Player Matchup

Chronos
Chronos
DPRoots
Chronos
Level 159
God Stats
256W - 263L
1,550 SR
Queue Stats
613W - 634L
1,553 Elo+
Solo
Neith
Neith
La Flare87
Neith
Level 106
God Stats
31W - 39L
1,498 SR
Queue Stats
1,306W - 1,330L
1,508 Elo+
Solo
Horus
Horus
ShaneTheShamWOW
Horus
Level 138
God Stats
4W - 2L
1,520 SR
Queue Stats
233W - 176L
1,633 Elo+
Solo
Kumbhakarna
Kumbhakarna
X_Som_Som_X
Kumbhakarna
Level 96
God Stats
3W - 2L
1,674 SR
Queue Stats
77W - 60L
1,596 Elo+
Solo
Pele
Pele
redsmok
Pele
Level 153
God Stats
4W - 6L
1,656 SR
Queue Stats
37W - 35L
1,665 Elo+
Solo
Team Averages
Level 130
1,579 SR
1,591 Elo+

VS

Team Averages
Level 125
1,604 SR
1,611 Elo+
Mercury
Mercury
BenLagin-
Mercury
Level 83
God Stats
51W - 35L
1,713 SR
Queue Stats
84W - 74L
1,587 Elo+
Solo
Khepri
Khepri
NeedForDuckz
Khepri
Level 144
God Stats
1W - 1L
1,724 SR
Queue Stats
130W - 99L
1,570 Elo+
Party 1
Cupid
Cupid
WolfZombie39
Cupid
Level 148
God Stats
7W - 12L
1,377 SR
Queue Stats
295W - 326L
1,582 Elo+
Solo
Kali
Kali
archerman88
Kali
Level 124
God Stats
1W - 3L
1,669 SR
Queue Stats
38W - 28L
1,636 Elo+
Party 1
Nox
Nox
starbiexo
Nox
Level 125
God Stats
25W - 15L
1,535 SR
Queue Stats
315W - 220L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DPRoots
Chronos
18
5 / 2 / 8
11,577
1,052
17,878
10,367
4,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
17
3 / 2 / 6
10,668
970
7,849
7,252
2,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 2 / 10
11,073
1,007
8,447
12,073
12,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
X_Som_Som_X
Kumbhakarna
17
2 / 0 / 12
11,736
1,067
6,288
13,007
18,795
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
redsmok
Pele
18
3 / 0 / 8
11,739
1,067
9,736
6,009
2,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

217

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BenLagin-
Mercury
16
3 / 5 / 2
10,666
970
8,471
12,756
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
16
0 / 2 / 5
9,871
897
9,298
6,564
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 3 / 3
10,045
913
9,932
11,283
4,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 3
10,270
934
3,447
11,748
4,153
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 3 / 5
9,982
907
12,653
9,491
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
17
Kills
6
6
Deaths
17
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
BenLagin-
Mercury
3
5
2
0.8
W
Chronos
DPRoots
Chronos
5
2
8
4.5
W
Neith
3
2
6
3
L
Khepri
0
2
5
1.25
W
4
2
10
4.5
L
1
3
3
0.83
W
Kumbhakarna
X_Som_Som_X
Kumbhakarna
2
0
12
8
L
2
4
3
0.88
W
Pele
redsmok
Pele
3
0
8
7
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,198
Damage
43,801
48,708
Taken
51,842
42,425
Mitigated
21,569
11,071
Healing
2,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BenLagin-
Mercury
8,471
1,647
0
84
12,756
5,783
0
4,082
8,284
0
26,133
W
Chronos
DPRoots
Chronos
17,878
878
0
2,601
10,367
4,979
0
5,540
4,827
33,082
0
W
Neith
7,849
833
0
1,612
7,252
2,861
0
3,838
3,414
0
28,114
L
Khepri
9,298
262
0
199
6,564
3,034
0
3,573
2,737
37,827
0
W
8,447
3,055
1,382
3,767
12,073
12,945
0
5,483
6,590
0
14,219
L
9,932
4,902
705
666
11,283
4,543
0
4,806
6,048
0
43,647
W
Kumbhakarna
X_Som_Som_X
Kumbhakarna
6,288
113
0
1,145
13,007
18,795
0
6,141
6,866
14,175
0
L
3,447
1,566
0
64
11,748
4,153
0
5,299
6,006
0
9,076
W
Pele
redsmok
Pele
9,736
3,315
0
564
6,009
2,845
0
949
5,060
0
56,388
L
12,653
377
0
360
9,491
4,056
0
5,380
3,738
28,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,793
Gold Earned
50,834
237
Minions Killed
234
11
Camps Cleared
7
1,058,345
Distance Traveled
1,096,712
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,666
970
38
3
1
240,754
0
W
Chronos
11,577
1,052
43
4
0
218,644
0
W
Neith
10,668
970
54
5
1
187,976
0
L
Khepri
9,871
897
51
5
1
210,480
0
W
Horus
11,073
1,007
16
1
0
205,800
0
L
Cupid
10,045
913
89
8
2
198,211
3
W
Kumbhakarna
11,736
1,067
15
1
0
192,550
3
L
Kali
10,270
934
16
1
1
236,245
0
W
Pele
11,739
1,067
109
10
10
253,375
0
L
Nox
9,982
907
40
4
2
211,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role