Player Matchup

Ra
Ra
Gold III
ПутинВолодя
Ra
Gold III
Level 146
God Stats
15W - 12L
1,545 SR
Queue Stats
685W - 753L
1,437 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,545 SR
1,437 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,500 SR
1,356 MMR
Vulcan
Vulcan
Bronze III
Tramik96
Vulcan
Bronze III
Level 88
God Stats
9W - 10L
1,500 SR
Queue Stats
83W - 92L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 0
13,395
837
9,173
13,047
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
IzanamiBakasuraAh Muzen CabKaliAnubis

VS

Bans
PeleHou YiUllrPoseidonHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Tramik96
Vulcan
18
2 / 6 / 0
12,005
750
8,866
12,107
8,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Tramik96
Vulcan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,173
Damage
8,866
13,047
Taken
12,107
6,233
Mitigated
8,015
4,492
Healing
1,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Tramik96
Vulcan
8,866
3,425
0
1,082
12,107
8,015
0
9,330
2,777
85,952
0
W
9,173
546
0
4,492
13,047
6,233
1,775
9,295
3,752
87,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,395
Gold Earned
12,005
180
Minions Killed
170
7
Camps Cleared
8
313,103
Distance Traveled
283,710
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,005
750
170
11
8
283,710
4
W
Ra
13,395
837
180
11
7
313,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role