4
L
Ullr
 
Ullr
3
7
2
0.57
L
Jormungandr
DGaeI
Jormungandr
1
1
2
2
W
Susano
6
3
6
3
W
7
4
4
2.25
W
Cabrakan
LGS_FTW
Cabrakan
6
4
10
2.75
L
1
2
4
1.5
L
Tsukuyomi
6
7
5
1.21
W
Hou Yi
Tsuki_Slv
Hou Yi
4
4
8
2
L
Vulcan
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,158
Damage
58,218
80,803
Taken
78,966
48,259
Mitigated
46,976
23,059
Healing
18,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,401
1,672
0
5,141
19,024
16,054
968
9,708
9,218
3,361
68,690
L
Ullr
 
Ullr
9,228
3,175
0
884
16,356
5,530
846
4,873
11,384
0
60,330
L
Jormungandr
DGaeI
Jormungandr
13,332
3,470
0
5,376
15,070
15,180
774
2,880
12,044
73,695
0
W
Susano
9,577
1,966
0
4,975
16,644
5,868
0
6,320
10,168
0
76,673
W
16,447
262
0
2,539
13,259
4,226
207
4,667
8,450
84,575
0
W
Cabrakan
LGS_FTW
Cabrakan
9,180
1,054
2,028
2,952
15,527
16,624
0
6,009
9,373
32,677
0
L
5,669
346
1,717
4,530
16,368
15,048
0
6,442
9,714
41,535
0
L
Tsukuyomi
17,589
3,460
0
4,393
17,456
6,877
0
5,319
12,055
0
81,062
W
Hou Yi
Tsuki_Slv
Hou Yi
12,553
6,220
0
5,424
16,349
5,487
536
4,130
12,193
0
72,762
L
Vulcan
12,400
3,313
0
1,513
13,716
4,341
0
7,260
6,050
65,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,450
Gold Earned
50,890
555
Minions Killed
547
0
Camps Cleared
0
1,968,165
Distance Traveled
1,897,350
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,449
522
131
7
0
411,372
3
L
Ullr
9,300
465
91
5
0
354,514
6
L
Jormungandr
10,269
513
148
7
0
382,782
3
W
Susano
10,943
547
110
6
0
431,724
2
W
Thoth
11,253
563
160
8
0
379,605
7
W
Cabrakan
11,165
558
33
2
0
384,609
3
L
Terra
9,104
455
54
3
0
370,791
7
L
Tsukuyomi
11,256
563
124
6
0
399,095
6
W
Hou Yi
10,640
532
121
6
0
360,855
3
L
Vulcan
10,961
548
130
7
0
390,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role