Player Matchup

Sylvanus
Sylvanus
CoachEggbert
Sylvanus
Level 18
God Stats
0W - 1L
1,448 SR
Queue Stats
6W - 5L
1,604 Elo+
Solo
Ah Puch
Ah Puch
MMXXV
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,477 Elo+
Solo
Loki
Loki
SINCE3
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,703 Elo+
Solo
Chernobog
Chernobog
llcoolranch1259
Chernobog
Level 16
God Stats
1W - 1L
1,928 SR
Queue Stats
5W - 5L
1,743 Elo+
Solo
Ra
Ra
那个很恶心的家伙
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Team Averages
Level 10
1,575 SR
1,642 Elo+

VS

Team Averages
Level 22
1,697 SR
1,634 Elo+
Charybdis
Charybdis
JooBiden2Yil
Charybdis
Level 25
God Stats
4W - 3L
1,708 SR
Queue Stats
128W - 82L
1,748 Elo+
Party 1
Ra
Ra
Mitixz1010
Ra
Level 23
God Stats
95W - 76L
1,613 SR
Queue Stats
105W - 86L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnfadingGameplay
Tsukuyomi
Level 21
God Stats
3W - 1L
1,860 SR
Queue Stats
32W - 30L
1,539 Elo+
Party 2
Sobek
Sobek
sksksksksksksksk
Sobek
Level 20
God Stats
1W - 0L
1,739 SR
Queue Stats
100W - 61L
1,701 Elo+
Party 1
Tiamat
Tiamat
spankmymeatplz
Tiamat
Level 23
God Stats
2W - 0L
1,563 SR
Queue Stats
37W - 34L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoachEggbert
Sylvanus
13
7 / 9 / 4
9,497
528
6,906
25,153
20,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
MMXXV
Ah Puch
12
1 / 5 / 2
7,645
425
6,166
12,251
4,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
SINCE3
Loki
12
3 / 9 / 2
8,325
463
7,296
12,391
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
llcoolranch1259
Chernobog
12
2 / 9 / 5
7,638
424
12,011
15,928
5,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 9 / 3
6,934
385
5,108
12,439
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JooBiden2Yil
Charybdis
17
14 / 3 / 7
11,743
652
16,406
13,161
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 0 / 5
13,038
724
11,543
9,961
5,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
15
5 / 2 / 9
10,037
558
9,760
12,439
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
7 / 5 / 20
10,491
583
13,625
22,718
23,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 3 / 6
10,506
584
9,045
10,761
5,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
13
Kills
41
41
Deaths
13
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CoachEggbert
Sylvanus
7
9
4
1
W
Charybdis
JooBiden2Yil
Charybdis
14
3
7
5.83
L
Ah Puch
MMXXV
Ah Puch
1
5
2
0.4
W
10
0
5
12.5
L
Loki
SINCE3
Loki
3
9
2
0.44
W
Tsukuyomi
5
2
9
4.75
L
Chernobog
llcoolranch1259
Chernobog
2
9
5
0.5
W
7
5
20
3.4
W
5
3
6
2.67
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,487
Damage
60,379
78,162
Taken
69,040
38,995
Mitigated
48,122
16,144
Healing
27,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CoachEggbert
Sylvanus
6,906
1,716
3,377
4,596
25,153
20,653
0
10,987
13,966
16,201
0
W
Charybdis
JooBiden2Yil
Charybdis
16,406
7,579
0
4,516
13,161
8,357
5,504
2,964
10,077
5,332
70,756
L
Ah Puch
MMXXV
Ah Puch
6,166
316
0
3,662
12,251
4,270
0
4,421
7,682
35,118
0
W
11,543
1,473
1,167
6,698
9,961
5,745
4,320
2,397
7,564
110,267
0
L
Loki
SINCE3
Loki
7,296
1,886
0
925
12,391
4,617
300
5,440
6,945
0
39,608
W
Tsukuyomi
9,760
2,787
0
3,256
12,439
5,515
1,035
4,106
8,314
0
61,118
L
Chernobog
llcoolranch1259
Chernobog
12,011
8,220
0
1,940
15,928
5,800
0
9,073
6,768
0
44,641
W
13,625
1,525
0
7,417
22,718
23,190
0
4,324
18,394
36,944
0
W
9,045
1,057
304
4,555
10,761
5,315
1,531
4,250
6,511
53,012
0
L
5,108
547
360
1,284
12,439
3,655
105
4,492
7,905
28,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,039
Gold Earned
55,815
287
Minions Killed
606
0
Camps Cleared
0
1,438,278
Distance Traveled
1,718,383
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,497
528
21
1
0
297,720
0
W
Charybdis
11,743
652
113
6
0
306,432
3
L
Ah Puch
7,645
425
68
4
0
237,583
3
W
Ra
13,038
724
236
13
0
346,931
5
L
Loki
8,325
463
70
4
0
318,742
0
W
Tsukuyomi
10,037
558
82
5
0
392,355
4
L
Chernobog
7,638
424
78
4
0
300,549
4
W
Sobek
10,491
583
48
3
0
345,733
4
W
Tiamat
10,506
584
127
7
0
326,932
0
L
Ra
6,934
385
50
3
0
283,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role